Search found 279 matches
- Tue Jan 08, 2008 9:48 am
- Forum: PSP Development
- Topic: Libertas/WLAN hacking as done in DA's MacSpoofer
- Replies: 66
- Views: 37303
In 3.71, the SendCommand function is located at address (text_addr+0xF8D0). Commands arrive to this function with endianess reversed. Some unknown data is also sent to this function, not only the commands. The ReceiveCommand functions is located at address (text_addr+0xF9E4). After the call to this...
- Sun Jan 06, 2008 10:08 pm
- Forum: PSP Development
- Topic: Libertas/WLAN hacking as done in DA's MacSpoofer
- Replies: 66
- Views: 37303
- Sat Jan 05, 2008 9:26 am
- Forum: PSP Development
- Topic: Libertas/WLAN hacking as done in DA's MacSpoofer
- Replies: 66
- Views: 37303
- Wed Jan 02, 2008 12:44 pm
- Forum: PSP Development
- Topic: deathcore v1.0 coming soon!!!
- Replies: 4
- Views: 1977
Ahem...
Code: Select all
PSP_MODULE_INFO("DeathCore v1,0,1,1);
- Sat Dec 29, 2007 10:28 pm
- Forum: PSP Development
- Topic: HOME button doesn't work on custom firmware... Why ?
- Replies: 14
- Views: 5462
- Mon Dec 24, 2007 1:40 am
- Forum: PSP Development
- Topic: TRS (phone jack) plugged + Speaker sound output possible?
- Replies: 21
- Views: 8448
Well, you can just see.... The audiorouting setmode function just sets a 0x20 event flag in sub_00000000 and passes some params. This would not be suspicious if the HPRM connect handler in impose.prx didn't do the same ;) So I think something is wrong in the way it is called - maybe it doesn't like ...
- Sun Dec 23, 2007 11:51 pm
- Forum: PSP Development
- Topic: TRS (phone jack) plugged + Speaker sound output possible?
- Replies: 21
- Views: 8448
Thanks, somehow I missed that thread when searching. Seems that adrahil failed when trying to provide a software solution and chopping off the Tip of the phone jack is the easy hardware solution. That could work out, though I'd have preferred a software solution (gonna ask adrahil when I see him). ...
- Sat Dec 15, 2007 8:37 am
- Forum: PSP Development
- Topic: Switching on/off the LEDs? How?
- Replies: 11
- Views: 5895
- Tue Nov 20, 2007 8:16 am
- Forum: PSP Development
- Topic: Tutorials for non-noobs
- Replies: 8
- Views: 3786
A non-noob would not need to post such a question but would just look at the stuff on the main page of "http://ps2dev.org/"...
- Tue Nov 20, 2007 8:09 am
- Forum: PSP Development
- Topic: Did any one ever use the memory stick driver from IPL SDK?
- Replies: 12
- Views: 4143
The MS Driver works really well -.-
And for FAT support, just look at Tiny-FatFs (http://elm-chan.org/fsw/ff/00index_e.html) where the code was taken from.
And for FAT support, just look at Tiny-FatFs (http://elm-chan.org/fsw/ff/00index_e.html) where the code was taken from.
- Sat Nov 17, 2007 6:49 pm
- Forum: PSP Development
- Topic: PSP 1000 hardware troubleshooting
- Replies: 3
- Views: 1438
- Sat Nov 17, 2007 6:46 pm
- Forum: PSP Development
- Topic: Reboot the Slim
- Replies: 4
- Views: 2051
Re: Reboot the Slim
Bricks? Just by doing these two calls?SPITFIR3 wrote:I've also tried
sceSysconResetDevice(2, 1);
sceSysconResetDevice(1, 1);
This bricks the slim and have to restore with nand dump.
- Sun Oct 28, 2007 8:45 pm
- Forum: PSP Development
- Topic: Kernel Memory Access From a user mod
- Replies: 1
- Views: 1352
- Sun Oct 28, 2007 8:44 pm
- Forum: PSP Development
- Topic: a live export dump from 3.71M33-2 fw (slim)
- Replies: 1
- Views: 1980
You know, there is something called the "Search" button....
I think we should make people follow a course in Searching before being allowed to post on this forum...
But since I'm being nice today, look here:
http://forums.ps2dev.org/viewtopic.php? ... dule+flags
I think we should make people follow a course in Searching before being allowed to post on this forum...
But since I'm being nice today, look here:
http://forums.ps2dev.org/viewtopic.php? ... dule+flags
- Mon Oct 22, 2007 3:06 pm
- Forum: PSP Development
- Topic: PSPSDK refuses to compile...
- Replies: 6
- Views: 1878
:) moonlight: You're right, I didn't see it... I generally try to *solve* my compiler warnings or errors... psp-gcc -I/usr/local/pspdev/psp/sdk/include/libc -Ipsp -Iisa -Ipsx -I. -I/usr/local/pspdev/psp/sdk/include -O2 -G0 -Wall -D_PSP_FW_VERSION=150 -L. -L/usr/local/pspdev/psp/sdk/lib -specs=/usr/l...
- Mon Oct 22, 2007 2:44 pm
- Forum: PSP Development
- Topic: PSPSDK refuses to compile...
- Replies: 6
- Views: 1878
- Mon Oct 22, 2007 8:26 am
- Forum: PSP Development
- Topic: PSPSDK refuses to compile...
- Replies: 6
- Views: 1878
PSPSDK refuses to compile...
Hi all!
Just dropping by to tell you about a curiosity :) PSPSDK fails to compile SCE-function-less modules. If I don't call ANY SCE functions, it refuses to link, because .lib.stub can't be found... Just found it kind of fun ;)
Just dropping by to tell you about a curiosity :) PSPSDK fails to compile SCE-function-less modules. If I don't call ANY SCE functions, it refuses to link, because .lib.stub can't be found... Just found it kind of fun ;)
- Sat Oct 20, 2007 6:12 pm
- Forum: PSP Development
- Topic: How to make system call ?
- Replies: 5
- Views: 1918
- Fri Oct 19, 2007 2:30 am
- Forum: PSP Development
- Topic: [SOLVED] I need Help for my project
- Replies: 3
- Views: 1139
- Wed Oct 17, 2007 4:47 pm
- Forum: PSP Development
- Topic: a problem when using_pspSysconGetCtrl1 from the IPL SDK
- Replies: 8
- Views: 3116
Good job :) And when people ask you to post the code, it is not because they doubt your C capacities, but it happens quite often that some hardware subtility will cause problems if you do things your way. And there are loads of people - who DO know the hardware better than you - around who can help ...
- Wed Oct 17, 2007 4:41 pm
- Forum: PSP Development
- Topic: modifying system's displayed firmware version in OE src
- Replies: 1
- Views: 1063
- Wed Oct 17, 2007 5:50 am
- Forum: PSP Development
- Topic: a problem when using_pspSysconGetCtrl1 from the IPL SDK
- Replies: 8
- Views: 3116
- Sat Oct 13, 2007 9:10 am
- Forum: PSP Development
- Topic: Full hardware pilot under 3.xx for both flat and S&L
- Replies: 6
- Views: 3381
Uhm... and what is this supposed to prove? That there still is backwards compatibility? You don't really need that kind of app, since games are backwards compatible. (And features which are not are beyond your knowledge and skills) Also, please either remove the official SCE PRXs from the downloads,...
- Wed Sep 19, 2007 11:01 pm
- Forum: PSP Development
- Topic: PRXTool and 3.60 PRXs == No Go?
- Replies: 2
- Views: 1366
- Wed Sep 19, 2007 11:00 pm
- Forum: PSP Development
- Topic: NEW PSP SLIM CUSTOM FIRMWARE
- Replies: 9
- Views: 3095
- Mon Sep 17, 2007 6:32 am
- Forum: PSP Development
- Topic: How did you learn & Suggest ways to learn?
- Replies: 8
- Views: 3123
- Sun Sep 16, 2007 8:39 pm
- Forum: PSP Development
- Topic: psp based mitm sniffer
- Replies: 18
- Views: 9503
- Fri Sep 14, 2007 4:01 pm
- Forum: PSP Development
- Topic: PSP Slim RAM partitions
- Replies: 38
- Views: 22585
Besides, 1.50 wouldn't even understand the extra memory Yes it will... It is built (for devkit) to understand it :) There is only the partitioning of the NAND to change. Has kernel mode been unlocked on 3.60 Yes. Until programs like Bookr run on 3.xx It should probably work after recompilation - as...
- Mon Sep 10, 2007 6:47 am
- Forum: PSP Development
- Topic: Custom IPL sample (and bit of IPL info)
- Replies: 29
- Views: 21333
- Mon Sep 10, 2007 6:22 am
- Forum: PSP Development
- Topic: Custom IPL sample (and bit of IPL info)
- Replies: 29
- Views: 21333