Search found 668 matches

by Wally
Fri Oct 30, 2009 8:27 am
Forum: PSP Development
Topic: Not enough memory with Ruby 1.9
Replies: 5
Views: 634

PSP_HEAP_SIZE_KB(1024 * 32); AFAIK you can't go all the way to 32, since only ~24MB are actually available for programs. Try using 8-16, or if you really need a lot of memory, just use PSP_HEAP_SIZE_MAX, which allocates all available memory for your heap. You're better off starting ...
by Wally
Wed Oct 28, 2009 4:09 pm
Forum: General Discussion
Topic: Dosbox Help
Replies: 3
Views: 1126

that document is still there.. ROFLMAO..

Odd, I can't see it in the FTP..
by Wally
Mon Oct 12, 2009 8:37 pm
Forum: PSP Development
Topic: Cryptopp 5.6.0 rev 477 ported to psp
Replies: 7
Views: 1000

jojojoris wrote:Again
My name is
jojojoris
NOT
jojojaris or jojojarais etc
xD hilarious.

Nice port!
by Wally
Mon Oct 12, 2009 8:36 pm
Forum: General Discussion
Topic: Nintendo 64 emu for PSP?
Replies: 39
Views: 10985

babbisha wrote:What is action replay for nintendo DS and how do you get it? I was just looking up for cheats, and tips on nintendogs for ds. And I kept finding things about action replay for games, especially nintendogs. What is action replay for nintendo ds and how do you get it?
Spam bot again :S
by Wally
Fri Oct 09, 2009 7:33 am
Forum: PSP Development
Topic: need easy prx compiler
Replies: 4
Views: 646

in your PSPSDK makefile add

BUILD_PRX = 1

you should look at the PRX examples in the Samples directory. (/usr/local/pspdev/psp/sdk/samples/)
by Wally
Thu Sep 24, 2009 1:15 pm
Forum: General Discussion
Topic: Registration shenanigans
Replies: 11
Views: 2104

Re: Registration shenanigans

An introduction is prolly due so: Hey, my name is Juan, I'm a new PS2 user interested in homebrew and taking baby steps in general devving. Now, to the point of this thread. While trying to register at the forums I was unable to provide any of my email accounts (gmail, hotmail) giving me an error a...
by Wally
Wed Sep 23, 2009 9:06 pm
Forum: PSP Development
Topic: GCC 4.3.4 + PSP Toolchain
Replies: 0
Views: 619

GCC 4.3.4 + PSP Toolchain

Hi guys,

Just wondering if and when the toolchain will be updated for this release.

Probably will solve some incompatibilities some might have while installing the toolchain.
by Wally
Tue Sep 22, 2009 9:09 am
Forum: PSP Development
Topic: Decrypt the Firmware 6.0
Replies: 30
Views: 5763

There is really a lack of sharing and openness in the psp dev community. It has been a real bitch since the beginning. No one is interested in any childish competition. Wiki any info you have. Put all your source in a public repo. For the sake of the community. +1 Seriously, the PSP deserves to be ...
by Wally
Thu Aug 20, 2009 5:06 am
Forum: PSP Development
Topic: Mac OS X toolchain script patches for Leopard and Tiger
Replies: 10
Views: 6391

Its a spam bot.. Go figure.
by Wally
Wed Aug 19, 2009 5:00 pm
Forum: PSP Development
Topic: Mac OS X toolchain script patches for Leopard and Tiger
Replies: 10
Views: 6391

Is their a way to run a Mac Os and Windows Os on the same computer? Like the title says, I have a windows xp and I would like to have a Mac Os and Windows Os on the same computer, is it kinda of the same way as having ubuntu's xandros presto and windows on the same pc. Otherwise is their to do that...
by Wally
Tue Aug 11, 2009 9:41 am
Forum: PSP Development
Topic: Clearing the ram
Replies: 5
Views: 758

Dariusc123456 wrote:If you look around in some source codes, you might find a ram.h and a ram.c . It should support for getting the ram memory and clearing the ram.
What sort of advice is this... *shakes head*
by Wally
Sun Aug 02, 2009 6:23 am
Forum: PSP Development
Topic: How to boot a FW
Replies: 52
Views: 3643

Yes you do need a IPL to run off the memory stick. Just read about how the IPL is use. Search it up on google. Right, I'mma be blunt. You need to stop pretending you know what your talking about because the shit coming out of your mouth is disgusting. I constantly see you posting acting like you kn...
by Wally
Thu Jul 16, 2009 10:15 am
Forum: PSP Development
Topic: [Solved] minpspw and psptoolchain make files conversation
Replies: 2
Views: 710

Use the sample found in /usr/local/pspdev/psp/sdk/samples/templates/prx_template. Its pasted below for your convenience TARGET = template OBJS = main.o BUILD_PRX=1 INCDIR = CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDI...
by Wally
Sun Jul 12, 2009 6:59 am
Forum: PSP Development
Topic: newlib malloc updated to prevent memory fragment
Replies: 9
Views: 1658

I've rehosted the script at

www.spiffup.org/newlib-1.17.0-psp-malloc-2.8.4.rar

Enjoy!
by Wally
Sat Jul 11, 2009 9:24 pm
Forum: PSP Development
Topic: newlib malloc updated to prevent memory fragment
Replies: 9
Views: 1658

coolkehon wrote:link is down
No its not, quite a complicated site.
by Wally
Sun Jul 05, 2009 1:46 pm
Forum: PSP Development
Topic: DSL [damn small linux]
Replies: 29
Views: 3178

coolkehon wrote:its got a analog stick - dpad and sceUtility thing plus danzeff and other keyboard implements
I do see your point but your PSP would need to be in an wifi zone, unless someone makes a 3G attachment =)

If someone did make a decent web browser then that'd be okay.
by Wally
Sun Jul 05, 2009 10:08 am
Forum: PSP Development
Topic: DSL [damn small linux]
Replies: 29
Views: 3178

i use the internet alot and so do many more its got email (mail for internet) music, videos, downloads( free stuff) and much more and you say we dont need it i've used it to post here before it comes in handy The PSP doesn't even have a keyboard or a proper mouse, perhaps once that is implemented m...
by Wally
Sat Jul 04, 2009 11:00 pm
Forum: PSP Development
Topic: DSL [damn small linux]
Replies: 29
Views: 3178

coolkehon wrote:the one it has now is slow and it doesnt support much memory
Again, perhaps we don't NEED A FREAKING web browser... Surely not everything needs a web browser..
by Wally
Sat Jul 04, 2009 3:06 pm
Forum: PSP Development
Topic: DSL [damn small linux]
Replies: 29
Views: 3178

perhaps the PSP doesn't need a web browser?
by Wally
Fri Jul 03, 2009 10:56 pm
Forum: PSP Development
Topic: Detect if running on PSP-3000? (User Mode)
Replies: 10
Views: 1061

Those are unprofessional methods. I want something clean. The games cannot read flash0 to detect anything. I believe Chilly Willy or Davee are the people to ask here :-) Perhaps pop J.F a PM if he hasn't spotted this thread yet. Although I'm sure you could set both the PSP 1000 and 2000 as per norm...
by Wally
Thu Jul 02, 2009 10:19 pm
Forum: PSP Development
Topic: DSL [damn small linux]
Replies: 29
Views: 3178

Maybe you should get a grip and learn to ignore them like everyone else :-)
by Wally
Sun Jun 28, 2009 9:27 pm
Forum: PSP Development
Topic: PSP streaming media solution
Replies: 3
Views: 675

Hmm XBMC is opensource ;)
by Wally
Fri Jun 26, 2009 8:09 am
Forum: PSP Development
Topic: Porting Homeworld from PC to PSP...help :)
Replies: 16
Views: 1716

hlide wrote:
m0skit0 wrote:
J.F. wrote:The PSP is little endian
Man, I repeat: PSP IS BIG-ENDIAN.

That said, almost all RISC processors are big-endian. But MIPS is both-endian anyway xD
Man, you're totally wrong, PSP is little endian like PC.
No wonder I was totally confused :(
by Wally
Thu Jun 25, 2009 9:41 am
Forum: PSP Development
Topic: Porting Homeworld from PC to PSP...help :)
Replies: 16
Views: 1716

FYI: The slim has 4MB of VRAM :) I think it'd be a great game to be ported, perhaps maybe a lot of optimisation could push the game to work on the PSP, you never know these days as machines are more powerful than they are back then. Then again, you'd have to consider the endianess. PSP is Little End...
by Wally
Mon Jun 15, 2009 8:40 am
Forum: PSP Development
Topic: The program witch i Compiled by devkitPro cannot be run
Replies: 11
Views: 1208

Really the program witch is pure evil.
by Wally
Sun Jun 14, 2009 3:33 pm
Forum: PSP Development
Topic: The program witch i Compiled by devkitPro cannot be run
Replies: 11
Views: 1208

Try instead of
PSP_HEAP_SIZE_MAX();

PSP_HEAP_SIZE_KB(-256);

That'll allocate all memory but 256kb to the app
by Wally
Sat Jun 06, 2009 4:21 pm
Forum: PSP Development
Topic: PSP 4000 Development?
Replies: 12
Views: 1493

I bet we'll have GCC 4.4.0 by the time the PSP GO is hacked :D
by Wally
Thu Jun 04, 2009 8:48 am
Forum: PSP Development
Topic: PSP USB recognizes as USB camera
Replies: 9
Views: 1237

there's quite a lot of those USB cables that fault when you first purchase them..

I suggest taking it back.
by Wally
Thu Jun 04, 2009 6:15 am
Forum: PSP Development
Topic: No-UMD plugin for Video mounting
Replies: 1
Views: 567

Re: No-UMD plugin for Video mounting

Hello! I have a big problem. I want to play umd videos but my umd reader is broken, so if i put umd in it says "cannot read". My question is: is there any noumd plugin for video umds?(the other noumd plugins are only for games as far as i know) This is not the site to ask.. Please ask at ...
by Wally
Mon Jun 01, 2009 8:32 am
Forum: PSP Development
Topic: PSP decompiler
Replies: 57
Views: 13382

KickinAezz wrote:Awesome project.

Hopefully once PSP GO! is hacked, we can play with bluetooth protocols unrestrictedly.
that is if anyone buys that damn ugly thing