Search found 11 matches

by LordCthulu
Sun Jan 15, 2006 7:17 am
Forum: PSP Development
Topic: DEV-C++ help..
Replies: 2
Views: 1212

Yeah...I posted but no reply.
Would be nice for an update.
/bump ^^
by LordCthulu
Fri Jan 13, 2006 4:04 am
Forum: PSP Development
Topic: Setting up Dev-C++ with PSPSDK
Replies: 64
Views: 50009

Followed the link in the first post, and there was only a folder, so I followed through a few folders and ended up here:

http://www.cs.purdue.edu/homes/ljbuesch/cs177/lab1/


Which...doesn't show how to setup Dev-C++ ^^;
(It's a quickie guide on Unix...lol)
by LordCthulu
Wed Jan 11, 2006 8:52 am
Forum: PSP Lua Player Development
Topic: how to do something frequently ?
Replies: 7
Views: 3114

Ok I was checking for something other than timer:start(), probably why. Thanks ^^;
by LordCthulu
Wed Jan 11, 2006 12:10 am
Forum: PSP Lua Player Development
Topic: how to do something frequently ?
Replies: 7
Views: 3114

Hey romero can you give me a quick example of using a timer like that?
I tried using a timer for animation but I couldn't get it to work. Thanks in advance ^^;
by LordCthulu
Tue Jan 10, 2006 11:58 pm
Forum: PSP Lua Player Development
Topic: LUA Player Standardization
Replies: 4
Views: 1972

Sounds good to me.
by LordCthulu
Thu Jan 05, 2006 2:33 am
Forum: PSP Lua Player Development
Topic: Help
Replies: 20
Views: 5790

Sorry if this is off-topic, but is there an easy way to get multiple animations to loop at the same time?
Like lets say I want grass "swaying" in the wind, and also want my character on screen to move.
by LordCthulu
Thu Jan 05, 2006 2:24 am
Forum: PSP Lua Player Development
Topic: Fighting game test
Replies: 6
Views: 4764

Does it happen when you load them all at once?
Or even if you distribute them throught the code? (the loading I mean)
by LordCthulu
Thu Jan 05, 2006 2:22 am
Forum: PSP Lua Player Development
Topic: Project Glass Eye (Beta Release)
Replies: 11
Views: 6970

^ So it's working, the white screen is meant to be like that?
by LordCthulu
Wed Jan 04, 2006 6:35 am
Forum: PSP Lua Player Development
Topic: LUA OS release
Replies: 11
Views: 3378

Just tried this out.
Definitely hard f****** core!

Ill have to try out the other ones.
by LordCthulu
Thu Dec 29, 2005 2:56 am
Forum: PSP Lua Player Development
Topic: Sockets with PSP/Lua
Replies: 4
Views: 3781

^^; Thanks for the help, but right now im stuck at trying to actually connect.
I tried using port 7654, and tried using 192.168.1.101 and 68.*.*.* but no luck :S

Anyone know if it has to be port 80? Or maybe has to be a webserver? :S
by LordCthulu
Thu Dec 29, 2005 12:36 am
Forum: PSP Lua Player Development
Topic: Sockets with PSP/Lua
Replies: 4
Views: 3781

Sockets with PSP/Lua

I finally checked out Shine's WLan script, and edited it to retrieve a file off my own webserver. Anyway...in short I was curious if it's possible to connect the PSP to a computer, by having the PSP run a lua script (say as a client) and trying to connect to the computer who is running a server spec...