...then why didn't you ask for a commit???
Are you the ONLY person on planet having the latest pikey, too?? Because i'm quite improving it.... and this improvement should include a dynamic link with pspirkeyb with no longer need to recompile everything.
Search found 489 matches
- Sat Sep 13, 2008 2:35 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 11674
- Fri Sep 12, 2008 7:42 pm
- Forum: PSP Development
- Topic: LLVM and the current toolchain
- Replies: 6
- Views: 1897
- Fri Sep 12, 2008 7:21 pm
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 296613
- Mon Sep 08, 2008 11:11 pm
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 296613
I bought a logitech wireless headset for Xbox for 9€: http://it.geocities.com/giancarlotodone/logitech_wlhp_hack.jpg I managed to hack this little beauty to work for an arbitrary analog I/O like PSP audio in/out. So i was wondering about integration in my chatPad (restricted power supply allowing th...
- Mon Sep 08, 2008 8:49 am
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 296613
- Sun Sep 07, 2008 3:14 am
- Forum: PSP Development
- Topic: 3d Modeling for game development
- Replies: 10
- Views: 2450
...because there are lots of free/open source PC program that perform better than every average tool we could ever write. Believe me, 3d modeling isn't a nut; i wrote tools for sub/supersample models, generate BSPTrees, generate lightmaps and so on... better to save your time and just write a couple...
- Sun Sep 07, 2008 3:07 am
- Forum: PSP Development
- Topic: Write Mutated vowels on the screen
- Replies: 5
- Views: 1966
- Sat Sep 06, 2008 6:28 pm
- Forum: PSP Development
- Topic: Anyone knows how to do YUV2RGB faster?
- Replies: 3
- Views: 1268
- Sat Sep 06, 2008 6:26 pm
- Forum: PSP Development
- Topic: 3d Modeling for game development
- Replies: 10
- Views: 2450
you want to code a 3d modeling software in a month when you did never see one? mmhhhh....begin to walk, then to run. If you want my opinon, maybe it's better for you to praticize with every other aspect of a game before putting yourself into 3D. PS: if you can't manage to open and parse 3ds files, c...
- Fri Sep 05, 2008 11:28 pm
- Forum: PSP Development
- Topic: FAT PSP USB to RCA AV out?
- Replies: 6
- Views: 5101
yes I made this thread so a person can reply with two letters :) Of course, I'd like an explanation :) ....you demonstrated to be everythig but a technician, so i didn't bother to be technical. If you do not understand the difference between a digital port hardware-tied to a specific protocol and a...
- Fri Sep 05, 2008 8:09 am
- Forum: PSP Development
- Topic: Write Mutated vowels on the screen
- Replies: 5
- Views: 1966
- Fri Sep 05, 2008 6:51 am
- Forum: PSP Development
- Topic: SIO connector - an howto
- Replies: 14
- Views: 6634
- Fri Sep 05, 2008 3:05 am
- Forum: PSP Development
- Topic: FAT PSP USB to RCA AV out?
- Replies: 6
- Views: 5101
- Thu Sep 04, 2008 6:31 pm
- Forum: PSP Development
- Topic: internal compiler error whle compiling PSPPDA
- Replies: 7
- Views: 2036
- Thu Sep 04, 2008 5:06 am
- Forum: PSP Development
- Topic: SIO connector - an howto
- Replies: 14
- Views: 6634
- Thu Sep 04, 2008 4:59 am
- Forum: PSP Development
- Topic: internal compiler error whle compiling PSPPDA
- Replies: 7
- Views: 2036
- Wed Sep 03, 2008 9:15 am
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 296613
- Tue Sep 02, 2008 8:02 pm
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 296613
Only other thing that could cause an issue is the voltage Actually, because of the way charge-pump is implemented, ChatPad seems to produce 5v for its internal circuitry not depending on the input voltage. So our problem is power, V*A. As long as current remains at decent rates everything should wo...
- Mon Sep 01, 2008 8:21 pm
- Forum: PSP Development
- Topic: Prx help
- Replies: 28
- Views: 7133
What kind of problem does it have? Compile time or run time?
does
have current working directory awareness?? search for CWD.
does
Code: Select all
int r = kuKernelLoadModule("kernelstuff.prx",0,NULL);
- Mon Sep 01, 2008 9:51 am
- Forum: PSP Development
- Topic: Cracking the PSP OFW without pandora
- Replies: 91
- Views: 33994
jean: I dont think that would get us anywhere, they could have so easily made the key long enough to prevent even world's most powerful distributed systems from bute forcing it. If it was asymmetric i would agree, but with symmetric...i think it has not to be that hard...the problem that requires m...
- Mon Sep 01, 2008 12:59 am
- Forum: PSP Development
- Topic: internal compiler error whle compiling PSPPDA
- Replies: 7
- Views: 2036
internal compiler error whle compiling PSPPDA
...with latest PSPPDA sources, latest PSPMediaCenter SVN checkout and latest devpack from heimdall on win32 pspsdk... D:\DEVELOPMENT\SOURCES\PSP\psppda-v1.3.2\src>make -f Makefile-3x process_begin: CreateProcess((null), d:/pspsdk/psp/sdk/../bin/sdl-config --cflag s, ...) failed. psp-g++ -Id:/pspsdk/...
- Mon Sep 01, 2008 12:24 am
- Forum: PSP Development
- Topic: Cracking the PSP OFW without pandora
- Replies: 91
- Views: 33994
- Fri Aug 29, 2008 10:01 pm
- Forum: PSP Development
- Topic: MP3 Loop, more 'attach-strings' problem
- Replies: 13
- Views: 4449
- Fri Aug 29, 2008 7:08 pm
- Forum: PSP Development
- Topic: New Project
- Replies: 11
- Views: 3496
- Thu Aug 28, 2008 5:46 pm
- Forum: PSP Development
- Topic: psp-ld ?
- Replies: 6
- Views: 2370
- Thu Aug 28, 2008 5:33 pm
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 296613
- Wed Aug 27, 2008 10:42 pm
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 34313
- Wed Aug 27, 2008 6:41 pm
- Forum: PSP Development
- Topic: Several questions about pspctrl.h
- Replies: 6
- Views: 2372
While digital input can trigger an interrupt (and so its handling is small-profile) an analog nub requires a thread to continuously poll its state...by setting ctrl mode you basically turn on or off that polling thread. Sample cycle should be the period of a polling loop (but atm i cannot say what m...
- Wed Aug 27, 2008 6:35 pm
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 34313
- Wed Aug 27, 2008 4:24 am
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 34313
??? you started a company just to order custom sized touch film?? In Circuit Debugging for a thing that has to do 2 AD Conversion and a serial send per loop? Mate, this has only one name : OVERKILL... think about it. In the end you're saying that we have no way to build ourself your device? I'm a li...