This is a pretty cool ground-floor opportunity...kind of like a start-up with great IP and backing.  The person filling this position will be hiring several other engineers (Rendering, Tools, UI/VFX, Gameplay, etc) for a dedicated team we're developing.
Here's the job description:
Lead Software Engineer - PSP
Location: San Francisco, CA
Department: Engineering 
Reports to: Project Lead 
Job Status: Full-Time, Exempt 
Job Purpose:
 
•        Lead and manage all technical aspects of a project and help define our hand-held business.
•        Join this ground-floor opportunity to work closely with all members of a team to evaluate feature, schedule, and risk trade-offs.
•        Collaborate with other Lead Engineers to leverage technology efforts.
•        Provide strong engineering and architectural leadership and skills.
•        Ensure technical excellence and the creation of high-quality code by an engineering staff that you will build, manage, mentor and inspire.
 
Major Responsibilities: 
 
•        Serve as the focal point for all technical issues for a team, with particular emphasis on delivering the technical tools and engine for creating a compelling gameplay experience. Evaluate and effectively communicate feature/schedule trade-offs and risks. Proactively liaison between engineering team and management. Exhibit exceptional problem-solving skills. 
•        Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development. 
•        Provide a complete and accurate task list and schedule for all engineering tasks, working with other team members in this effort. 
•        Assist in the sharing of ideas and exploration of new practices to continually improve the quality of software development for the Company. 
•        Provide coaching skills to help develop less experienced programmers. 
•        Maintain a professional attitude during all stages of development. 
•        Excel as a team member and strive to maximize team and departmental performance. 
•        Contribute to the hiring process of the highest quality engineers. 
 
Qualifications: 
 
•        Seven or more years experience in the creation and delivery of state-of-the-art, performance-minded games required.
•        Proven experience and ability to hire and build a cohesive development team.
•        Flexible team player with excellent communication skills required. 
•        Proven project management skills required. 
•        Full life-cycle experience in the development and shipping of console titles.
•        Name appearing in credit list for four games preferred (at least one for PSP would be desirable). 
•        C/C++ excellence required.  Knowledge and use of assembly, vector intrinsics, etc. highly desirable.
•        Ability to work independently and to be self-directing. 
•        Passion for making and playing games.
•        B.S. Degree in Computer Science, or equivalent required.
Please feel free to email me questions, comments and/or your resume and cover letter.
			
			
									
									PSP team at LucasArts needs a Lead SW Engineer
PSP team at LucasArts needs a Lead SW Engineer
Rob
Senior Recruiter | 415-746-5894 direct | 415-264-2558 mobile | [email protected]
						Senior Recruiter | 415-746-5894 direct | 415-264-2558 mobile | [email protected]