SDL/OpenGL + Native PSP Dialogs

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ChaoticXSinZ
Posts: 3
Joined: Mon Nov 30, 2009 7:11 am

SDL/OpenGL + Native PSP Dialogs

Post by ChaoticXSinZ »

Hey all. I'm using SDL/OpenGL for a PSP app I'm making. Instead of creating my own MSG/Net dialogs I would like to use the ones already provided but unfortunately they use the GU. I figured that since SDL also uses the GU to actually display stuff on screen I might be able to get the dialogs to work on top of SDL. Looking through the SDL source I found that SDL inits the GU so would using GU functions work?

Right now I am unable to test this out but I wanted to know if this sounds viable. I'll be sure to post my findings when I get around to coding some test code.

Thanks,
ChaoticXSinZ
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