Search found 42 matches

by ShUr1k3n
Wed Oct 18, 2006 6:34 am
Forum: General Discussion
Topic: Bomberman Arena v1.0 - ADHOC SUPPORT....
Replies: 0
Views: 1912

Bomberman Arena v1.0 - ADHOC SUPPORT....

Hello everyone. After this long time i'm back with my Bomberman Arena. Whats new: > Now you can choose 8 different characters (also with new sprites) > Teleports > New "Controls Setup" concept > Multiplayer via Adhoc (1vs1) Screenshots: http://pwp.netcabo.pt/0341411801/screenshot5.png http...
by ShUr1k3n
Sat Jun 17, 2006 7:41 pm
Forum: General Discussion
Topic: [Released] Bomberman Arena v0.93 Beta !!!
Replies: 0
Views: 3100

[Released] Bomberman Arena v0.93 Beta !!!

Hey guys, here i am again with another Upgrade of my Bomberman Arena. Whats new: - 4 Player's - Multiple AI - Score Board - Random Map Generator - New Menu's Added - New SFX - Change Some Sprites - Cant put Multiplayer via AdHoc because i dont have 2 PSP's to test. :( Here's some screenshots: http:/...
by ShUr1k3n
Sun May 28, 2006 7:23 am
Forum: PSP Development
Topic: Wireless Adhoc!!!
Replies: 1
Views: 1170

Wireless Adhoc!!!

Hi guys, can anyone please tell me where can i find a tutorial with AdHoc information?

I am trying to put a "Multi-Player Mod via Wireless" in my Bomberman Arena game.

I already search in Google, in this forum and no luck :S.

Thanks in advance,

ShUr1k3n
by ShUr1k3n
Wed May 24, 2006 8:55 am
Forum: General Discussion
Topic: Bomberman Arena v0.8 Beta, Released!!!
Replies: 2
Views: 3878

Bomberman Arena v0.8 Beta, Released!!!

Hello guys, where i am again... Whats New? - New name :P - Game ported to C - AI - Some news Graphics (Explosions, titles, etc) - Some bugs fix - Win/lose animation - etc Todo: - Kick Bomb's - 2 Player mod (via Wireless) - etc You can download the game HERE Install: - Version 1.0/1.5 - Extract the 2...
by ShUr1k3n
Tue May 09, 2006 10:01 pm
Forum: PSP Lua Player Development
Topic: BomberMan v0.5 BETA RELEASED!!!!
Replies: 2
Views: 5203

No...

I am porting the game to C/C++, (almost done).
I had problem with the SFX and Music, but now all works... =)

And working on AI (this is the wrost part :S )

As soon as i have the AI ready i post a new version.

Keep ur eyes open =)
by ShUr1k3n
Sat Apr 29, 2006 8:09 am
Forum: PSP Development
Topic: Mikmod help!!!
Replies: 1
Views: 1323

Working now...

Just need to change the make file

DONT work -> CFLAGS = -O2 -G8 -Wall
WORK -> CFLAGS = -O2 -G0 -Wall

Hope this can help any1 that have the same problem.

Good coding =).
by ShUr1k3n
Sat Apr 29, 2006 6:22 am
Forum: PSP Development
Topic: Mikmod help!!!
Replies: 1
Views: 1323

Mikmod help!!!

Hey guys,

when i compile the "example.c", that comes with mikmodlib (from: HERE)

i got an error.

take a look:

Image[/img]

How can i fix this?

Thanks,

ShUr1k3n
by ShUr1k3n
Mon Apr 17, 2006 6:55 am
Forum: PSP Development
Topic: Playing around with firmware and making homebrew application
Replies: 7
Views: 2957

Try LuaPlayer for PSP!!!

www.luaplayer.org

You can find a lot of information, samples, help, etc...

In this forum, so just use the "Search".

Regards,

ShUr1k3n
by ShUr1k3n
Thu Mar 23, 2006 12:27 am
Forum: PSP Lua Player Development
Topic: 2 Question : Hidding code , and help for another things...
Replies: 7
Views: 4112

1º - How to Hide source Code in Lua ? -> Use the Search in this forum 2º - Look at this: nil image:blit(x, y, Image source, [sourcex, sourcey, width, height], [alpha = true]) "Paints the image, which is specified as “source” to the image o...
by ShUr1k3n
Sun Mar 19, 2006 9:42 am
Forum: PSP Development
Topic: Change Mp3 Volume!!!
Replies: 2
Views: 1441

1. Use search, god like 10 threads down there is a thread about 'PSP Control + / -', nice spamming, your a pro. Oh and to play multiple mp3s, just make how ever many threads of m3s you want: 2 mp3s playing : 2 threads etc. As for the Volume, search mp3player.c !!! .c not the header, and youll find ...
by ShUr1k3n
Fri Mar 17, 2006 5:06 am
Forum: PSP Lua Player Development
Topic: Problems loading sound files
Replies: 7
Views: 3710

1st -> See if that file exists...(the directory, etc)
2nd -> Is that the only sound that u are loading?
3rd -> The size of the sound (shouldn't be very "large")

Check these 3 steps.

If you still having problems, post here some part of ur code!

Regards,

ShUr1k3n
by ShUr1k3n
Thu Mar 16, 2006 4:53 am
Forum: PSP Development
Topic: Change Mp3 Volume!!!
Replies: 2
Views: 1441

Change Mp3 Volume!!!

Hello, i learn a lot of Programming for PSP ( in C) with this Tutorials http://www.scriptscribbler.com/psp/ (THKS A LOT)... But i have some questions: - How can i change the volume of the MP3 volume? I use this function int sceAudioChangeChannelVolume(int channel, int leftvol, int rightvol&a...
by ShUr1k3n
Sun Mar 12, 2006 10:08 pm
Forum: PSP Development
Topic: System.sleep() !?
Replies: 1
Views: 930

System.sleep() !?

Hello guys,

how can i do something like "System.sleep(miliseconds)"?!
System.sleep(miliseconds) - is a LuaPlayer function.

How can i do something like this in C ?!

Thnks in Advance,

ShUr1k3n
by ShUr1k3n
Thu Mar 09, 2006 2:26 am
Forum: PSP Development
Topic: File Read problem ?!
Replies: 8
Views: 3085

There are two reasons that can make your program crash: 1) fopen(levelName, 'r') -> "r" (this is certainly what made your PSP freeze). 'r' is a char, and fopen needs a string (char*), these are incompatible. 2) verify that the file could be open, else it will crash if the file doesn't exi...
by ShUr1k3n
Wed Mar 08, 2006 9:02 am
Forum: PSP Lua Player Development
Topic: different movement speeds
Replies: 3
Views: 5221

When u do this: welle = { w1=Image.load("wave0000.jpg"), w2=Image.load("wave0001.jpg"), w3=Image.load("wave0002.jpg"), w4=Image.load("wave0003.jpg"), w5=Image.load("wave0004....
by ShUr1k3n
Wed Mar 08, 2006 8:06 am
Forum: PSP Development
Topic: File Read problem ?!
Replies: 8
Views: 3085

File Read problem ?!

Hey guys.... Can any1 plz tell me what the problem with this code ?! int Level&#91;161&#93;; void Read_Level&#40;char levelName&#91;255&#93;&#41; &#123; int i; FILE *fich; fich = fopen&#40;levelName, "r"&#41;; for &#40;i=1;i<=160;i++&#41; &#1...
by ShUr1k3n
Mon Mar 06, 2006 7:40 am
Forum: PSP Lua Player Development
Topic: AI ?!
Replies: 5
Views: 3080

AI ?!

Hei guys,

can any1 tell me where can i find information about the AI of a BomberMan Game ?!

I already try searching in the google, yahoo but no luck.

Can u plz tell me ?!

Thks,

ShUr1k3n
by ShUr1k3n
Thu Mar 02, 2006 5:32 am
Forum: PSP Lua Player Development
Topic: BomberMan v0.5 BETA RELEASED!!!!
Replies: 2
Views: 5203

BomberMan v0.5 BETA RELEASED!!!!

Hello guys, where i am again... But this time i bring to you a new version of my BomberMan Clone. Whats New? - Options Menu (change Controls & change Music Volume) - Graphics - Battleship size (bigger now) - 2 Player mode (not via Wireless, i already try but the game stay very slow) - Some bugs ...
by ShUr1k3n
Thu Jan 26, 2006 7:29 am
Forum: PSP Lua Player Development
Topic: distorted image
Replies: 4
Views: 2460

Just check the Palette of that image...

I think that the problem is that...

Regards,

ShUr1k3n
by ShUr1k3n
Fri Jan 20, 2006 3:13 am
Forum: PSP Development
Topic: toolchain error, latest release. 20060110
Replies: 7
Views: 2801

I Already try to follow THIS Tutorial (LESSON 1)... And the problem continue... I do the "ENV" and i dont have any "global environment variables" about the PSP... What can i do to put this in to work? How can i make a "FULL CLEAN SYSTEM" (just clean the cygwin, psptoolc...
by ShUr1k3n
Fri Jan 20, 2006 2:47 am
Forum: PSP Development
Topic: toolchain error, latest release. 20060110
Replies: 7
Views: 2801

i try to install all again. And i got a problem with PSPSDK. See: http://pwp.netcabo.pt/0341411801/PSPSDKERROR.JPG and when i try to compile any sample. I got a error in "/lib/build.mak"... What can i do? I DELETE the Cygwin directory. And i follow this tutorial http://wiki.pspdev.org/psp:...
by ShUr1k3n
Fri Jan 20, 2006 1:43 am
Forum: PSP Development
Topic: toolchain error, latest release. 20060110
Replies: 7
Views: 2801

I have problem in this version too....
by ShUr1k3n
Thu Jan 19, 2006 8:40 am
Forum: PSP Development
Topic: HELP:ERROR BUILDING PSPSDK when running toolchain.sh
Replies: 10
Views: 3468

Same Problem...

I'm having the same Problem... I follow this tutorial http://wiki.pspdev.org/psp:programming_faq and i got the error on PSPSDK... ERROR BUILDING SDK (2 error's, same as "xecuterbox"). and when i try to compile any sample or the "HelloWorld" i get a error, something in "/lib/...
by ShUr1k3n
Sun Jan 15, 2006 2:31 am
Forum: PSP Lua Player Development
Topic: exit code
Replies: 3
Views: 2000

Ur program will EXIT when u press the "HOME" button and then select "Yes"...
by ShUr1k3n
Sat Jan 07, 2006 9:24 pm
Forum: PSP Lua Player Development
Topic: WLAN Button!!!
Replies: 1
Views: 1257

WLAN Button!!!

How can i know if the Button of Wlan is On/Off ???
by ShUr1k3n
Thu Jan 05, 2006 4:44 am
Forum: PSP Lua Player Development
Topic: Fighting game test
Replies: 6
Views: 4763

I Load the Images with a Function... That function put the images in Tables. Something like this: function Load_Images&#40;ImageTbl, directory, numImages&#41; for i=1, numImages do ImageTbl&#91;i&#93; = Image.load&#40; "Images/" .. directory.. "/" .. i.. "...
by ShUr1k3n
Wed Jan 04, 2006 9:16 am
Forum: PSP Lua Player Development
Topic: Fighting game test
Replies: 6
Views: 4763

yap...

The problem is in the 0.15 version (0.14 has the same problem too)...

Just working with 0.11 version :S....

I think that is a memory problem, cause this happens to me too when i try to load something like 50/60 images...

Shine and Lua Player TEAM try to fix this PLZ...

Regards,

ShUr1k3n
by ShUr1k3n
Wed Jan 04, 2006 8:29 am
Forum: PSP Lua Player Development
Topic: Fighting game test
Replies: 6
Views: 4763

Memory???

Hi...

Well i only can play this game in Lua Player Windows Emulator...

When i try in PSP (v1.0) e get this error:

"Image.load: Error loading image."
"Error: No script file found."

is this problem with memory????

soulphalanx can u play?

waiting...
by ShUr1k3n
Tue Jan 03, 2006 7:29 am
Forum: PSP Lua Player Development
Topic: WLAN question!!!
Replies: 3
Views: 2075

WLAN question!!!

Hello guys... How can i connect one PSP to another WITHOUT (srry caps) an acess point??? Using this function Socket Socket.connect&#40;host, port&#41; what IP should i use??? When i config the Network ("Ad Hoc Mode") i cant choose the IP of the PSP... so how can i connect the PSP t...
by ShUr1k3n
Tue Jan 03, 2006 6:44 am
Forum: PSP Lua Player Development
Topic: MUSIC Problem....
Replies: 3
Views: 1786

No... I am not using any font.

Just that Music File... With other ones i dont have any problem :S just with this...