Search found 1923 matches

by ooPo
Mon Dec 22, 2008 3:57 am
Forum: PSP Development
Topic: Freetype compilation rpoblem
Replies: 13
Views: 5123

I've run out of time, I'll look at it later.
by ooPo
Mon Dec 22, 2008 3:23 am
Forum: PSP Development
Topic: Freetype compilation rpoblem
Replies: 13
Views: 5123

Adding the following:

Code: Select all

automake --add-missing
Will install the missing config.guess file and allow compilation to begin.

I'll update the repository copy and start looking at other libraries in psplibraries.
by ooPo
Mon Dec 22, 2008 3:07 am
Forum: PSP Development
Topic: Installing psptoolchain mingw & msys
Replies: 13
Views: 4790

The toolchain script and the toolchain itself were intended to run in a unix-like environment. It certainly is possible to build it elsewhere but cygwin and mingw/msys are too much of a moving target to support by default. It became a maintenance nightmare. You could follow some sort of tutorial on ...
by ooPo
Mon Dec 22, 2008 2:57 am
Forum: PSP Development
Topic: Freetype compilation rpoblem
Replies: 13
Views: 5123

But libtool isn't built by psptoolchain, I don't see how that can be a problem. Have you also upgraded your version of libtool recently?
by ooPo
Fri Dec 19, 2008 6:19 am
Forum: PS2 Development
Topic: Linux + SDK + SDL
Replies: 6
Views: 3694

The version of gcc used by ps2toolchain has problems building with the latest version of gcc used in ubuntu 8.10. You can install an earlier version of gcc and run the script using it: apt-get install gcc-4.3 CC=gcc-4.3 ./toolchain.sh Installing the earlier version won't have an affect on the rest o...
by ooPo
Fri Dec 19, 2008 6:16 am
Forum: PSP Development
Topic: Bmp header struct, problem with word align...
Replies: 2
Views: 1109

Make sure you're using the packed attribute in the right place. It can be tricky with a typedef:

Code: Select all

typedef struct
{
(blahblah)
} __attribute__ ((packed)) BmpHeader;
Does that help?
by ooPo
Thu Dec 18, 2008 12:15 am
Forum: Patch Submissions
Topic: gslib patch
Replies: 6
Views: 4578

Code: Select all

ps2/gslib$ svn update
At revision 1477.
The patch applied fine this time, and I've committed it to the repository. I haven't tested it so if someone needs help, I'm pointing them towards you. :)
by ooPo
Thu Dec 18, 2008 12:06 am
Forum: PSP Development
Topic: psptoolchain build / cygwin
Replies: 9
Views: 2745

Code: Select all

$ which psp-as
/usr/local/pspdev/bin/psp-as
For whatever reason, it isn't able to find that. Generally this means you haven't added /usr/local/pspdev/bin to your path. Are you using sudo to build the toolchain? Does cygwin even have sudo?
by ooPo
Thu Dec 18, 2008 12:04 am
Forum: PSP Development
Topic: why the psp-g++ don`t accept the cygwin&MinGW style pat
Replies: 4
Views: 1799

My only other guess would be that you're running a pre-built toolchain meant for mingw or whatever they use to let you build it directly into a windows binary.
by ooPo
Wed Dec 17, 2008 3:07 am
Forum: Patch Submissions
Topic: gslib patch
Replies: 6
Views: 4578

Code: Select all

ps2/gslib$ cat ../gslib.patch | patch -p0 --dry-run
patching file source/gsDefs.h
patching file source/gsDriver.cpp
patch: **** malformed patch at line 499: @@ -371,4 +578,5 @@
The patch is a little munchy, can you regenerate it?
by ooPo
Wed Dec 17, 2008 2:57 am
Forum: PSP Development
Topic: psptoolchain build / cygwin
Replies: 9
Views: 2745

psp-ar is the assembler, it is build during the binutils step

Is there a space in your cygwin username?
by ooPo
Tue Dec 16, 2008 3:25 am
Forum: PSP Development
Topic: why the psp-g++ don`t accept the cygwin&MinGW style pat
Replies: 4
Views: 1799

Are you running psp-g++ from a windows command prompt, or a cygwin command prompt?
by ooPo
Tue Dec 16, 2008 3:21 am
Forum: PSP Development
Topic: Newbie and Ubuntu 8.10 Intrepid Ibex
Replies: 8
Views: 3263

Oops, I've fixed that typo.

Thanks for reading the readme, btw. :)
by ooPo
Sat Dec 06, 2008 4:15 pm
Forum: PSP Development
Topic: Lninux ubuntu 8.10 and PSPToolChain (Isntalled can't run :/)
Replies: 14
Views: 5456

I installed 8.10 on my build machine tonight and took a brief look at building. I've updated the readme-ubuntu.txt file to include the packages needed from a fresh install: ## Install the required packages. sudo apt-get install build-essential autoconf automake bison flex \ libncurses5-dev libreadli...
by ooPo
Sat Dec 06, 2008 1:35 am
Forum: PSP Development
Topic: Lninux ubuntu 8.10 and PSPToolChain (Isntalled can't run :/)
Replies: 14
Views: 5456

Whoever wrote that tutorial seemed to miss the readme-ubuntu.txt file included with psptoolchain: ## Install the required packages. sudo apt-get install build-essential autoconf automake bison flex \ libncurses5-dev libreadline-dev libusb-dev texinfo ## Set up the environment. gedit ~/.bashrc ## Add...
by ooPo
Tue Dec 02, 2008 1:04 am
Forum: PSP Development
Topic: Any Plans?
Replies: 11
Views: 4500

This isn't on topic at all. Locked.
by ooPo
Mon Dec 01, 2008 9:45 am
Forum: PSP Development
Topic: What does the toolchain installer do?
Replies: 1
Views: 906

Basically you need a C compiler to build the C++ standard library, then you can build a C++ compiler. This is why it is done in two stages. I believe pspsdk is in two stages because you need part of it to build the first stage of the compiler, which is then needed to compile the other part of pspsdk...
by ooPo
Thu Nov 27, 2008 12:31 am
Forum: PSP Development
Topic: compiling latest toolchain on osx, iconv problem at stage 2
Replies: 6
Views: 3126

If anyone wants to write up a nice readme.osx file with all these little helpful hints, I'd certainly be happy to include it in the psptoolchain package. :)
by ooPo
Tue Nov 25, 2008 7:26 am
Forum: PSP Development
Topic: compiling latest toolchain on osx, iconv problem at stage 2
Replies: 6
Views: 3126

The script doesn't install libgmp and libmpfr. So, no.

Also, installing them into /usr/local is generally a better idea.
by ooPo
Thu Nov 20, 2008 3:39 am
Forum: PSP Development
Topic: Toolchain compilation: gettimeofday problem
Replies: 12
Views: 4024

Code: Select all

svn checkout svn://svn.ps2dev.org/psp/trunk/psptoolchain
cd psptoolchain
sudo ./toolchain-sudo.sh
A fresh checkout of psptoolchain from the repository builds fine for me.
by ooPo
Wed Nov 19, 2008 5:38 am
Forum: Patch Submissions
Topic: Submitting Patches
Replies: 10
Views: 9989

I don't see anything in the configuration panel, perhaps its a plugin? I don't have access to add plugins.
by ooPo
Tue Nov 18, 2008 5:03 am
Forum: Patch Submissions
Topic: Submitting Patches
Replies: 10
Views: 9989

Submitting Patches

We've been seeing an increase in development by people who do not have access to the subversion repository. I've been trying to make sure these changes have been added but there's always a chance I'll miss one if it is buried deep in a thread I haven't been watching. So, here's a helpful inbetween. ...
by ooPo
Tue Nov 18, 2008 4:51 am
Forum: PSP Development
Topic: errors while install SDL
Replies: 2
Views: 1258

From the README.PSP file: Building -------- To build for the PSP, make sure psp-config is in the path and run: ./autogen.sh LDFLAGS="-L$(psp-config --pspsdk-path)/lib -lc -lpspuser" \ ./configure --host psp --prefix=$(psp-config --psp-prefix) make make install I don't think it should be tr...
by ooPo
Tue Nov 18, 2008 4:36 am
Forum: PS2 Development
Topic: stdio errno update
Replies: 3
Views: 2480

Code: Select all

Sending        ee/libc/src/stdio.c
Sending        ee/rpc/filexio/src/fileXio_rpc.c
Transmitting file data ..
Committed revision 1473.
Added to the repository, thanks again.
by ooPo
Thu Nov 13, 2008 11:43 pm
Forum: PS2 Development
Topic: Tyrian port
Replies: 14
Views: 8118

This is starting to become rude rather than a discussion on licensing.

Time to lock it up.
by ooPo
Wed Nov 12, 2008 11:55 pm
Forum: PSP Development
Topic: Need help in toolchain
Replies: 10
Views: 4387

asphodeli: Can you elaborate on the specific problems you're having?
by ooPo
Wed Nov 12, 2008 11:52 pm
Forum: PS2 Development
Topic: Using the iop compiler to build PSX binaries
Replies: 4
Views: 3798

Here's some potential problems: 1) It appears that fastjar hasn't been updated since 1999. http://fastjar.sourceforge.net/ 2) Using S_IRGRP apparently isn't a good idea under windows: Windows doesn't define all of the permissions macros (e.g., S_IRGRP) because its filesystems don't have that concept...
by ooPo
Tue Nov 11, 2008 4:52 am
Forum: PSP Development
Topic: Ububtu - psptoolchain - bad installation. How to remove it?
Replies: 1
Views: 1027

Delete the /usr/local/pspdev directory.
by ooPo
Tue Nov 11, 2008 12:12 am
Forum: PS2 Development
Topic: gsKit fontm problem and broken arial.fnt
Replies: 17
Views: 9171

Sending libjpeg/src/Makefile Adding libjpeg/src/jpeg-6b Adding libjpeg/src/jpeg-6b/debian Adding libjpeg/src/jpeg-6b/debian/changelog Adding libjpeg/src/jpeg-6b/debian/copyright Adding libjpeg/src/jpeg-6b/debian/libjpeg62-dev.README.Debian Adding libjpeg/src/jpeg-6b/docs Adding libjpeg/src/jpeg-6b/...
by ooPo
Mon Nov 10, 2008 11:48 am
Forum: PS2 Development
Topic: gsKit fontm problem and broken arial.fnt
Replies: 17
Views: 9171

Sending ps2sdk/ee/libc/src/stdio.c Sending ps2sdk/ee/rpc/filexio/src/fileXio_rpc.c Sending ps2sdk/ee/startup/src/crt0.s Transmitting file data ... Committed revision 1466. Sending gsKit/Makefile.global Sending gsKit/ee/gs/src/gsTexture.c Transmitting file data .. Committed revision 1467. Committed ...