math equations to map out an objects path
Moderators: Shine, Insert_witty_name
math equations to map out an objects path
lets say i want to have an object come on screen and follow a certain path.  like if i wanted it to follow y=x^2 where x > 0, so the object travels along a curve (right half of parabola).  if i actually moved it along those returned x,y values the animation would of course become jumpy since x is increasing exponentially.  what should i do to just make it follow the path without actually using the math.  sorry if this doesnt make sense.  i cant type it the way im thinking about it