Search found 642 matches
- Sun Nov 13, 2005 10:05 am
- Forum: PSP Lua Player Development
- Topic: LUA Serial terminal success
- Replies: 12
- Views: 7340
- Sun Nov 13, 2005 7:18 am
- Forum: PSP Lua Player Development
- Topic: LUA Serial terminal success
- Replies: 12
- Views: 7340
- Sun Nov 13, 2005 12:33 am
- Forum: PSP Lua Player Development
- Topic: LUA Serial terminal success
- Replies: 12
- Views: 7340
LUA Serial terminal success
Hi Guys, I have made what I beleive to be a suitable interface for the PSP serial port with a pic 16F84A running at 4MHz producing serial data at 2400 baud. I have altered the serial terminal application to make it run faster by removing the echo, and removing the check for 60th cycle (produces the ...
- Fri Nov 11, 2005 8:36 pm
- Forum: PSP Lua Player Development
- Topic: [Lua Tutorial] So you wanna different font..
- Replies: 25
- Views: 10887
- Fri Nov 11, 2005 7:37 pm
- Forum: PSP Lua Player Development
- Topic: PSP serial port functions?!? ( lua)
- Replies: 6
- Views: 2719
A serial port offers the potential for everything from low level debugging to the control / connection of other devices. I read somewhere a suggestion that a dial up modem could be used for direct internet access which is true, however a pic, or some other low cost hardware would be required to prov...
- Thu Nov 10, 2005 8:54 am
- Forum: PSP Lua Player Development
- Topic: PSP serial port functions?!? ( lua)
- Replies: 6
- Views: 2719
- Thu Nov 10, 2005 8:52 am
- Forum: PSP Lua Player Development
- Topic: PSP serial port functions?!? ( lua)
- Replies: 6
- Views: 2719
- Thu Nov 10, 2005 8:10 am
- Forum: PSP Lua Player Development
- Topic: PSP serial port functions?!? ( lua)
- Replies: 6
- Views: 2719
PSP serial port functions?!? ( lua)
Hi Guys, I got this from the list of LUAplayer functions on the LUAplayer site: Serial input/output functions: nil System.sioInit(baudrate) Opens the SIO device and sets the baud rate. This needs some seconds to power up the UART. System.sioWrite(string) Writes the string to the SIO string System.si...
- Thu Nov 10, 2005 7:40 am
- Forum: PSP Development
- Topic: Bricked PSP
- Replies: 9
- Views: 5072
- Thu Nov 10, 2005 7:36 am
- Forum: PSP Development
- Topic: [game - WIP] toobin
- Replies: 11
- Views: 7155
- Thu Nov 10, 2005 6:42 am
- Forum: PSP Development
- Topic: [game - WIP] toobin
- Replies: 11
- Views: 7155
- Wed Nov 09, 2005 8:05 am
- Forum: PSP Development
- Topic: [game - WIP] toobin
- Replies: 11
- Views: 7155
Nice job cybercouf, do need colision detection though, I can ride through the sand :D How did you get the white sprite background to be transparent n the game? Even when I use bob in my code and try to blit him across the screen, the white background is visible :( I can't even see how you did it loo...