A friend of mine (official Developer) sent me a small little source to look at some "official" code and everything looks just like the homebrew stuff (slightly different naming) however one thing that I could not find in PSPGU.H  was
SCEGU_THROUGH       
which is used in sceGuDrawArray OR'd with the vtype ... Does anyone out there know what it actually does!?!?
			
			
									
									
						Through Mode in Vertex Type
- 
				RustyFunkNut
- Posts: 17
- Joined: Mon Sep 26, 2005 5:10 am
- Location: London, UK