While you are at it, set up kitten auth for registrations:
http://www.artsoft.org/phpbb_ka/download.html
I use it on a site that had spam problems, works miracles.
You could use some console pictures for the auth ;-)
Search found 182 matches
- Thu Mar 22, 2007 5:02 pm
- Forum: General Discussion
- Topic: SPAM issues
- Replies: 8
- Views: 6877
- Tue Mar 13, 2007 6:14 pm
- Forum: PSP Development
- Topic: generic PSP IR Keyboard library now in SVN
- Replies: 38
- Views: 25716
- Tue Mar 13, 2007 5:02 pm
- Forum: PSP Development
- Topic: generic PSP IR Keyboard library now in SVN
- Replies: 38
- Views: 25716
- Mon Mar 12, 2007 6:36 am
- Forum: PSP Development
- Topic: Using lighting and colours with pspgl
- Replies: 8
- Views: 4609
- Thu Mar 08, 2007 5:26 am
- Forum: PSP Development
- Topic: [PSPSDK] I can't compile with SDL
- Replies: 2
- Views: 1542
To compile SDL programs for PSP you need to install the psp version of SDL: You need to get the packages from the ps2dev svn, then read the README.PSP contained in each to see how to install it. The packages you will need (Based on your makefile) in the order you should install them are: zlib, libpn...
- Fri Feb 23, 2007 5:52 am
- Forum: PSP Development
- Topic: custom bios
- Replies: 10
- Views: 4829
- Sun Dec 24, 2006 4:59 pm
- Forum: PSP Development
- Topic: Compiling PSPSDK on PS3 Linux and creating PSP and PS3 games
- Replies: 10
- Views: 7280
- Sat Dec 23, 2006 4:39 pm
- Forum: PSP Development
- Topic: Problems installing SDL and other libs
- Replies: 2
- Views: 1444
- Mon Oct 02, 2006 6:18 pm
- Forum: PSP Development
- Topic: [RESOLVED] Patching NIDS in Devhook
- Replies: 10
- Views: 5868
- Fri Sep 22, 2006 5:49 am
- Forum: PSP Development
- Topic: C++ Noob needs help with classes
- Replies: 6
- Views: 1868
- Thu Sep 21, 2006 2:11 pm
- Forum: PSP Development
- Topic: std::vector?!
- Replies: 9
- Views: 3383
- Tue Sep 19, 2006 11:02 pm
- Forum: General Discussion
- Topic: PSP for DJs
- Replies: 32
- Views: 24467
- Wed Sep 13, 2006 7:14 pm
- Forum: General Discussion
- Topic: PSP for DJs
- Replies: 32
- Views: 24467
- Mon Sep 11, 2006 4:29 pm
- Forum: General Discussion
- Topic: PSP for DJs
- Replies: 32
- Views: 24467
^^ Truth! This is quite an awesome app! Just a few minor issues I've came accross: It is currently difficult to adjust the position of the cue point once it is placed. You can fix it up immediately after placing it as you are in a paused state, but if you then hit play and return to the cue point yo...
- Thu Sep 07, 2006 10:57 am
- Forum: PSP Development
- Topic: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
- Replies: 60
- Views: 116352
- Wed Sep 06, 2006 8:41 pm
- Forum: PSP Development
- Topic: Error, could not fixup imports, stubs out of order.
- Replies: 2
- Views: 1501
- Tue Sep 05, 2006 11:07 am
- Forum: PSP Development
- Topic: PSPLINK issues
- Replies: 2
- Views: 1230
Sounds like usbhostfs can't open the server port, run it with --help to see the command line to change what ports to listen on and then try run it with a different one. You will also need to add a command line argument to pcterm to get it to connect to the new port, ./pcterm --help to find that out ...
- Tue Sep 05, 2006 11:01 am
- Forum: General Discussion
- Topic: PSP for DJs
- Replies: 32
- Views: 24467
- Thu Aug 31, 2006 7:03 am
- Forum: PSP Development
- Topic: PSPGL broken glDeleteTextures patch
- Replies: 1
- Views: 2168
PSPGL broken glDeleteTextures patch
Thanks to siberianstar over in http://forums.ps2dev.org/viewtopic.php?t=6569 This is just a patch for his change :) --- pspgl/glDeleteTextures.c 2006-06-05 17:53:11.000000000 +1200 +++ pspglfix/glDeleteTextures.c 2006-08-31 09:08:03.000000000 +1200 @@ -16,7 +16,7 @@ i...
- Wed Aug 30, 2006 5:41 pm
- Forum: PSP Development
- Topic: What's better, triangulated mesh or quad mesh?
- Replies: 6
- Views: 1751
- Wed Aug 23, 2006 11:43 am
- Forum: PSP Development
- Topic: SDL Initialization / Issues
- Replies: 5
- Views: 2176
- Wed Aug 23, 2006 6:44 am
- Forum: PSP Development
- Topic: SDL Initialization / Issues
- Replies: 5
- Views: 2176
- Tue Aug 22, 2006 7:56 am
- Forum: PSP Development
- Topic: Usermode WiFi with devhook (with WPA enabled :D)
- Replies: 16
- Views: 6102
- Thu Aug 10, 2006 2:38 pm
- Forum: PSP Development
- Topic: Easy Installation of Libraries
- Replies: 6
- Views: 4545
- Thu Aug 10, 2006 7:15 am
- Forum: PSP Development
- Topic: interfacing with GPS through serial port
- Replies: 36
- Views: 28042
- Wed Aug 09, 2006 7:44 pm
- Forum: PSP Development
- Topic: Very wierd program behaviour - Compiler bugs?
- Replies: 9
- Views: 4381
Me 2! I had a function that read from a file character by character and did some pointer arithmetic to put it in a char* and it had a complete stop somewhere in there with no exceptions, when I added some debug printfs it started working. In the end I made it use indexing instead of pointer arithmet...
- Tue Aug 08, 2006 9:35 am
- Forum: PSP Development
- Topic: get files and subfolders in a directory [resolved]
- Replies: 12
- Views: 5479
- Thu Jul 27, 2006 10:14 pm
- Forum: PSP Development
- Topic: [RESOLVED] Who can explain how to load functions by NID ?
- Replies: 20
- Views: 5230
http://pspdev.ofcode.com/api2.0/index.php is another useful resource for this sort of thing.
- Sat Jul 22, 2006 10:30 pm
- Forum: PSP Development
- Topic: Wifi in a kernel PRX
- Replies: 3
- Views: 1807
Well I got it to go, thanks for the warning moonlight, haven't ran into anything yet though, although I haven't done much! All I've done is just implemented 'snprintf' in my code. And by implement, I mean hack together using the smallest amount of code. ;) The included example now loads up a UDP soc...
- Thu Jul 20, 2006 11:33 pm
- Forum: PSP Development
- Topic: Wifi in a kernel PRX
- Replies: 3
- Views: 1807
Wifi in a kernel PRX
I'm having a go at making a kernel prx, build settings as follows: PSP_MODULE_INFO("test",0x1000,1,1); Makefile: USE_KERNEL_LIBC = 1 USE_KERNEL_LIBS = 1 I'm trying to get wifi to work in this prx, but when I call pspSdkInetInit() I get the return value 8002013A, which according to a quick ...