Search found 668 matches

by Wally
Fri May 29, 2009 7:10 pm
Forum: PSP Development
Topic: PSP port of Meritous RELEASED!
Replies: 22
Views: 6981

I had a crack at this game, but got nowhere as well..

Make sure you resize the images so they fit the PSP Screen.
by Wally
Thu May 28, 2009 5:16 am
Forum: PSP Development
Topic: dosbox, now with 100% less drama
Replies: 484
Views: 455303

Dosbox .73 is out, hopefully we'll see another port :D Support for more graphics modes and cards. Improved Vista support. New OPL emulation cores. Sound fixes and improvements for Mac OS X. Lots of compatibility fixes. Lots of cdrom detection improvements. Lots of memory (EMS/XMS) improvements. Vari...
by Wally
Wed May 27, 2009 12:08 pm
Forum: PSP Development
Topic: SDL Tutorial lesson 2
Replies: 9
Views: 6634

configure: failed program was: | /* confdefs.h. */ | | #define PACKAGE_NAME "" | #define PACKAGE_TARNAME "" | #define PACKAGE_VERSION "" ... I just downloaded a fresh toolchain, built everything, and when trying to build SDL libs (after having downloaded it from SVN tr...
by Wally
Mon May 18, 2009 7:56 am
Forum: PSP Development
Topic: this should be remade/updated
Replies: 4
Views: 1616

Work on it yourself :)
by Wally
Thu May 07, 2009 2:59 pm
Forum: PSP Development
Topic: undefined reference to `sctrlKernelLoadExecVSHWithApitype
Replies: 5
Views: 1456

-lpspkernel maybe?
by Wally
Thu May 07, 2009 8:43 am
Forum: PSP Development
Topic: GCC 4.4.0 and PSP Toolchain
Replies: 18
Views: 5136

Whoever feels like it, do it yourself, make sure it works, and submit a patch if you like. ;) Ehh.. I use VisC++ Express w/Heimdall's package so this wouldn't be my forte, however I believe Wally is working on it. I was just wondering who is in charge the the toolchain. Its a bit out of my league.
by Wally
Thu Apr 30, 2009 8:50 am
Forum: PSP Development
Topic: GCC 4.4.0 and PSP Toolchain
Replies: 18
Views: 5136

J.F. wrote:The toolchain doesn't work with 4.3.3, so I'd guess that's probably a "no".
*Sigh*

Is that because of the fact that binutils is out of date too?
by Wally
Wed Apr 29, 2009 10:53 pm
Forum: PSP Development
Topic: GCC 4.4.0 and PSP Toolchain
Replies: 18
Views: 5136

GCC 4.4.0 and PSP Toolchain

Will GCC 4.4.0 work with the last PSP Toolchain patch? (was generated for 4.3.2)

We are falling behind, I'm not really the person to go poking around diff files because I'll definitely miss something.
by Wally
Wed Apr 22, 2009 9:46 am
Forum: PSP Development
Topic: pspdtoolchain
Replies: 2
Views: 1177

Re: pspdtoolchain

hello, i wanted to try the d language and all wend well but then i wanted to try it on psp and soon an error came and i rendered clueless ... So im asking ur advice for what its worth :) psp-gcc -DHAVE_CONFIG_H -I. -I../.. -I../../src/libc/include -I../../src/base -I ../../src/kernel -I../../src/us...
by Wally
Tue Apr 21, 2009 9:02 am
Forum: PSP Development
Topic: comercial use?
Replies: 7
Views: 2134

Its unofficial and under the GPL.

I don't think commercial use is a very good idea.
by Wally
Thu Apr 16, 2009 4:01 pm
Forum: PSP Development
Topic: TIFF Exploit on Firmware 5.03, some questions
Replies: 3
Views: 1748

slasher2661996 wrote:Q1. Probably not.
Q2. Quite likely not.
We'll see won't we ;)
by Wally
Thu Apr 02, 2009 4:45 am
Forum: PSP Development
Topic: PSP3001 hacked for cfw yet
Replies: 21
Views: 4741

Coldbird wrote:
Wally wrote:What's wrong with them anyway?
That's pretty much why I hate Apple. That and the outrageous sum they want for their - in comparison - really shitty products.
You didn't give us any example of whats wrong with your iPods :P so its not over :).
by Wally
Thu Apr 02, 2009 4:03 am
Forum: PSP Development
Topic: PSP3001 hacked for cfw yet
Replies: 21
Views: 4741

@J.F. - No use now. The warranty ran out a few months back. About PSP First Revision, got two of them. (Don't ask...) And I'm pretty happy with them. I've never seen much of a reason to get a slime or a brite model besides the 64MB ram. Just because the warranty ran out a few months ago, doesn't me...
by Wally
Wed Apr 01, 2009 11:40 am
Forum: PSP Development
Topic: PSP3001 hacked for cfw yet
Replies: 21
Views: 4741

Art wrote:Unless it's a PSP of course....
Well the Phats are pretty robust and I must admit Sony do a good job with the first revisions.. Must be why they are so expensive :P
by Wally
Wed Apr 01, 2009 8:49 am
Forum: PSP Development
Topic: PSP3001 hacked for cfw yet
Replies: 21
Views: 4741

I'm not going to feed you Anti Apple trolls :P but anyway, they should have replaced the iPods if they broke within your year warranty. If you went to a reseller, I do suggest going to the Apple Store with the two iPods. Explaining to them very clearly and honestly about what happened at the genius ...
by Wally
Tue Mar 31, 2009 10:36 am
Forum: PSP Development
Topic: PSP3001 hacked for cfw yet
Replies: 21
Views: 4741

Coldbird wrote:Oh I would be kinda interested in the mic thing... Skyping with my girl would be so much more comfortable when just resting in bed having the PSP next to ya instead of a notebook.
Well, you can always get the Go Cam anyway.

The Mic on that works quite well.
by Wally
Tue Mar 31, 2009 8:54 am
Forum: PSP Development
Topic: PSP3001 hacked for cfw yet
Replies: 21
Views: 4741

Yeah Sony doesn't make any more money from us, we all play the same games. They believe (which is most probably true) that most people who use homebrew on the PSP, is pirating their own or someone elses software. Still I believe Apple have got it right with the App Store, which means Homebrew can be...
by Wally
Mon Mar 23, 2009 7:33 am
Forum: PSP Development
Topic: play at3 files on newer firmwares
Replies: 3
Views: 1342

Set the heapsize? PSP_HEAP_SIZE_KB(-256); should do it
Build as a PRX? BUILD_PRX=1 in the makefile

Should solve your problem
by Wally
Wed Mar 18, 2009 6:25 pm
Forum: PSP Development
Topic: Does anyone have a NEO PSP Motion device?
Replies: 9
Views: 3052

okay its Safari.

I'll report it as a bug to Apple.
by Wally
Wed Mar 18, 2009 10:43 am
Forum: PSP Development
Topic: Does anyone have a NEO PSP Motion device?
Replies: 9
Views: 3052

Is there like a block on Australians or something :(
by Wally
Wed Mar 18, 2009 8:37 am
Forum: PSP Development
Topic: Does anyone have a NEO PSP Motion device?
Replies: 9
Views: 3052

justin wrote:What?! how is the website broken :(
Oops! An Error Occurred

The server returned a "500 Internal Server Error".

Something is broken
by Wally
Wed Mar 18, 2009 8:15 am
Forum: PSP Development
Topic: Descent for PSP
Replies: 9
Views: 11574

Nerd42 wrote:Would you please consider donating the source code to this program to the Open Descent Foundation? http://www.odf-online.org/homepage/index.php

Then someone else might end up helping to develop it further
He lost the source somehow (If I remember correctly)
by Wally
Tue Mar 17, 2009 8:33 pm
Forum: PSP Development
Topic: Does anyone have a NEO PSP Motion device?
Replies: 9
Views: 3052

your website is broken :)
by Wally
Tue Mar 17, 2009 4:49 pm
Forum: PSP Development
Topic: Basilisk II PSP Port (Mac Emulator)
Replies: 705
Views: 456612

Well I think its time I started making a 5MB Shareware / Freeware pack for Basilisk PSP
by Wally
Mon Mar 16, 2009 9:32 am
Forum: PSP Development
Topic: OpenAL
Replies: 12
Views: 5684

it took him five minutes :P
by Wally
Sun Mar 15, 2009 9:39 pm
Forum: PSP Development
Topic: PSP development on Linux - Your preferred distro?
Replies: 31
Views: 11198

I use OSX.. although its not a linux distro :)
by Wally
Tue Mar 03, 2009 10:11 am
Forum: PSP Development
Topic: raw sockets?
Replies: 7
Views: 2333

He was talking to Dariusc123456
by Wally
Sun Mar 01, 2009 3:13 am
Forum: PSP Development
Topic: Free Heroes II engine porting. Advice needed!
Replies: 8
Views: 3095

First step is to learn the basics of programming Things like a) Getting the toolchain compiled b) knowing what basic compiler things mean (GCC, Binutils, libraries, etc) c) Learning everything about makefiles and creating your own. d) Consolidate, Consolidate, Consolidate, Consolidate.. If you want...
by Wally
Sat Feb 28, 2009 7:51 am
Forum: PSP Development
Topic: Free Heroes II engine porting. Advice needed!
Replies: 8
Views: 3095

jojojoris , thanks for your reply. The main problem is that there are a lot off *.cpp files and i don't know even how to compile them (I read that makefile is needed for this, but not all directories have them). So, what would you advice me for my first step in porting, jojojoris ? May be some help...
by Wally
Fri Feb 27, 2009 8:54 am
Forum: PSP Development
Topic: [SOLVED]Cross Compile Libconfig CPP to psp
Replies: 14
Views: 3165

c:/pspsdk/bin/../lib/gcc/psp/4.3.3/../../../../psp/bin/ld.exe: cannot find -lpspuser
There's your issue :)