Search found 214 matches
- Thu Mar 13, 2008 9:41 pm
- Forum: PSP Development
- Topic: PSP Programming noob
- Replies: 2
- Views: 1317
- Sat Mar 08, 2008 10:00 pm
- Forum: PSP Development
- Topic: Calculate CPU Charge ?
- Replies: 23
- Views: 5870
- Sun Feb 24, 2008 4:36 am
- Forum: PSP Development
- Topic: Function to grep an homebrew name from eboot?
- Replies: 2
- Views: 1229
- Sun Feb 24, 2008 4:07 am
- Forum: PSP Development
- Topic: building libpng
- Replies: 3
- Views: 1474
- Sun Feb 24, 2008 3:21 am
- Forum: PSP Development
- Topic: Function to grep an homebrew name from eboot?
- Replies: 2
- Views: 1229
Function to grep an homebrew name from eboot?
Hi,
I'm trying to write a simple function to retrieve the "param.sfo" homebrew name from an eboot, but i can't get it.
Does someone have a sample around ?
Thanks in advance,
Cpasjuste.
I'm trying to write a simple function to retrieve the "param.sfo" homebrew name from an eboot, but i can't get it.
Does someone have a sample around ?
Thanks in advance,
Cpasjuste.
- Mon Feb 18, 2008 12:14 am
- Forum: PSP Development
- Topic: Impossible to load usb module under 3.90 fw
- Replies: 0
- Views: 895
Impossible to load usb module under 3.90 fw
Hello, i'm trying to load the usb modules under the 390 fw in game mode, it was working great under the 380 one. Now the psp hang as soon as i try to load a module. If someone have an idea, here is the code i'm using : Edit : in fact it seems to freez as soon as i try to load a module, not matter wh...
- Fri Jan 18, 2008 6:00 am
- Forum: PSP Development
- Topic: Reboot after sctrlKernelLoadExecVSHMs2
- Replies: 13
- Views: 4211
- Mon Jan 07, 2008 12:30 am
- Forum: PSP Development
- Topic: questions about debug with psplink[solved]
- Replies: 11
- Views: 5138
- Sun Jan 06, 2008 9:51 am
- Forum: PSP Development
- Topic: Latest pspirkeyb
- Replies: 8
- Views: 7523
Ok hehe, here we go : http://mydedibox.fr/index.php?option=co ... &Itemid=53
- Sun Jan 06, 2008 8:16 am
- Forum: PSP Development
- Topic: Latest pspirkeyb
- Replies: 8
- Views: 7523
- Thu Dec 20, 2007 3:56 am
- Forum: PSP Development
- Topic: prx modification project for usb storage device
- Replies: 11
- Views: 4872
- Sun Dec 02, 2007 9:02 am
- Forum: PSP Development
- Topic: copy file to Flash0
- Replies: 20
- Views: 6120
- Sat Dec 01, 2007 8:27 am
- Forum: PSP Development
- Topic: Mounting the USBHostFS as a standard device?
- Replies: 26
- Views: 12877
- Fri Nov 30, 2007 7:37 am
- Forum: PSP Development
- Topic: Disasm 3.72 prx's not possible yet?
- Replies: 10
- Views: 3153
- Fri Nov 30, 2007 5:37 am
- Forum: PSP Development
- Topic: Disasm 3.72 prx's not possible yet?
- Replies: 10
- Views: 3153
- Wed Nov 28, 2007 5:57 am
- Forum: PSP Development
- Topic: copy file to Flash0
- Replies: 20
- Views: 6120
- Wed Nov 28, 2007 1:38 am
- Forum: PSP Development
- Topic: sceGu Documentation
- Replies: 3
- Views: 2019
- Sun Nov 25, 2007 8:46 am
- Forum: PSP Development
- Topic: prx module (plugin) parental time limit
- Replies: 16
- Views: 3941
- Sun Nov 25, 2007 2:44 am
- Forum: PSP Development
- Topic: I'm working on Quake again, requesting some advice
- Replies: 137
- Views: 57649
- Sat Nov 24, 2007 8:38 am
- Forum: PSP Development
- Topic: I'm working on Quake again, requesting some advice
- Replies: 137
- Views: 57649
- Sat Nov 24, 2007 6:19 am
- Forum: PSP Development
- Topic: prx module (plugin) parental time limit
- Replies: 16
- Views: 3941
I tought you wanted to only restrict games but not the access to the vsh. I am right ? I have writed something today. There is just one plugin for game, one file on the ms with the allowed time to play in minuts. If the plugin counter reach the time in this file, the psp will reboot to the vsh. If a...
- Fri Nov 23, 2007 8:49 am
- Forum: PSP Development
- Topic: prx module (plugin) parental time limit
- Replies: 16
- Views: 3941
What the point to encrypt a config file while the game.txt seplugin file can be deleted to disable the plugin ? I have think about this a little and i think, for me, the best and easier thing to do is hook the usb function, if a button combination is pressed while activating usb, then load usb as no...
- Fri Nov 23, 2007 5:37 am
- Forum: PSP Development
- Topic: prx module (plugin) parental time limit
- Replies: 16
- Views: 3941
- Fri Nov 23, 2007 5:28 am
- Forum: PSP Development
- Topic: prx module (plugin) parental time limit
- Replies: 16
- Views: 3941
- Fri Nov 23, 2007 2:42 am
- Forum: PSP Development
- Topic: Thread calling function from class problem
- Replies: 8
- Views: 3155
- Fri Nov 23, 2007 2:21 am
- Forum: PSP Development
- Topic: Need to debug
- Replies: 5
- Views: 2513
- Thu Nov 22, 2007 8:10 am
- Forum: PSP Development
- Topic: I'm working on Quake again, requesting some advice
- Replies: 137
- Views: 57649
Thanks to raphael and cooleyes (and jurajstyk of course), i'v made some slim optimisation to the source code : Quake 1 for PSP v 1.0 Psp Slim Optimized - Quake heap size is now 40Mb (40Mb of available memory for your hudge quake maps!) - Disabled debug console that was writing to the memory stick. -...
- Wed Nov 21, 2007 8:24 am
- Forum: PSP Development
- Topic: Media Engine?
- Replies: 165
- Views: 144950
- Mon Nov 19, 2007 6:51 am
- Forum: PSP Development
- Topic: Psp quake 1.0 compilation problem
- Replies: 2
- Views: 1198
- Mon Nov 19, 2007 4:43 am
- Forum: PSP Development
- Topic: Psp quake 1.0 compilation problem
- Replies: 2
- Views: 1198
Psp quake 1.0 compilation problem
Hi. I was playing with the new psp quake source code ( downloaded here : http://jurajstyk.host.sk/download.htm ) to optimize it for slim but i have a problem that it seems i can't solve. Without changing anything, i can't get a descent sound output, it's really crappy. Does someone tried to compile ...