Yeah, I figured that out and got ps2client working. I'll set it up to access the net later. This is fine for now. Weird about the NapLink though...
Thanks for all the help!
Search found 2908 matches
- Sun Jun 20, 2004 2:10 pm
- Forum: General Discussion
- Topic: PC Video Card
- Replies: 18
- Views: 10876
Off the shelf in a package. When buying cards and you want VIVO, make SURE the package you buy has all the needed cables. Dealers will often sell packages without cables at a cheaper price for people who don't want/need them, so if you just look at the price, you might wind up without necessary cabl...
- Sun Jun 20, 2004 10:22 am
- Forum: General Discussion
- Topic: PC Video Card
- Replies: 18
- Views: 10876
Mine came with the card, but if you got cheap and bought an All-in-Wonder without the cable, here's a link to a third-party compatible cable.
http://www.trianglecables.com/atiallinwona.html
If you just google around, you can find places selling All-in-Wonder cables.
http://www.trianglecables.com/atiallinwona.html
If you just google around, you can find places selling All-in-Wonder cables.
- Sun Jun 20, 2004 9:46 am
- Forum: PS2 Development
- Topic: NapLink
- Replies: 11
- Views: 4535
By the way, I have hooked my PS2 up to my enthernet hub, but I'm not sure how to set up the Linux side to allow pksh to work. Any docs somewhere on setting up the Linux side for networking with the PS2? I made a PS2Link disk that I can boot. It says it's setup as 192.168.0.10 and ready to go. It is ...
- Sun Jun 20, 2004 9:41 am
- Forum: PS2 Development
- Topic: NapLink
- Replies: 11
- Views: 4535
could you try to run npsh first, then boot naplink on the ps2. cable attached and everything. No difference. if this doesnt work, and the kernel do recognize the usblink cable, im not sure what is going on. Very strange since it works in Windows. There's something different between the two PC sided...
- Sun Jun 20, 2004 7:47 am
- Forum: PS2 Development
- Topic: NapLink
- Replies: 11
- Views: 4535
Looking at the code, the PC is looping around fetching the quick link feature register, waiting for the peer exists bit to become set. It's nothing to do with packets apparently. When I unplug the cable from the PS2, the status goes to Cable: not ready PC: not ready. If I unplug from the PC, it goes...
- Sun Jun 20, 2004 6:52 am
- Forum: PS2 Development
- Topic: NapLink
- Replies: 11
- Views: 4535
- Sun Jun 20, 2004 6:12 am
- Forum: PS2 Development
- Topic: NapLink
- Replies: 11
- Views: 4535
NapLink
I was using NapLink in Windows, but recently switched to Fedora Core 2 (Linux). Both NapLink and npsh seem to be waiting for a peer (NapLink says this, npsh just sits at the point where it looks for a peer). Any suggestions? The PS2 side reports the cable and PC to be ready. It seems that the Linux ...
- Sat Jun 19, 2004 6:25 pm
- Forum: General Discussion
- Topic: PC Video Card
- Replies: 18
- Views: 10876
I have an ATI All-In-Wonder and yes, it does have composite and S-Video in. It has a special plug that connects to a special cable that has a big block on the end. The block has the audio in, composite in, and s-video in. You need that cable to avoid using the RF in. The s-video input works great wi...
- Sat Jun 19, 2004 4:01 am
- Forum: PS2 Development
- Topic: The time has come to move to gcc 3.2.2!
- Replies: 12
- Views: 5379
- Sat Jun 19, 2004 3:57 am
- Forum: PS2 Development
- Topic: Help compiling starsim please "nonnull-objects" er
- Replies: 4
- Views: 3105
- Sat Jun 19, 2004 3:49 am
- Forum: PS2 Development
- Topic: 640x512 PAL mode
- Replies: 6
- Views: 4587
- Fri Jun 18, 2004 1:10 pm
- Forum: PS2 Development
- Topic: The time has come to move to gcc 3.2.2!
- Replies: 12
- Views: 5379
:D Thought it might be something like that. Great job on the script by the way. Really makes it simple to setup the tools for *ix people. Since I just switched over comletely to Fedora Core for XP, it was rather helpful and at the right time. Maybe now I can finish a couple PS2 projects I was workin...
- Fri Jun 18, 2004 10:46 am
- Forum: PS2 Development
- Topic: The time has come to move to gcc 3.2.2!
- Replies: 12
- Views: 5379
- Thu Jun 17, 2004 3:23 pm
- Forum: PS2 Development
- Topic: The time has come to move to gcc 3.2.2!
- Replies: 12
- Views: 5379
- Thu Jun 17, 2004 2:35 pm
- Forum: PS2 Development
- Topic: The time has come to move to gcc 3.2.2!
- Replies: 12
- Views: 5379
Well, good news and bad news: the good news is that toolchain-beta.sh seems to build everything correctly. It makes the cross-compilers, ps2client, and then the ps2sdk; the bad news is it then seems to delete /usr/local/ps2dev/ps2sdk when it's done. As a result, you have no sdk when it's done. I tho...
- Thu Jun 17, 2004 10:36 am
- Forum: PS2 Development
- Topic: 640x512 PAL mode
- Replies: 6
- Views: 4587
About the flicker - 640x512 PAL is interlaced. You have a 50 Hz field rate, and a 25 Hz frame rate. If your routine to wait for the vertical blank was assuming a 50 Hz field rate when the bit monitored was giving you a 25 Hz frame rate, it's possible you're actually winding up with a 12.5 Hz synchro...
- Thu Jun 17, 2004 10:29 am
- Forum: PS2 Development
- Topic: Easier no-swap loading methods - we don't care, don't wantem
- Replies: 2
- Views: 4016
My two cents: this is unsupported development for a complex platform. If you can't even get the tools running, you shouldn't be trying. If you want an easier development platform, go write Visual Basic proggies for Windows. That said, I don't see a problem with asking how to set things up. It can be...
- Mon Jun 14, 2004 1:15 pm
- Forum: PS2 Development
- Topic: i have a question
- Replies: 14
- Views: 5960
- Sat Jun 05, 2004 8:00 am
- Forum: General Discussion
- Topic: For Mrbrown
- Replies: 7
- Views: 5824
Maybe its because, in my entire life, I have never managed to destroy or damage a CDROM or a DVDROM that I have purchased. I was always concerned about magnetic media and thought backups were important for them...but optical ? You either need to be very negligent in taking care of your own property...
- Wed Jun 02, 2004 6:54 pm
- Forum: PS2 Development
- Topic: ps2 to pc!
- Replies: 10
- Views: 7280
Heh, I sometimes use my old Amiga 1000 monitor for the ps2 (to free up the TV for the kids) -- the monitor has a composite video input and a speaker, so it's perfect. Still crisp after all these years, but it hadn't been turned on in about 12 years when I pulled it down from the attic. (It's actual...
- Wed Jun 02, 2004 6:49 pm
- Forum: PS2 Development
- Topic: monitor
- Replies: 20
- Views: 12109
He doesn't necessarily mean an upconverter, but a straight monitor cable like the one I mentioned above. It does NOT upconvert the composite/svideo signal, it simply gives a standard HD VGA connector for the RGB line on the PS2 output. To make your own monitor cable, you'd need a PS2 cable for the c...
- Sun May 30, 2004 8:32 am
- Forum: PS2 Development
- Topic: Naplink / PS2(Messiah)
- Replies: 6
- Views: 3851
- Sun May 30, 2004 8:29 am
- Forum: PS2 Development
- Topic: Reading directory from CD
- Replies: 4
- Views: 3238
Re: Reading directory from CD
strcpy(pathname, "/"); num_files = CDVD_GetDir(pathname, NULL, CDVD_GET_FILES_AND_DIRS, TocEntryList,4000, pathname); You might be getting messed up due to the pathname. ps2menu.c uses the call above like this: num_cd_files = CDVD_GetDir(CDpath, NULL, CDVD_GET_FILES_AND_DIRS, (void *)TocE...
- Sat May 29, 2004 8:34 am
- Forum: PS2 Development
- Topic: ps2 to pc!
- Replies: 10
- Views: 7280
- Tue May 25, 2004 4:31 pm
- Forum: PS2 Development
- Topic: ps2 to pc!
- Replies: 10
- Views: 7280
Actually, you CAN turn a PS2 into a PC, just not in the manner you think.
http://www.mini-itx.com/projects/playstation2pc/
8) :lol:
http://www.mini-itx.com/projects/playstation2pc/
8) :lol:
- Sun May 23, 2004 11:17 am
- Forum: General Discussion
- Topic: Do I need a modchip to get windows on my Ps2
- Replies: 23
- Views: 12272
He was probably refering to Windows CE, not the more normal desktop Windows. Although I am not aware of any PS2 compatible version, there are MIPS versions of Windows CE for various palms that use the MIPS architecture. It would be interesting, but rather useless to see WCE running on the PS2. What ...
- Sun May 23, 2004 11:05 am
- Forum: PS2 Development
- Topic: monitor
- Replies: 20
- Views: 12109