Search found 6 matches

by lpopman
Sat Jan 24, 2009 10:26 pm
Forum: PS3 Linux Development
Topic: YDL 6.1 uses rsx for swapping
Replies: 10
Views: 10644

DEVPAC was 680x0... and was my main development environment on the Amiga. It was really nice - as long as you were into assembly only. :) Actually HiSoft produced Devpac for the ZX Spectrum and C64 long before the Amiga was even a twinkle in Jay Miner's eye ;) Still got a couple of copies of it som...
by lpopman
Sat Jan 24, 2009 8:21 am
Forum: PS3 Linux Development
Topic: YDL 6.1 uses rsx for swapping
Replies: 10
Views: 10644

DEVPAC was 680x0... and was my main development environment on the Amiga. It was really nice - as long as you were into assembly only. :) Actually HiSoft produced Devpac for the ZX Spectrum and C64 long before the Amiga was even a twinkle in Jay Miner's eye ;) Still got a couple of copies of it som...
by lpopman
Mon Jan 05, 2009 9:46 pm
Forum: PS2 Development
Topic: Building toolchain gives error....
Replies: 3
Views: 3155

Cheers ooPo :)

I guess I should use the search more..

It's not as if I'm new to toolchain building anyway, I used to use the PSPtoolchain, I just got spooked at the Internal Compiler error.
by lpopman
Mon Jan 05, 2009 6:36 am
Forum: PS2 Development
Topic: Building toolchain gives error....
Replies: 3
Views: 3155

Building toolchain gives error....

Hi guys, I am trying to build the ps2toolchain under cygwin using the toolchain script. I get the following:- make: *** [all-target-libstdc++-v3] Error 2 ../scripts/004-gcc-3.2.2-stage2.sh: Failed. Further up the output is the following:- /home/lpopman/ps2toolchain/bu...
by lpopman
Wed Mar 29, 2006 2:18 am
Forum: PSP Development
Topic: Problem compiling an SDL proggy
Replies: 2
Views: 1196

Thanks man, that sorted it :)

I actually thought that you needed to link stuff like that first to let the later obj's pick up the symbols...ya learn something new every day.

Regards,

Lee
by lpopman
Tue Mar 28, 2006 9:00 am
Forum: PSP Development
Topic: Problem compiling an SDL proggy
Replies: 2
Views: 1196

Problem compiling an SDL proggy

Hi Guys, I'm trying to compile an SDL program using a recent (about a week old) toolchain from the svn. everything compiles ok, then when it comes to link with libGL it barfs the following: /usr/local/pspdev/psp/lib/libGL.a(eglCreateContext.o): In function `eglCreateContext'&...