Search found 21 matches

by yossistarz2
Sun Aug 06, 2006 3:25 am
Forum: PSP Lua Player Development
Topic: [Ann] OpenGL bindings to Lua is now available for PC
Replies: 2
Views: 2695

This is grate.

Now we can build lua player for windows by using only lua code and it will support all the functions.

this is relay grate work.
by yossistarz2
Thu Apr 20, 2006 7:51 am
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

Look i am not hear to get hurt from some one that person don't wont to.
I am here to give tools/programs that i built and help, if i can, and that's all.

That's all what I am saying.
by yossistarz2
Thu Apr 20, 2006 7:44 am
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

No English company i am from Israel and i am computer programmer. Sorry for been in a place where you there only to help and other people tiring to give you a reputation of lyre. Now pleases don't try to kick me of this lua forum because this is only your loss. Believe me i have enough thing on my h...
by yossistarz2
Wed Apr 19, 2006 8:33 pm
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

I give now another look at the GlassEye project. it is a grate project don't get me wrong but i didn't tack this code.
by yossistarz2
Wed Apr 19, 2006 8:19 pm
Forum: PSP Lua Player Development
Topic: Loading a large image?
Replies: 5
Views: 3483

Well I am on a holly day ^_^.
So … yes.

But the question is if it helps?
by yossistarz2
Wed Apr 19, 2006 8:14 pm
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

I am sorry you think like this but all the code you see in ys-os is written by me only in 100%. I am writing it for about 5 month now. i have released a first version in march. I will never tack some one ELSS code, and believe my that i am programming to mach time (Like for companies) to take some c...
by yossistarz2
Wed Apr 19, 2006 11:18 am
Forum: PSP Lua Player Development
Topic: function that pause a loop for x amount of time
Replies: 11
Views: 4829

Maybe, But it jest for the question.
Your answer should solve it but it is good thing to now how to implement things in more then one way (it never harms).
by yossistarz2
Wed Apr 19, 2006 10:38 am
Forum: PSP Lua Player Development
Topic: function that pause a loop for x amount of time
Replies: 11
Views: 4829

I don't know what about that but check this as a proof: (stops for 1 second) function sleep&#40;MT&#41; t = Timer.new&#40;0&#41; t&#58;start&#40;&#41; while &#40;t&#58;time&#40;&#41; < MT&#41; do end t&#58;stop&#40;&#41; end screen&#58;...
by yossistarz2
Wed Apr 19, 2006 10:31 am
Forum: PSP Lua Player Development
Topic: Loading a large image?
Replies: 5
Views: 3483

This is nice solution you can use: You cut the image into pisses (512X512 or what ever) and use this object To do what ever you like. (Like image but a little bit different). NewImage = &#123; Images = &#123;&#125;, &#125; -- Creates new image. function NewImage&#58;New&#40;&...
by yossistarz2
Wed Apr 19, 2006 7:35 am
Forum: PSP Lua Player Development
Topic: Core Project: Lowser rewrite
Replies: 21
Views: 11025

This is why i created the ys-os. It gives you the ability to create all you like. if you like to navigate with L&R button then create background process that do that very easy. If it has a mouse it doesn't say you have to use it. it is up to you to do it. Don't say no because it have something, ...
by yossistarz2
Wed Apr 19, 2006 2:42 am
Forum: PSP Lua Player Development
Topic: function that pause a loop for x amount of time
Replies: 11
Views: 4829

I am not shore what you are talking about.
When you call it it pause the program to X milliseconds and then continue.
Pause means dead time nothing is doing for x milliseconds.

If i hope i understands what you want.
by yossistarz2
Tue Apr 18, 2006 10:13 pm
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

Important message the ys-os that was uploaded was on debug mode
Therefore pleases re download this.
by yossistarz2
Tue Apr 18, 2006 8:14 pm
Forum: PSP Lua Player Development
Topic: Core Project: Lowser rewrite
Replies: 21
Views: 11025

I don't really know what type of GUI you won't. It seems i don't know the example. Just give me a picture or something may be i can help. The ys-os did half of the job all we need is a new gui. That's the easy part. specially after that we takes down all the input types that i did (Like Focus with m...
by yossistarz2
Tue Apr 18, 2006 7:59 pm
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

It will be grate if some one will develop programs to this os, like calculator and notepad and calendar.

Now it possible to go farther and create some basic html browser cute games
And more easily just give it a try.
by yossistarz2
Tue Apr 18, 2006 7:21 pm
Forum: PSP Lua Player Development
Topic: PSPAnimator 1.0b - BETA TESTERS WANTED
Replies: 6
Views: 3797

Nice but you should think of some really helpful options like copy from the current image to the next one (keeps animation clean) or adding grid (for as option) lines and there are more to talk about.

For now it looks nice. Keep working it might become useful for LUA users (for programmers specially)
by yossistarz2
Tue Apr 18, 2006 7:06 pm
Forum: PSP Lua Player Development
Topic: Core Project: Lowser rewrite
Replies: 21
Views: 11025

Re: Core Project: Lowser rewrite

I've been talking for ages about rewriting Lowser. I never seem to get at it though. KawaGeo seems keen on helping out, so here's a thread for it. If you've ever used column view navigation in Mac OS X, you've seen what I want to do. I was thinking along the lines of basically copy all features of ...
by yossistarz2
Tue Apr 18, 2006 5:56 pm
Forum: PSP Lua Player Development
Topic: function that pause a loop for x amount of time
Replies: 11
Views: 4829

try this on Millisecond timer base.

Code: Select all

function sleep&#40;MT&#41;
	t =  Timer.new&#40;0&#41;
	t&#58;start&#40;&#41;
	while &#40;t&#58;time&#40;&#41; < MT&#41; do

	end
	t&#58;stop&#40;&#41;
end
by yossistarz2
Tue Apr 18, 2006 11:48 am
Forum: PSP Lua Player Development
Topic: function that pause a loop for x amount of time
Replies: 11
Views: 4829

The function you are asking for is this I hope...

function sleep(Wait)
i = 0
while i <= Wait do
i = i + 1
end
end

But you will need a very large amount of Wait number in order to see a difference.
by yossistarz2
Tue Apr 18, 2006 8:25 am
Forum: PSP Lua Player Development
Topic: YS-OS version 1.8
Replies: 11
Views: 5075

YS-OS version 1.8

New version is out for all the GUI /Linux /Windows lovers. Pleass check out the web site for more updates. http://yossistarz.googlepages.com This program is waiting for all the programmers to start write for this. This time it can run every lua program. The new version is out and it's ready to go to...
by yossistarz2
Sun Apr 16, 2006 4:35 am
Forum: PSP Lua Player Development
Topic: lua free memory is lower from every ver.
Replies: 2
Views: 2588

lua free memory is lower from every ver.

When I Checked the free memory in the 16 and the 17 version it had about 19.3 MB free, but in the 18 and 19 version it only had 6-8 MB so there is no mach space to work.

I thought about making page file (using in the memory stick).

And the 18,19 is really mach slower then the 16.
by yossistarz2
Mon Apr 10, 2006 5:29 am
Forum: PSP Lua Player Development
Topic: Core Project: OSKit
Replies: 1
Views: 3032

LUA YS OS SHELL

this is shell that is look like the one you asked for.
(soon new version will be out).

http://yossistarz.googlepages.com/ys-os