SOLVED Access UMD Main Thread Imports Stubs

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Coldbird
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Joined: Thu Feb 08, 2007 7:22 am

SOLVED Access UMD Main Thread Imports Stubs

Post by Coldbird »

Hello guys, as always I'm working on some leet ninja shit stuff... whatever.
Long story short, I need to access a UMD games import stubs. (those 8byte stubs that usually get filled upon loading a module into memory...)

The reason I need to access them is because my hack prevents certain modules from loading, thus the stubs never get filled properly and remain a simple jr $ra, nop...

Now I want to fill them with proper jumps myself, the problem is, the UMD title doesn't get displayed as a module itself... so I can't just query all the modules currently running as I can only query the kernel modules afaik.

Now I'm asking mighty ps2dev forums for help. Alright.

EDIT: SOLVED!
Just had to delay the module manager stuff a tiny bit... seems the module needs a few seconds to load.
Been gone for some time. Now I'm back. Someone mind getting me up-2-date?
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