Search found 291 matches

by jbit
Thu Dec 18, 2008 7:12 pm
Forum: PS2 Development
Topic: iop tlb question
Replies: 5
Views: 3431

http://en.wikipedia.org/wiki/Runix
PSXLinux (also known as Runix) is a Linux kernel and development kit for the PlayStation (MIPS-NOMMU). PSXLinux is based on the μClinux 2.4.x kernel (www.uClinux.org) and contains specific support for the Sony PlayStation.
by jbit
Thu Dec 11, 2008 12:03 am
Forum: PS3 Development
Topic: PS3 Development
Replies: 6
Views: 5897

So make sure your tasks don't use more than 256kb of ram, i'm sure jbit was talking about MB, i'd suggest you to rather fit into 200mb. Nope, I meant 256kb, as in the size of the SPUs local store.. but yes you should make sure your resources fit in the PS3s main RAM too :) My point about designing ...
by jbit
Sun Dec 07, 2008 10:00 pm
Forum: PS3 Development
Topic: PS3 Development
Replies: 6
Views: 5897

I would highly recommend doing any tech demos on the PC rather than on PS3Linux. PS3Linux has limited GPU access, so you'll either need to use an existing software rasterizer (such as MESA), which are very slow. Or custom make a software rasterizer, and while that's fun and potentially fast it seems...
by jbit
Mon Nov 24, 2008 10:59 am
Forum: Patch Submissions
Topic: Submitting Patches
Replies: 10
Views: 10527

Of course, you could just email one of the SDK maintainers the patch file, but the problem with that is most of us are busy so it'll stick around in our inbox for a few months. The nice thing about having the patches in the forums is people can apply them if they really-absolutely need the fix right...
by jbit
Mon Nov 24, 2008 3:18 am
Forum: PS2 Development
Topic: specification of Tool PS2 Dev Kit
Replies: 1
Views: 2072

We don't discuss official Sony development hardware and software here.
by jbit
Wed Nov 19, 2008 7:20 am
Forum: Patch Submissions
Topic: Submitting Patches
Replies: 10
Views: 10527

Ah, yep, after a quick google it does indeed require a plugin ("mod").
by jbit
Wed Nov 19, 2008 12:28 am
Forum: Patch Submissions
Topic: Submitting Patches
Replies: 10
Views: 10527

Doesn't phpBB support file attachements? If we only enabled it for this board I think it should be fine.
by jbit
Tue Nov 11, 2008 7:11 am
Forum: PSP Development
Topic: Can't contact svn.ps2dev.org
Replies: 2
Views: 1144

works here, check your firewall
by jbit
Mon Nov 10, 2008 4:29 am
Forum: The Incredible Hall Of Shame
Topic: Two Games in One CD
Replies: 1
Views: 5496

No, hall of shamed.
by jbit
Fri Nov 07, 2008 10:02 pm
Forum: PSP Development
Topic: Make PSP to work as a PS3 controller via USB connect?
Replies: 5
Views: 2265

Torch wrote:the ps3 wont detect usb control in game os, even if the psp usb could be programmed at that level.
The PS3 GameOS will try to use virtually any USB HID device under the sun, including non PS3 joysticks.
by jbit
Fri Oct 31, 2008 9:44 am
Forum: PS2 Development
Topic: Getting into PS2 dev
Replies: 8
Views: 4309

http://www.gamedaily.com/articles/news/casual-connect-sony-on-developing-for-an-open-ps2-platform/?biz=1 Seems to go into much more detail... Bain reports that there is no cost to become a licensed developer, but dev kits do cost. In some cases, Sony lends dev kits. Bain told his audience that if t...
by jbit
Fri Oct 31, 2008 8:46 am
Forum: PS2 Development
Topic: Getting into PS2 dev
Replies: 8
Views: 4309

Re: Getting into PS2 dev

All that has changed is you can have a third party press the discs for you instead of Sony. I doubt this applies to the homebrew toolkit as Sony still doesn't make any other method of running the app than an official, protected disc. Do you have a source for this? The only information I've seen is ...
by jbit
Wed Oct 29, 2008 10:56 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 724107

Odd, then, that Sony employee Geoff Levand would state on IRC then that it was unintentional broken in the FW update. But hating on Sony is obviously so much fun... Who cares about facts! I don't think it's a mistake. Not even a little bit. Higher Sony ranks decided officialy (between them) to shut...
by jbit
Fri Oct 17, 2008 8:49 am
Forum: PS2 Development
Topic: PS2 Laptop Development
Replies: 4
Views: 3309

Why not just get something like http://gear.ign.com/articles/631/631696p1.html ? And yes this thread is very off-topic.
by jbit
Fri Oct 17, 2008 8:30 am
Forum: PS3 Development
Topic: Internet Browser Plugin
Replies: 1
Views: 3794

Since this thread is quite a high hit on google, here's some links :P The PS3s browser documentation: http://www.jp.playstation.com/ps3/pdf/Web_Content-Guidelines_j220.pdf The PSPs browser documentation: http://www.jp.playstation.com/psp/dl/pdf/InternetBrowser_ContentGuideline-J_380.pdf There's no E...
by jbit
Thu Oct 16, 2008 6:01 pm
Forum: PSP Development
Topic: Shocking News
Replies: 23
Views: 13070

Dariusc123456 wrote:I wish I could prove this more without me getting in trouble. Can someone just delete this thread? Please, because I dont want anyone to goto jail because of me.
WTF..... No.... But I'll lock it..........
by jbit
Wed Oct 08, 2008 6:30 am
Forum: PSP Development
Topic: Assembler Message Error
Replies: 4
Views: 1790

Are you running out of disk space? (seen similar errors due to this)
by jbit
Wed Oct 08, 2008 6:28 am
Forum: PS2 Development
Topic: Usb pens or Usb flash drive
Replies: 19
Views: 8988

ps2dev won't be closed down, but the case for closing/moving non dev threads will get greater.
The point was that since the ps2dev scene isn't that active right now, even one or two non-dev posts a month makes for a very low SNR. As stated for non-dev questions there are plenty of other forums.
by jbit
Mon Sep 29, 2008 6:29 pm
Forum: PS2 Development
Topic: Elf Image
Replies: 16
Views: 7990

If the GS is setup to use a guard band then the top left can be [2048-(width/2), 2048-(height/2)]. So on a 640x512 screen (PAL) the top left will be 1728, 1792 This is so if you move a primitive off the screen to the top/left your values don't go below zero, then the GS can still actually attempt to...
by jbit
Mon Sep 29, 2008 6:21 pm
Forum: The Incredible Hall Of Shame
Topic: gta san andreas on psp??!?!??! =)
Replies: 7
Views: 9362

Let's start now then
by jbit
Thu Sep 18, 2008 10:54 pm
Forum: The Incredible Hall Of Shame
Topic: Singastar Disc Swap - possible Swap Backups?
Replies: 1
Views: 5316

...
by jbit
Thu Sep 04, 2008 7:48 am
Forum: The Incredible Hall Of Shame
Topic: Reverse Enginnering Program?
Replies: 8
Views: 9367

If you have what it takes to reverse engineer something you wouldn't be on a forum asking how to do it. Reverse engineering requires dedication, hard work and LOTS AND LOTS of personal research. There is no magic recipe for it, every reverse engineering project is different, most breakthroughs in re...
by jbit
Sat Aug 30, 2008 8:23 am
Forum: PSP Development
Topic: New Project
Replies: 11
Views: 3480

Learn C, then learn PSP architecture, then learn how to program PSP.
by jbit
Wed Aug 27, 2008 5:29 pm
Forum: PSP Development
Topic: cygwin?
Replies: 3
Views: 1568

LBGSHI wrote:Also, this is the PS2 Development forum, not the PSP Development forum.
It was :)
by jbit
Fri Aug 01, 2008 12:18 pm
Forum: The Incredible Hall Of Shame
Topic: New way to look at the hyper visor problem
Replies: 1
Views: 5548

Hall of shame material! If you can't figure out why then you need to lurk more.
by jbit
Tue Jul 29, 2008 9:03 am
Forum: General Discussion
Topic: [Request] ps2 cheat system
Replies: 1
Views: 8128

Not wrong section, wrong community.

We don't do game hacking, cheats, warez, etc here.
by jbit
Thu Jul 17, 2008 6:36 pm
Forum: General Discussion
Topic: EVERY ONE IS TALKING SPANISH
Replies: 7
Views: 5614

korn16ftl wrote:ive sucesfully followed instructions to install ps2 MC exploits and mod xbox 1s
Fixed
by jbit
Sat Jul 12, 2008 8:27 pm
Forum: General Discussion
Topic: Suggestion: Noob free zone for devs / testers
Replies: 12
Views: 30363

But why would we want to make a forum hidden... Our forums act as a reference so if you start hiding things people will just reask, repost, etc....
by jbit
Wed Jul 09, 2008 2:31 am
Forum: General Discussion
Topic: PSN nicks
Replies: 6
Views: 5449

'jbit'
(If you're going to add me and your nick isn't something I'd recognize, put something in the message :P)
by jbit
Fri Jun 20, 2008 5:53 pm
Forum: General Discussion
Topic: Can some one please get the SVN working [solved]
Replies: 4
Views: 185208

But it does work.....

Code: Select all

jbit@biblo:~$ svn list svn://svn.ps2dev.org/psp
branches/
tags/
trunk/
vendor/
And there's even a mirror: http://forums.ps2dev.org/viewtopic.php?t=9782