Search found 6 matches
- Fri Jul 29, 2005 7:16 pm
- Forum: PSP Development
- Topic: How does kxploit work?
- Replies: 18
- Views: 6752
Well, basically, both firmware 1.0 and 1.5 can run unencrypted, unsigned binaries. They blocked this in 1.51. 1.0 will run an unsigned binary in a PBP file without worry. 1.5 will refuse to run an unsigned binary in a PBP file, but will execute a bare elf file if you can provide that file after the ...
- Wed Jul 27, 2005 9:31 pm
- Forum: PSP Development
- Topic: Any help on this concept
- Replies: 3
- Views: 2636
So basically, you want to do something like the swaploit hack, but using a UMD and a MS. Don't think that's going to happen without custom firmware, and if your going to go that far, you may as well rip out of the signing requirement alltogther. I think the best thing at the minute is to open the PS...
- Wed Jul 27, 2005 9:26 pm
- Forum: PSP Development
- Topic: Sony animation while launching
- Replies: 1
- Views: 2600
- Wed Jul 27, 2005 4:45 am
- Forum: PSP Development
- Topic: PSP Quake got me thinking
- Replies: 8
- Views: 2979
- Mon Jul 25, 2005 10:42 pm
- Forum: PSP Development
- Topic: PSP GPU Coding
- Replies: 8
- Views: 3044
- Sun Jul 24, 2005 8:59 pm
- Forum: PSP Development
- Topic: 2.0 should be the next target
- Replies: 12
- Views: 7320
TBH, I don't see how a modchip is going to work. On the original Playstation, Sony were stupid enough to use static data, which could easily be faked with the most basic of Microcontrollers (think PIC12C508). PS2 was more difficult, but could still be done quite easily in a small FPGA or CPLD. On th...