PSPLINK fully automated.

Discuss the development of new homebrew software, tools and libraries.

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fiorello
Posts: 14
Joined: Sat Jun 21, 2008 11:01 pm

PSPLINK fully automated.

Post by fiorello »

Hello, im using psplink with VS++

When I build my project it's automaticly runned on my psp. But how to make my program back to psplink instead of turning psp off.
hlide
Posts: 739
Joined: Sun Sep 10, 2006 2:31 am

Post by hlide »

type "reset" on PSPSH prompt to quit your program and reset psplink.

type "exit" on PSPSH prompt to exit to XMB.
fiorello
Posts: 14
Joined: Sat Jun 21, 2008 11:01 pm

Post by fiorello »

But how to do that when i exit my app it returns to psplink, not xmb.

reset is not working, when i type it my app freezes and nothing happens
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Raphael
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Post by Raphael »

Properly exit your game in your code, then it will behave as you want by default.
<Don't push the river, it flows.>
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Alexander Berl
hlide
Posts: 739
Joined: Sun Sep 10, 2006 2:31 am

Post by hlide »

fiorello wrote:But how to do that when i exit my app it returns to psplink, not xmb.

reset is not working, when i type it my app freezes and nothing happens
this is probably because your app way to exit is wrong.

I have also PSPLINK and use VC++ to compile and link. But I run my app through PSPSH. Everything works as a charm.
TyRaNiD
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Joined: Sun Jan 18, 2004 12:23 am

Post by TyRaNiD »

If 'reset' is locking up it is generally the fault of the application and not psplink per-se, there are some situations where the kernel just will not reboot and the app keeps handing on. Make sure you don't have any tight loops with no wait states in them (like waiting on vblank or an event).
fiorello
Posts: 14
Joined: Sat Jun 21, 2008 11:01 pm

Post by fiorello »

Anyway, to who can I send part of my main code on pastebin ??
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