I had a quick look at the implementation, and it seems to me that
*udst-- = *usrc--;
should really be
*--udst = *--usrc;
Search found 185 matches
- Thu Jul 07, 2005 9:55 pm
- Forum: PSP Development
- Topic: memmove issue
- Replies: 4
- Views: 2090
- Tue Jul 05, 2005 12:46 am
- Forum: PSP Development
- Topic: Is this a bug (_ctype_)?
- Replies: 1
- Views: 1217
PSPSDK does not provide a ctype.h of its own, so you are actually using the newlib ctype.h. However, since you are not _linking_ with newlib, the global ctype table used by the header file will not be available. The reason it works with optimization is probably that the code which actually uses ctyp...
- Sat Jul 02, 2005 10:39 pm
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
I can do it if you give me write access. ;-)
Here's a patch for the endianness issue with (un)pack-pbp.c:
endian.patch
config.h.in will have to be regenerated too (is it a mistake that it is under version control? I expect so...).
Here's a patch for the endianness issue with (un)pack-pbp.c:
endian.patch
config.h.in will have to be regenerated too (is it a mistake that it is under version control? I expect so...).
- Sat Jul 02, 2005 9:45 pm
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
getopt_long is in libiberty.a if your platform libc doesn't have it. Yes, but the SDK does not link against libiberty. This can be fixed of course, but since libiberty might not be installed either, a better idea might be to include the getopt_long source from libiberty into the PSPSDK distro, and ...
- Sat Jul 02, 2005 9:39 pm
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
- Sat Jul 02, 2005 9:38 pm
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
- Sat Jul 02, 2005 12:24 am
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
- Sat Jul 02, 2005 12:17 am
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
- Thu Jun 30, 2005 10:55 pm
- Forum: PSP Development
- Topic: Suggested change to psp-config: symlink expansion
- Replies: 14
- Views: 4384
- Thu Jun 30, 2005 1:24 am
- Forum: PSP Development
- Topic: Small Error In Unpack-PBP
- Replies: 5
- Views: 2615
- Fri May 06, 2005 3:43 am
- Forum: PSP Development
- Topic: Hello World for PSP
- Replies: 99
- Views: 162413
- Fri May 06, 2005 2:51 am
- Forum: PSP Development
- Topic: Hello World for PSP
- Replies: 99
- Views: 162413
- Tue Apr 26, 2005 9:44 pm
- Forum: PSP Development
- Topic: Encryption key extraction ?
- Replies: 5
- Views: 3710
- Tue Apr 26, 2005 4:46 am
- Forum: PSP Development
- Topic: PSP has 3 CPUs
- Replies: 6
- Views: 5196
Or follow this link.
- Sun Apr 24, 2005 8:08 pm
- Forum: PSP Development
- Topic: Software Design Information Respository
- Replies: 14
- Views: 7841
Re: updates+question
I am still not clear on the RSA's Publik Key Infrastructure. I assume that the main idea is having public and private key to decrypt a file. Not quite. You only need one key to encrypt and only one to decrypt. If you encrypt with the public key, you need the private one to decrypt. If you encrypt w...
- Sun Apr 24, 2005 8:00 pm
- Forum: PSP Development
- Topic: Testing Broadband speed via PSP brings interesting results..
- Replies: 4
- Views: 3773
- Sat Apr 23, 2005 7:40 pm
- Forum: PSP Development
- Topic: Great USB Sniffer
- Replies: 4
- Views: 3578
Btw, the mass storage specifications can be found here: http://www.usb.org/developers/devclass_docs#approved
Look under the "Mass Storage" heading.
Look under the "Mass Storage" heading.
- Sat Apr 23, 2005 7:36 pm
- Forum: PSP Development
- Topic: Great USB Sniffer
- Replies: 4
- Views: 3578
I'm not trying to put you down or anything, but what exactly are you planning to achieve by snooping the USB bus? The protocol used to access the memorystick is regular USB mass storage, which is well known and documented, and the actual data carried will be exactly the data you read and write from ...
- Sat Apr 23, 2005 12:07 am
- Forum: General Discussion
- Topic: Ohh..... lame developers....
- Replies: 3
- Views: 2324
- Fri Apr 22, 2005 4:30 am
- Forum: PSP Development
- Topic: Firmware 1.50 comparative study
- Replies: 10
- Views: 7863
- Sat Apr 16, 2005 10:58 pm
- Forum: PSP Development
- Topic: But... where is the key used with AES?
- Replies: 28
- Views: 12090
This is a possibility, and pretty much what the SSH protocol does, but it's unlikely that the secret key is in the SDK, so this would mean that Sony has to encrypt each and every PSP or PSAR, it's a big job, perhaps they have grant developers access to a shell server to encrypt their own binaries? ...
- Sat Apr 09, 2005 2:48 am
- Forum: PSP Development
- Topic: What is right and what is wrong?
- Replies: 41
- Views: 14922
I seriously have about given up on ps2dev - a lot of you guys whine, troll, or whatever, but you don't actually write any code or provide any useful information or encouragement to beginners. playstation2-linux.com does do that and much more. And guess what? It's officially supported by Sony. It se...
- Tue Apr 05, 2005 8:14 pm
- Forum: PSP Development
- Topic: Shortcut to decrypting the PSP firmware file?
- Replies: 14
- Views: 7395
- Mon Apr 04, 2005 4:56 am
- Forum: PSP Development
- Topic: View parts of memory on PSP
- Replies: 9
- Views: 7446
I noticed something sort of interesting... there is in fact an 'escape' character. Well, there seem to be too. Both 0xE2 and 0xE3 both seem to be escape characters to map to ?unicode?. That is how the TM characters is created as well as the japanese letters. RTFM UTF-8. :-) What I don't understand ...
- Mon Apr 04, 2005 12:25 am
- Forum: PSP Development
- Topic: USB Things..
- Replies: 4
- Views: 3413
- Mon Apr 04, 2005 12:21 am
- Forum: PSP Development
- Topic: Possible save data key in param.sfo?
- Replies: 8
- Views: 3413
- Sun Apr 03, 2005 8:53 pm
- Forum: PSP Development
- Topic: Ethereal and PBP file format
- Replies: 9
- Views: 6699
Well, now you're assuming that the transferred game is somehow compiled into the main binary. If it's just a file on the UMD, the main application doesn't really have to care about the contents, and so it will be no difference in operation when you are using an unencryped file during development, or...
- Sun Apr 03, 2005 7:52 pm
- Forum: PSP Development
- Topic: FFmpeg usage problem
- Replies: 2
- Views: 2736
- Sun Apr 03, 2005 8:27 am
- Forum: PSP Development
- Topic: Firmware 1.50 comparative study
- Replies: 10
- Views: 7863
That's reassuring. :-) First glance at the PSAR files did not give very much. The first 16 bytes of the file from the phony update are: 000000 50 53 41 52 01 00 00 00 60 a4 aa 00 01 00 00 00 and for the real update: 000000 50 53 41 52 02 00 00 00 20 de 9a 00 01 00 00 00 After this the data is comple...
- Sun Apr 03, 2005 8:16 am
- Forum: PSP Development
- Topic: Pointers to articles on console exploiting
- Replies: 7
- Views: 4478