you have to read the README.PSP
You're obviously compiling for unix :)
Search found 668 matches
- Fri Dec 12, 2008 5:41 pm
- Forum: PSP Development
- Topic: psplibraries/freetype, not building
- Replies: 3
- Views: 1315
- Fri Dec 12, 2008 4:26 am
- Forum: PSP Development
- Topic: No MOD PSP Keyboard, Mouse, Joystick
- Replies: 29
- Views: 27900
- Thu Dec 11, 2008 1:56 pm
- Forum: PSP Development
- Topic: PMP VLC 0.0.9 Player
- Replies: 578
- Views: 814277
Hi all you guys.., only to tell you that i have 0.8 and 0.9 relases runing in my 5.0m33-4 , but im using PSP FAT, with 1.50 kernel patch ^^ i think that the ppl wich have SLIM must try with timemachine to run 1.50 in slim and then try to run pmpvlc 0.X for 1.50 kernel. I was tryed with pmpvlc 0.9 f...
- Thu Dec 04, 2008 8:35 am
- Forum: PSP Development
- Topic: Lninux ubuntu 8.10 and PSPToolChain (Isntalled can't run :/)
- Replies: 14
- Views: 5413
Just Installed the toolchain on 8.10 myself, its working fine.
After reading the ubuntu text document then following
http://forums.ps2dev.org/viewtopic.php? ... +toolchain
Thread
It worked.
After reading the ubuntu text document then following
http://forums.ps2dev.org/viewtopic.php? ... +toolchain
Thread
It worked.
- Mon Dec 01, 2008 9:16 pm
- Forum: PSP Development
- Topic: Any Plans?
- Replies: 11
- Views: 4460
- Fri Nov 28, 2008 9:52 pm
- Forum: PSP Development
- Topic: PlayMpeg PSP Port: It gives error....
- Replies: 4
- Views: 2036
- Tue Nov 25, 2008 7:05 am
- Forum: PSP Development
- Topic: compiling latest toolchain on osx, iconv problem at stage 2
- Replies: 6
- Views: 3105
Shouldn't this be hard coded into the script?Insert_witty_name wrote:When I installed libgmp and libmpfr on Leopard I had to run configure passing the path to install to, instead of the default /opt/local.
I think that was it.Code: Select all
./configure --prefix=/usr
Wally
- Thu Nov 20, 2008 7:04 am
- Forum: PSP Development
- Topic: SDL installation problem
- Replies: 1
- Views: 1124
Re: SDL installation problem
i'm trying to install SDL into toolchain, i never get errors until i do "make"... this is what i get: gcc -DPACKAGE_NAME="" -DPACKAGE_TARNAME="" -DPACKAGE_VERSION="" -DPACKAGE_STRING="" -DPACKAGE_BUGREPORT="" -DPACKAGE="SDL" -DVE...
- Sat Nov 15, 2008 3:05 am
- Forum: PSP Development
- Topic: [Idea] Windows Mobile on PSP
- Replies: 11
- Views: 4109
- Wed Nov 12, 2008 11:14 am
- Forum: General Discussion
- Topic: svn.ps2dev.org
- Replies: 1
- Views: 7136
- Tue Nov 11, 2008 7:51 pm
- Forum: PSP Development
- Topic: libupnp 1.6.6 PSP port available here
- Replies: 9
- Views: 4015
- Sun Nov 09, 2008 8:30 pm
- Forum: PSP Development
- Topic: "ld.exe: .: No such file: Permission denied"
- Replies: 5
- Views: 2419
- Mon Nov 03, 2008 6:57 pm
- Forum: PSP Development
- Topic: New to coding/psp dev. Few questions.
- Replies: 4
- Views: 1559
Thank you. That makes sense now when I look at it. My main problem with compilers is that I am based in OS X Leopard, so (short of dual-booting xp) I am stuck with what is available. Fortunately (and I don't know how true this is for most, but it is for c in this case.) C compiles well in OS X's Te...
- Sun Nov 02, 2008 5:52 pm
- Forum: PSP Development
- Topic: dosbox, now with 100% less drama
- Replies: 484
- Views: 455522
Hi guys, I was wondering if anyone has tried to get Darklands (Microprose, 1992) to run. You can start the game, and play for awhile, but then (usually when you try to access the overland map, although it can be at any point in the game) the game crashes and gives you an error (usually something li...
- Fri Oct 31, 2008 7:26 pm
- Forum: PSP Development
- Topic: Need help with Toolchain
- Replies: 21
- Views: 5915
Re: Need help with Toolchain
Ok, So I have tried, many many many times, to get this to compile properly, to no avail. I install all of the correct packages, but i always get the same errors. Like just now I got the same error ive been having the most trouble with. ls: cannot access /usr/include/gmp.h: No such file or directory...
- Fri Oct 31, 2008 6:45 am
- Forum: PSP Development
- Topic: What's the matter? [usb connection problem inside]
- Replies: 6
- Views: 1709
- Wed Oct 29, 2008 8:30 pm
- Forum: General Discussion
- Topic: Nintendo 64 emu for PSP?
- Replies: 39
- Views: 60329
- Tue Oct 28, 2008 3:32 pm
- Forum: PSP Development
- Topic: Downloading files through eboot or prx [help me!!] [o_o]
- Replies: 5
- Views: 1982
- Mon Oct 27, 2008 9:30 am
- Forum: PSP Development
- Topic: corrupted eboots under debian
- Replies: 8
- Views: 2644
- Sun Oct 26, 2008 6:11 pm
- Forum: PSP Development
- Topic: Questions on porting SDL apps
- Replies: 11
- Views: 2995
- Mon Oct 20, 2008 7:04 pm
- Forum: PSP Development
- Topic: Questions on porting SDL apps
- Replies: 11
- Views: 2995
Re: Questions on porting SDL apps
I found the one guide to porting SDL apps using rRootage as an example, however I would like any others available. With some simple ones I've received and attempted to port I've had... Issues. If possible I'd like a general tutorial on writing or modifying the Makefile for porting SDL apps. Impossi...
- Mon Oct 20, 2008 1:34 pm
- Forum: PSP Development
- Topic: TVSP 4.xx version...
- Replies: 7
- Views: 3194
- Mon Oct 20, 2008 9:06 am
- Forum: General Discussion
- Topic: Nintendo 64 emu for PSP?
- Replies: 39
- Views: 60329
- Sun Oct 19, 2008 8:55 am
- Forum: PSP Development
- Topic: TVSP 4.xx version...
- Replies: 7
- Views: 3194
- Sun Oct 19, 2008 8:52 am
- Forum: General Discussion
- Topic: Nintendo 64 emu for PSP?
- Replies: 39
- Views: 60329
- Sat Oct 18, 2008 3:44 am
- Forum: PSP Development
- Topic: Can't compile some SDL + OpenGL stuff ...
- Replies: 12
- Views: 3965
Hi Thanks to gambiting i succeeded to compile my first application that uses SDL and OpenGL ! Actually i had to add the following libs to build correctly : -lpspirkeyb -lpspkernel -lpsppower Does anybody else needed to add these libs to build a SDL/GL app ? cheers Harry It all depends on what the g...
- Wed Oct 15, 2008 8:01 pm
- Forum: PSP Development
- Topic: Shocking News
- Replies: 23
- Views: 12666
Re: Shocking News
Im sure DAX will find a way around this!Dariusc123456 wrote:I just heard that in the new firmware, will have a playstation store check to see if you have ofw, or cfw. Something that was like on the ps3, but different. They will remove it on the release after next. Hopefully, I might find away around this.
Wally
- Thu Oct 02, 2008 4:42 pm
- Forum: PSP Development
- Topic: Searching In Lines
- Replies: 12
- Views: 3318
- Sun Sep 28, 2008 10:34 pm
- Forum: General Discussion
- Topic: Nintendo 64 emu for PSP?
- Replies: 39
- Views: 60329
You know J.F = Chilly Willy right. I beg to differ to your point you make about StrmnNrmn (Yes it is StrmnNrmn not Strmn :P . Tis not that HARD to remember his name), he got some way through the ME Support however he has a full time job too (Working for a game dev company on a major commercial PS3 p...
- Fri Sep 26, 2008 7:18 pm
- Forum: General Discussion
- Topic: Nintendo 64 emu for PSP?
- Replies: 39
- Views: 60329