Search found 100 matches
- Wed May 06, 2009 8:49 am
- Forum: PSP Development
- Topic: GCC 4.4.0 and PSP Toolchain
- Replies: 18
- Views: 5158
- Fri May 01, 2009 9:46 am
- Forum: PSP Development
- Topic: GCC 4.4.0 and PSP Toolchain
- Replies: 18
- Views: 5158
- Tue Apr 21, 2009 4:35 pm
- Forum: PSP Development
- Topic: comercial use?
- Replies: 7
- Views: 2148
- Sun Apr 05, 2009 9:40 am
- Forum: PSP Development
- Topic: error code in compiling again
- Replies: 2
- Views: 1093
- Fri Mar 06, 2009 3:03 pm
- Forum: PSP Development
- Topic: LTE in C?
- Replies: 8
- Views: 3306
- Sun Feb 22, 2009 12:34 pm
- Forum: PSP Development
- Topic: How do i read a crash report from psplink?
- Replies: 8
- Views: 2718
If you're building for fw 1.5 just use psp-addr2line on the elf with the EPC address. psp-addr2line -fe whatever.elf 0x08805518 or if you're building a PRX for a higher firmware in psplink do calc $epc-$mod and use the resulting address in psp-addr2line to give you an idea of where in your source th...
- Fri Jan 23, 2009 5:06 am
- Forum: PSP Development
- Topic: How To: Install PSPTOOLCHAIN **Updated**
- Replies: 13
- Views: 6278
- Wed Dec 24, 2008 9:48 am
- Forum: PSP Development
- Topic: Remotejoy on Linux (*buntu Intrepid)
- Replies: 12
- Views: 4640
- Mon Dec 22, 2008 8:51 pm
- Forum: PSP Development
- Topic: Programming Help
- Replies: 26
- Views: 7631
Re: Programming Help
nathanmoon wrote: then how to i turn my HELLO WORLD lua script into an EBOOT for the CFW 5.00 M33???
QFEJ.F. wrote:You don't. [snip]nathanmoon wrote:just one more question
how to u turn a .lua file into a EBOOT.PBP file???
/facepalm
- Wed Dec 17, 2008 4:20 am
- Forum: PSP Development
- Topic: PSPSDK in Linux image
- Replies: 12
- Views: 2664
- Fri Dec 05, 2008 6:47 am
- Forum: PSP Development
- Topic: [LTE engine] how to create tabs?
- Replies: 6
- Views: 2175
- Sun Nov 30, 2008 6:13 am
- Forum: PSP Development
- Topic: need help with some guTranslate problem
- Replies: 3
- Views: 1690
- Sun Nov 30, 2008 5:09 am
- Forum: PSP Development
- Topic: Any Plans?
- Replies: 11
- Views: 4485
- Mon Nov 24, 2008 7:58 am
- Forum: PSP Development
- Topic: SDK Updated with sceMp3 stubs+headers
- Replies: 30
- Views: 15245
- Sun Nov 16, 2008 4:48 pm
- Forum: PSP Development
- Topic: psptoolchain installer buffer overflow
- Replies: 4
- Views: 2173
I also had this problem recently. I got around it by using an older version of GCC.
Edit: heh, actually nevermind... I guess I should have read your edits :P
Code: Select all
CC="gcc-4.2" ./toolchain.sh
- Mon Nov 10, 2008 7:21 pm
- Forum: PSP Development
- Topic: "ld.exe: .: No such file: Permission denied"
- Replies: 5
- Views: 2425
- Tue Oct 28, 2008 2:54 pm
- Forum: PSP Development
- Topic: corrupted eboots under debian
- Replies: 8
- Views: 2655
- Mon Aug 25, 2008 2:33 pm
- Forum: PSP Development
- Topic: usbhostfs_pc + ubuntu
- Replies: 3
- Views: 1498
- Sun Aug 24, 2008 5:30 am
- Forum: PSP Development
- Topic: Help to compile psp gcc 4.3.0 on linux
- Replies: 2
- Views: 1228
- Tue May 27, 2008 4:15 pm
- Forum: PSP Development
- Topic: Undefined reference to initGraphics(), blitAlphaImag... etc.
- Replies: 6
- Views: 2012
- Thu May 15, 2008 8:36 am
- Forum: PSP Development
- Topic: Load and used some texture ? (3D gu)
- Replies: 3
- Views: 1563
First one is fine provided you don't want different filtering / other texture options for each texture. Getting errors when loading a 512x512 texture or not displaying correctly is probably because you're trying to load the whole thing into vram and there isn't enough vram left over after setting up...
- Sat May 03, 2008 5:30 pm
- Forum: PSP Development
- Topic: Error compiling OGG Sample
- Replies: 14
- Views: 4674
- Sat May 03, 2008 9:28 am
- Forum: PSP Development
- Topic: Error compiling OGG Sample
- Replies: 14
- Views: 4674
- Thu May 01, 2008 11:16 pm
- Forum: PSP Development
- Topic: Troubles installing zlib
- Replies: 2
- Views: 1095
This should work.
Code: Select all
sudo env PSPDEV=/usr/local/pspdev PATH=$PATH:/usr/local/pspdev/bin make install
- Mon Apr 28, 2008 1:17 pm
- Forum: PSP Development
- Topic: Files in eboot for single file programs
- Replies: 25
- Views: 8892
There's a program out there called PBPCat that does it, it's by flatmush and should still be available for download on the psp-programming.com forums. I believe it allows you to use a command line tool to add any file you like to the EBOOT.PBP itself and just stores the data offsets in its own heade...
- Wed Apr 23, 2008 2:42 pm
- Forum: PSP Development
- Topic: libpspgum_vfpu curiosity
- Replies: 3
- Views: 1650
- Sun Apr 06, 2008 7:24 pm
- Forum: PSP Development
- Topic: Difficulties moving my homebrew to 3.52 from 1.5
- Replies: 8
- Views: 2712
- Sun Apr 06, 2008 5:03 pm
- Forum: PSP Development
- Topic: Difficulties moving my homebrew to 3.52 from 1.5
- Replies: 8
- Views: 2712
- Thu Apr 03, 2008 9:52 am
- Forum: PSP Development
- Topic: Polygon Tessellation
- Replies: 9
- Views: 4535
If you find it hard to visualize the explaination in IWN's link because the image is gone, this may be helpful:
http://emergencyexit.untergrund.net/200 ... -clipping/
McZonk explains how it works pretty well and some ideas on how to get around it.
http://emergencyexit.untergrund.net/200 ... -clipping/
McZonk explains how it works pretty well and some ideas on how to get around it.
- Thu Apr 03, 2008 9:42 am
- Forum: PSP Development
- Topic: Slide image from x, y -> x2, y2
- Replies: 17
- Views: 3958