Search found 17 matches

by accepttheownage
Thu Nov 16, 2006 6:47 am
Forum: PSP Development
Topic: PSPSDK bootdisk???
Replies: 8
Views: 4488

Copying the cygwin folder to your usb stick should work. I've tried this before and the only thing different was that it didn't use my original profile. Instead, it created a new one that had the same name as the current user on the machine, and started off in a different folder. It does this everyt...
by accepttheownage
Mon Nov 06, 2006 4:08 pm
Forum: PSP Development
Topic: Wifi Mac address change
Replies: 10
Views: 5069

Won't work as he wants to change the MAC address hardware-wise... Hooking won't do anything.... Personally I'd recommend not to even TOUCH to idstorage, unless you have a multi firmware module like 0okm... So hooking the function would simply make the firmware think that the MAC id is different (fo...
by accepttheownage
Fri Nov 03, 2006 10:32 pm
Forum: PSP Development
Topic: Wifi Mac address change
Replies: 10
Views: 5069

I would hook the function responsible for retrieving the MAC address, then just have that return whatever you want it to.
by accepttheownage
Tue Oct 24, 2006 1:55 am
Forum: PSP Development
Topic: Using the PSP's hardware debugger
Replies: 1
Views: 1857

There must be someone that knows about debugging, I know Tyranid does, but he seems to be ignoring both my PMs and threads... anyone? =/
by accepttheownage
Sat Oct 14, 2006 7:56 am
Forum: PSP Development
Topic: Using the PSP's hardware debugger
Replies: 1
Views: 1857

Using the PSP's hardware debugger

I understand that in order to use the psp's hardware to debug (I'd like to set breakpoints) you need to first enable the hardware and create an exception handler, then pass the address to set a breakpoint on. Well, I've got the first two parts down, but I have no clue how I tell the debugger to set ...
by accepttheownage
Tue Oct 10, 2006 4:14 am
Forum: PSP Development
Topic: Infrastructure Networking Functions
Replies: 0
Views: 981

Infrastructure Networking Functions

Which functions does the PSP use (both in XMB browser and games) to communicate online? I have patched the following functions to my own and made them increase a counter just to see if the PSP executes them and how much. No matter how long I let it sit there in an online game or browse pages online ...
by accepttheownage
Tue Oct 10, 2006 4:06 am
Forum: PSP Development
Topic: [RESOLVED] Patching NIDS in Devhook
Replies: 10
Views: 5936

Sorry it took so long. Here's an updated sample that hooks only 2 audio functions. #include <pspkernel.h> #include <psputilsforkernel.h> #include <pspsdk.h> #include <pspctrl.h> #include <string.h> PSP_MODULE_INFO&#40;"Api Hook", 0x1000, 1, 1&#41;; PSP_MAIN_THREAD_ATTR&#40;0&am...
by accepttheownage
Mon Oct 02, 2006 1:02 pm
Forum: PSP Development
Topic: [RESOLVED] Patching NIDS in Devhook
Replies: 10
Views: 5936

Nevermind, problem solved :)
by accepttheownage
Sat Sep 30, 2006 10:38 am
Forum: PSP Development
Topic: [RESOLVED] Patching NIDS in Devhook
Replies: 10
Views: 5936

#include <pspkernel.h> #include <pspsdk.h> #include <pspctrl.h> #include <string.h> PSP_MODULE_INFO&#40;"Api Hook", 0x1000, 1, 1&#41;; PSP_MAIN_THREAD_ATTR&#40;0&#41;; #define J_OPCODE 0x08000000 #define NOP 0x00000000 typedef int &#40;*SCE_AUDIO_OUTPUT&#41;&#4...
by accepttheownage
Thu Sep 28, 2006 12:41 pm
Forum: PSP Development
Topic: [RESOLVED] Patching NIDS in Devhook
Replies: 10
Views: 5936

Is there any easy way I could refer to my function directly in the jump command? (I'm not very knowledgable in MIPS)
by accepttheownage
Thu Sep 28, 2006 11:29 am
Forum: PSP Development
Topic: [RESOLVED] Patching NIDS in Devhook
Replies: 10
Views: 5936

The code I have is basically doing the same thing, executing my function first then going back to the instruction that is stored in the variable and executing that. I think the problem may be that my code is not stored in the same memory segment as you said. Is there any way to ensure that it will b...
by accepttheownage
Thu Sep 28, 2006 9:36 am
Forum: PSP Development
Topic: [RESOLVED] Patching NIDS in Devhook
Replies: 10
Views: 5936

[RESOLVED] Patching NIDS in Devhook

Sample code: #include <pspkernel.h> #include <psputilsforkernel.h> #include <pspsdk.h> #include <pspctrl.h> #include <string.h> PSP_MODULE_INFO&#40;"Api Hook", 0x1000, 1, 1&#41;; PSP_MAIN_THREAD_ATTR&#40;0&#41;; typedef int &#40;*SCE_AUDIO_OUTPUT&#41;&#40;int ch...
by accepttheownage
Thu Sep 21, 2006 2:25 pm
Forum: PSP Development
Topic: pspdebug.h NIDS?
Replies: 1
Views: 1208

pspdebug.h NIDS?

This is getting very frustrating. I need to call a function from this header file (pspDebugInstallErrorHandler) and the only way I can do this is if I load a prx and import the function. I know how to do this and I've done it before but the problem is that every single firmware function seems to be ...
by accepttheownage
Tue Jul 04, 2006 11:11 am
Forum: PSP Development
Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
Replies: 1856
Views: 8728684

... These captures were taken directly from the PSP without any post processing.... Would you be so kind as to share your settings with us? Thanks in advance! my .avs: Directshowsource("Constantine.mkv") killaudio Sharpen(1) lanczosresize(480, 272) Tweak(sat=1.4, cont=1.4) converttoyv12()...
by accepttheownage
Sat Jul 01, 2006 1:38 pm
Forum: PSP Development
Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
Replies: 1856
Views: 8728684

I was pretty disappointed that you still can't encode the full 720x480 in AVC format, but I was amazed when I tried to convert the movie Constantine. I think the pictures speak for themselves. UMD quality! These captures were taken directly from the PSP without any post processing. http://img328.ima...
by accepttheownage
Sun Jun 18, 2006 7:12 am
Forum: PSP Development
Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
Replies: 1856
Views: 8728684

Nevermind, fixed the problem.
I made my top line look like this:

Code: Select all

avisource&#40;"E&#58;\HDTV Movies\Amityville Horror\video.avi", Audio=False&#41; 
by accepttheownage
Sun Jun 18, 2006 7:04 am
Forum: PSP Development
Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
Replies: 1856
Views: 8728684

I keep getting this error when I try to encode a file to x264: E&#58;\HDTV Movies\Amityville Horror>x264 --bitrate 1600 -A all --level 3 --pictimin g --aud --no-psnr --thread-input --progress --output test.264 test.avs avis &#91;error&#93;&#58; unsupported input format &#40;DIB &...