Technically yes, but it is poor HCI design to use them all as it is not easy to reliably and comfortably hit the diagonals. I've been working on a design and I'll try to make a demo of it tonight if I have time.Shine wrote: There are 9 D-Pad directions, see my fastkeyboard sample.
Search found 159 matches
- Tue Jul 12, 2005 9:51 am
- Forum: PSP Development
- Topic: pspIRC
- Replies: 22
- Views: 9400
Re: pspirc and keyboard apps in general
- Tue Jul 12, 2005 9:49 am
- Forum: PSP Development
- Topic: Creating DELAY..manually loading modules b4 game.....
- Replies: 2
- Views: 1394
- Sat Jul 09, 2005 2:33 pm
- Forum: PSP Development
- Topic: PSP Quake source code
- Replies: 3
- Views: 2135
- Fri Jul 08, 2005 7:37 am
- Forum: PSP Development
- Topic: Using "Dasher" for alphanumeric input
- Replies: 13
- Views: 5068
- Fri Jul 08, 2005 4:52 am
- Forum: PSP Development
- Topic: Using "Dasher" for alphanumeric input
- Replies: 13
- Views: 5068
- Fri Jul 08, 2005 12:46 am
- Forum: PSP Development
- Topic: Using "Dasher" for alphanumeric input
- Replies: 13
- Views: 5068
- Tue Jul 05, 2005 8:21 am
- Forum: PSP Development
- Topic: New proc
- Replies: 3
- Views: 1947
- Tue Jul 05, 2005 2:26 am
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
In reponse to all questions about video. For right now I'm only doing XviD. This is mostly due to the fact that any other libraries are going to run like crap since everything is going to have to be optimised for the VFPU to get any decent speed. Please do not suggest other video codecs or librarie...
- Mon Jul 04, 2005 5:11 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
Great job! it crashes HARD when i play http://www.modarchive.com/cgi-bin/download.cgi/1_9/1990chip.mod Will get adresd to look into it. In reponse to all questions about video. For right now I'm only doing XviD. This is mostly due to the fact that any other libraries are going to run like crap sinc...
- Mon Jul 04, 2005 2:11 pm
- Forum: PSP Development
- Topic: How to disassemble a PSP ELF with Ida Pro?
- Replies: 9
- Views: 4085
- Wed Jun 29, 2005 7:58 am
- Forum: PSP Development
- Topic: The Rules Of The PSP Forums
- Replies: 54
- Views: 18586
PspPet, the rule about umd was there initially so people didn't write disc dumpers as we aim to discourage piracy on this board. Yes, UMD functions were included in the SDK as it aims to be complete and provide access to all the PSP's APIs. There are legitimate uses of UMD APIs, please drop this bef...
- Wed Jun 29, 2005 5:53 am
- Forum: PSP Development
- Topic: What can't be done on homebrew at this point?
- Replies: 8
- Views: 4350
- Wed Jun 29, 2005 5:50 am
- Forum: PSP Development
- Topic: psp-gcc vs PSPE
- Replies: 22
- Views: 9769
OK we need a sticky or something about PSPE. PSPE DOES NOT EMULATE A PSP. It emulates a MIPS r4000 CPU which IS NOT the same thing. This is akin to taking a PC emulator that only emulates an i386 and trying to run i686 code on it, some simple things will work but most anything that's meant for the r...
- Sun Jun 26, 2005 4:23 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
Here is another possible feature I thought of: -Streaming of content across WiFi -Support of DVD playback(across WiFi connection) Once the media player is working well (ie after we get VFPU working) streaming content is planned. DVD playback will likely never exist in PSPMediaCenter as: - it's much...
- Sun Jun 26, 2005 4:18 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
Btw... are we using both procs yet? We have the media proc and the main one... We have not yet figured out how to run code on the media engine. Right now people are focusing on more important things like getting a legal SDK out of the door for everyone to use. After the dust has settled and things ...
- Sun Jun 26, 2005 4:16 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
Please do not make me too posts, request things that already have been request OR debate whether or not MP3 support should be included, this is a media player and aims to play media. The planned feature list for right now is: - get ogg working right - get XviD working (having some trouble with float...
- Fri Jun 24, 2005 7:08 am
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
have you contacted the PSP Video 9 community to see if you can use their MP4 codec, and lift it up to full resolution? I'm assuming here that the 76,800 pixel limitation is built-in Sony's own player and won't be an issue with PSP Media Center. It's not 'their' format, it's standard mpeg4 video wit...
- Thu Jun 23, 2005 11:39 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
looking good! Can't wait for more features and a nice GUI. There is a small problem listing files. I can't quite figure out for sure what though. 1.mp3 = not listed aaa.mp3 = not listed Aaa.mp3 = listed OK Files with either spaces or capital letters seem to list. Anyway, good work guys! Hrm yeah I ...
- Thu Jun 23, 2005 11:39 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
Re: mp3 playback library release
hiya Warren, can you inform how much modification the tremor library was? I'd love to have a two-stream mp3 dj'ing application for PSP, so if you would post your tremor port source, it would rule... unless it was trivial, then i'll just do it myself. i dig the way you released the % file! I dig it ...
- Thu Jun 23, 2005 5:08 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
- Thu Jun 23, 2005 5:06 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
Looks good, now I just gotta move an mp3 over to the parent directory so it can play a song. Suggestions: -Support for all MPEG, AVI, QT and if possible RM formats.(maybe Windows Media formats as well, if possible) -Support for WAV format. -File system browsing(take a look at the SNES emu for an ex...
- Thu Jun 23, 2005 4:54 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
- Thu Jun 23, 2005 4:29 pm
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41053
PSP Media Center and decoder library ports
Hey guys, lately adresd and I have been busy rocking out some sound stuff and decided to package it all into a Media Center package. I sat down yesterday and ported libmad and Tremor for MP3 and OGG playback and adresd has been working on .MOD support for a few days now. Right now the play fully sup...
- Wed Jun 22, 2005 1:53 pm
- Forum: PSP Development
- Topic: Nub Question, compiling.
- Replies: 6
- Views: 2243
- Wed Jun 22, 2005 1:41 pm
- Forum: PSP Development
- Topic: Ps2dev meeting planned?
- Replies: 15
- Views: 5046
If anyone wants to meet with me to discuss 'pspdev' on July 1st weekend they're going to have to bring a two-four of non-American beer to the PEI wilderness near Cavendish. The meeting will last as long as it takes me to drink 12 beer and attention/correctness may suffer after the first 5 are drank....
- Wed Jun 22, 2005 6:54 am
- Forum: PSP Development
- Topic: 3D on the PSP
- Replies: 21
- Views: 16467
List has been moved to the wiki at http://wiki.ps2dev.org/psp:ge_register_list
- Mon Jun 20, 2005 7:28 pm
- Forum: PSP Development
- Topic: Can't get my compiled "Hello world" code to execut
- Replies: 7
- Views: 2706
There is no need to use -march=r4000 -mgp32 -mlong32 with the PSP toolchain. The -march is just plain wrong and the two -m's are builtin. You need to use outpatch as it fixes some things that the psp toolchain doesn't do yet and I suspect this is your problem. Note to everyone that is reading this: ...
- Mon Jun 20, 2005 7:22 pm
- Forum: PSP Development
- Topic: MIPS Resources?
- Replies: 6
- Views: 2231
mips assembly is not a friendly language.. even the official documentation will tell you that it wasn't designed for coding in, and you'd be better off using a compiler.. I'd like to know what you're smoking. I learned ASM on MIPS and it's a damn site easier than hand coding x86 ASM. You have to ha...
- Sun Jun 19, 2005 7:27 am
- Forum: PSP Development
- Topic: Load ELF files with sceKernelLoadExec
- Replies: 71
- Views: 34304
- Fri Jun 17, 2005 8:11 am
- Forum: PSP Development
- Topic: UMD use instead of swap MS
- Replies: 36
- Views: 15520
Does anyone have a wipeout pure dump so we can find out the filename PSP is looking for when you insert the UMD and click on the UMD icon. Once the screen flashes, PSP is looking for a certain file on the UMD. If we can find out the file name of that file we can then name the folder on the Memory s...