Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.
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								evilo 							 
									
		Posts:  230 Joined:  Thu Apr 22, 2004 8:40 pm
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								by evilo  Wed Jul 14, 2004 7:19 pm 
			
			
			
			
			HI all,
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								blackdroid 							 
									
		Posts:  564 Joined:  Sat Jan 17, 2004 10:22 amLocation:  Sweden
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								by blackdroid  Wed Jul 14, 2004 8:33 pm 
			
			
			
			
			64 bits is not enough. 128bits ( 16 bytes ) alignment is needed for all dma transfers.
			
			
									
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								evilo 							 
									
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								by evilo  Wed Jul 14, 2004 9:33 pm 
			
			
			
			
			Ok, 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								blackdroid 							 
									
		Posts:  564 Joined:  Sat Jan 17, 2004 10:22 amLocation:  Sweden
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								by blackdroid  Wed Jul 14, 2004 9:52 pm 
			
			
			
			
			without dma ( first off, nearly anything you do on this machine is for dma'ing ) you only need to care about alignment for the datawidth you are using, and that is more for performance. so if you are going to read int's float's align to 4 bytes.
			
			
									
									Kung VU