Search found 2908 matches
- Sun Aug 30, 2009 9:04 am
- Forum: PSP Development
- Topic: PSP kernel
- Replies: 4
- Views: 2169
- Wed Aug 26, 2009 8:27 am
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 25695
I'm saying one of the most obvious differences could be the instruments. Switchings from a set that's (for example) 8 MB to one that's 30 MB clearly has great potential to make the game run out of memory the moment the instruments are loaded. Many libs like timidity simply abort the program when the...
- Wed Aug 26, 2009 1:11 am
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 25695
- Tue Aug 25, 2009 8:47 am
- Forum: PSP Development
- Topic: Compiling on PSP
- Replies: 9
- Views: 3153
- Tue Aug 25, 2009 8:45 am
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 25695
- Mon Aug 24, 2009 8:22 am
- Forum: PSP Development
- Topic: undefined reference to `main'
- Replies: 11
- Views: 3487
- Mon Aug 24, 2009 6:02 am
- Forum: PSP Development
- Topic: undefined reference to `main'
- Replies: 11
- Views: 3487
- Sun Aug 23, 2009 9:01 am
- Forum: PSP Development
- Topic: Doom PSP b6, now with music and PWADS
- Replies: 25
- Views: 25695
I suggest you use the minipats I put together for RotT and Duke3D. You can find them here:
minipats.zip
They're only slightly more than 4MB, but still sound excellent. You won't find a better set of instruments for the size.
minipats.zip
They're only slightly more than 4MB, but still sound excellent. You won't find a better set of instruments for the size.
- Fri Aug 21, 2009 1:40 am
- Forum: PS3 Development
- Topic: Slim PS3 = No More Otheros
- Replies: 82
- Views: 64735
you know, if sony would know anything about business, they would make some boot-loader app that you can download for 100$ from psn (just like you have to pay for MS' xna dev) and allow ppl to start that bootloader just like they do with any other download. They could easily keep all other restricti...
- Thu Aug 20, 2009 1:44 pm
- Forum: PS3 Development
- Topic: Slim PS3 = No More Otheros
- Replies: 82
- Views: 64735
I had a thought on a legitimate reason Sony would have for pulling OTHEROS from the Slim: they cut the size of the flash rom again. The original PS3 had 256 MB of flash in it. Current PS3's have only 128 MB of flash. Maybe they cut the new Slims to 64 MB of flash. Remember that the OTHEROS loader is...
- Thu Aug 20, 2009 1:41 pm
- Forum: PSP Development
- Topic: how to close hardware flipping and draw my model ?
- Replies: 4
- Views: 2184
- Wed Aug 19, 2009 12:58 pm
- Forum: PS3 Development
- Topic: Slim PS3 = No More Otheros
- Replies: 82
- Views: 64735
The majority of arguments I heard for not exploiting the PS3 was that we had OTHEROS. If Sony takes that away, they are only encouraging hacker to finally start digging into PS3 exploits. It's rather counter-productive if you ask me. My brother had a point though - he thinks the only reason Sony is ...
- Wed Aug 19, 2009 9:27 am
- Forum: PS3 Development
- Topic: Slim PS3 = No More Otheros
- Replies: 82
- Views: 64735
- Wed Aug 19, 2009 7:12 am
- Forum: PS3 Development
- Topic: Slim PS3 = No More Otheros
- Replies: 82
- Views: 64735
- Wed Aug 19, 2009 6:58 am
- Forum: PSP Development
- Topic: Stack Size / Recursive scripts
- Replies: 12
- Views: 3257
Or perhaps more constraints on the recursion - maybe only have it recurse over a line at a time. In the end, I think Jim's right - recursion is a bad way to do a flood fill. You might get away with it on a PC where you have nearly infinite memory and a stupidly fast CPU, but such things shouldn't be...
- Wed Aug 19, 2009 6:17 am
- Forum: PS3 Development
- Topic: Slim PS3 = No More Otheros
- Replies: 82
- Views: 64735
Re: Slim PS3 = No More Otheros
Do you have a link for that? I haven't seen one word anywhere about OTHEROS being dropped. All articles claim it has ALL the functionality of the regular PS3.ooPo wrote:It seems that otheros support has been dropped from the new slim PS3.
I wonder why...
- Wed Aug 19, 2009 6:07 am
- Forum: PSP Development
- Topic: Is SDL port active
- Replies: 12
- Views: 4700
- Wed Aug 19, 2009 4:18 am
- Forum: PSP Development
- Topic: Problem installing PSPtoolchain
- Replies: 25
- Views: 8501
- Wed Aug 19, 2009 4:07 am
- Forum: PSP Development
- Topic: Is SDL port active
- Replies: 12
- Views: 4700
how do i make a patch diff -ruN <original file> <modified file> > <patch file> what is a patch, and how can i use it. A patch file has the differences between the original file and your modified file. If you have the original and a patch file, then you use patch to make the modified file. patch -p0...
- Wed Aug 19, 2009 2:06 am
- Forum: PSP Development
- Topic: Stack Size / Recursive scripts
- Replies: 12
- Views: 3257
- Tue Aug 18, 2009 3:51 pm
- Forum: PSP Development
- Topic: Stack Size / Recursive scripts
- Replies: 12
- Views: 3257
- Tue Aug 18, 2009 12:12 pm
- Forum: PSP Development
- Topic: Stack Size / Recursive scripts
- Replies: 12
- Views: 3257
- Tue Aug 18, 2009 2:13 am
- Forum: PSP Development
- Topic: Is SDL port active
- Replies: 12
- Views: 4700
The only changes recently are the two I made that never made it to the repo - you'll find a thread on my PSPGL and SDL with TV support somewhere here, and the other change to SDL I made was a fast resampler for the audio that works (converts odd sample rates to the rate you told SDL you wanted). The...
- Mon Aug 17, 2009 12:35 am
- Forum: PSP Development
- Topic: Maximum Texture Size
- Replies: 24
- Views: 7859
- Sun Aug 16, 2009 12:54 pm
- Forum: PSP Development
- Topic: Maximum Texture Size
- Replies: 24
- Views: 7859
- Sun Aug 16, 2009 1:05 am
- Forum: PSP Development
- Topic: Maximum Texture Size
- Replies: 24
- Views: 7859
- Sun Aug 16, 2009 12:58 am
- Forum: PS2 Development
- Topic: embeding images/fonts into the elf file
- Replies: 2
- Views: 2296
- Sat Aug 15, 2009 10:20 am
- Forum: PSP Development
- Topic: PSP - Tutorials ???
- Replies: 12
- Views: 3436
- Sat Aug 15, 2009 12:39 am
- Forum: PSP Development
- Topic: Stack Size / Recursive scripts
- Replies: 12
- Views: 3257
- Fri Aug 14, 2009 3:56 pm
- Forum: PSP Development
- Topic: Stack Size / Recursive scripts
- Replies: 12
- Views: 3257