Your lib kicks ass. Love it. I have a couple of questions.
1) what does oslCreateSwizzledImage do? is this meant for loading images into VRAM ? there seems to be no documentation on this
2) in your maps/sound sourcecode with the 8 layers (very cool example) how do you create the maps.h file? is there a tool to convert png to c code? and does that support ALPHA? OSL_PF_8888
3) OSL_MAP ; oslDrawMapSimple ; oslCreateMap ; where can i get information on this, i don't understand how you are infinately scrolling in that maps/sound example.
Code: Select all
nuages = oslCreateMap(
nuagestileset,
nuages_map,
8,8, //<---???
64,34,
OSL_MF_U16); //<--???