Search found 61 matches
- Sun Jan 18, 2009 7:33 pm
- Forum: PS2 Development
- Topic: dns.irx argument
- Replies: 7
- Views: 3456
- Sun Jan 18, 2009 5:41 pm
- Forum: PS2 Development
- Topic: dns.irx argument
- Replies: 7
- Views: 3456
- Sat Jan 17, 2009 2:41 pm
- Forum: PS2 Development
- Topic: dns.irx argument
- Replies: 7
- Views: 3456
dns.irx argument
i know ps2hdd.irx argument is like this: static char hddarg[] = "-o" "\0" "4" "\0" "-n" "\0" "20";
whats the orgument format for dns.irx ?
looks to me like its different
whats the orgument format for dns.irx ?
looks to me like its different
- Sat Jan 17, 2009 2:38 pm
- Forum: PS2 Development
- Topic: ps2ip_init() hangs?...again
- Replies: 16
- Views: 6479
- Mon Jan 12, 2009 12:30 pm
- Forum: PS2 Development
- Topic: alpha blending
- Replies: 3
- Views: 2408
- Mon Jan 12, 2009 11:47 am
- Forum: PS2 Development
- Topic: alpha blending
- Replies: 3
- Views: 2408
alpha blending
(note: im not using gskit or any other. im using my gs lib) ok, im trying to do alpha blending on the ps2 by loading a background image and draw it, then i load a texture and draw it as a flat textured sprite. i want to enable alpha blending so i set PRIM->ABE = 1; i also want to enale the alpha pix...
- Fri Jan 09, 2009 6:21 am
- Forum: PS2 Development
- Topic: PS2 Development "How To" / "FAQ"
- Replies: 0
- Views: 7151
PS2 Development "How To" / "FAQ"
((((((( Emotion Engine (EE) ))))))) CPU: Threads on the PS2 (EE) Running multiple processes concurrently (also threads) EE timers VPU: GIF: ((((((( Graphics Synthesizer (GS) ))))))) HOWTO: Make 16bit mode look like 32bit! GS Texture Mapping 3d world float to screen float ((((((( Input Output Proces...
- Thu Jan 08, 2009 10:04 am
- Forum: PS2 Development
- Topic: HOWTO: Make 16bit mode look like 32bit!
- Replies: 4
- Views: 4303
- Fri Dec 26, 2008 8:07 pm
- Forum: PS2 Development
- Topic: accept() fails ? networking issue
- Replies: 3
- Views: 2263
- Sun Mar 02, 2008 3:56 am
- Forum: PS2 Development
- Topic: Im new to the whole ELF thing are their any good apps?
- Replies: 4
- Views: 2462
- Wed Dec 12, 2007 11:14 am
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
- Thu Aug 31, 2006 11:00 pm
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
- Mon Jun 26, 2006 8:48 am
- Forum: General Discussion
- Topic: The Fourth Creation Game Competition.
- Replies: 88
- Views: 63034
- Sat Jun 24, 2006 8:01 am
- Forum: PS2 Development
- Topic: Using fakeboot?
- Replies: 5
- Views: 3510
- Mon Mar 13, 2006 3:42 pm
- Forum: General Discussion
- Topic: PS2/PSP game coding competition?
- Replies: 11
- Views: 5720
Im ready
im ready to do a game for the PS2, so I Vote For PS2
- Fri Feb 10, 2006 11:06 am
- Forum: PS2 Development
- Topic: PS2 V12-V13 + HDD
- Replies: 4
- Views: 3125
- Fri May 13, 2005 12:32 am
- Forum: PS2 Development
- Topic: Homebrew PS2 Gfx Libs Testing tool
- Replies: 14
- Views: 6705
Super Lib
Why Havnt anyone add SuperLib to the lits yet ?
- Fri Apr 08, 2005 10:54 pm
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
- Fri Apr 01, 2005 12:04 pm
- Forum: General Discussion
- Topic: Questions about sale.
- Replies: 26
- Views: 15434
- Wed Mar 30, 2005 11:24 pm
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
- Wed Mar 30, 2005 9:58 am
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
PS2 BootAdvance use a GSI file as background. you can use this to create a GSI file:
http://geocities.com/chrisplaystation/imagestudio/
http://geocities.com/chrisplaystation/imagestudio/
- Sun Mar 27, 2005 8:53 am
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
- Fri Mar 25, 2005 2:16 pm
- Forum: PS2 Development
- Topic: PS2 BootAdvance
- Replies: 17
- Views: 15645
PS2 BootAdvance
ok, im working on version 1.1 of PS2 BootAdvance, so if anyone have any ideas the would like to see in it just post to this msg. to do: fix it to show up propper on PAL. boot more programs. new features: able to boot a HDD Partition (not a HDLoader Partition). add a ftp server in background. add a b...
- Fri Mar 25, 2005 7:53 am
- Forum: PS2 Development
- Topic: usb driver while running naplink
- Replies: 6
- Views: 3380
- Mon Mar 14, 2005 11:09 pm
- Forum: PS2 Development
- Topic: EyeToy Driver
- Replies: 15
- Views: 8651
ipu
this driver is most likely to not use the IPU, its up to the jpg un-compressing lib to use the ipu.
- Sun Mar 13, 2005 10:24 pm
- Forum: PS2 Development
- Topic: EyeToy Driver
- Replies: 15
- Views: 8651
ps2 eyetoy driver
next project: PS2 Entertainment Center
- Sun Mar 13, 2005 10:21 pm
- Forum: PS2 Development
- Topic: EyeToy Driver
- Replies: 15
- Views: 8651
eyetoy driver
well look like v1.0 is done (hope i didnt left anything out). they are on cvs in ps2sdk.
ps2sdk/ee/rpc/ps2cam
ps2sdk/iop/usb/ps2cam
ps2sdk/ee/rpc/ps2cam
ps2sdk/iop/usb/ps2cam
- Tue Feb 15, 2005 12:21 pm
- Forum: PS2 Development
- Topic: EyeToy Driver
- Replies: 15
- Views: 8651
Re: EyeToy Driver
well here is the 1st sample to show that ps2dev.or's eyetoy driver is almost done:
// the link was removed because of copyrights
// the link was removed because of copyrights
- Sun Feb 06, 2005 8:38 am
- Forum: PS2 Development
- Topic: LuaGL binary for PS2
- Replies: 7
- Views: 7726
ps2exec
sorry ps2exec does not accept arguments.
- Wed Dec 29, 2004 10:02 am
- Forum: PS2 Development
- Topic: EyeToy Driver
- Replies: 15
- Views: 8651
Re: EyeToy Driver
here is the driver
http://cvs.ps2dev.org/ps2cam/
[quote="LionX"]
I currently working on the driver for the eye toy. I just got a small part of it to work. the eyetoy use a standard chip inside. here is a elf sample of it:
//-- the link was removed because of copyrights --//
http://cvs.ps2dev.org/ps2cam/
[quote="LionX"]
I currently working on the driver for the eye toy. I just got a small part of it to work. the eyetoy use a standard chip inside. here is a elf sample of it:
//-- the link was removed because of copyrights --//