Search found 230 matches
- Wed Jun 14, 2006 2:57 am
- Forum: PS2 Development
- Topic: PS2 Dev
- Replies: 2
- Views: 1600
- Wed Jun 14, 2006 2:56 am
- Forum: PS2 Development
- Topic: ps2 and lua
- Replies: 23
- Views: 5576
- Sun Jun 11, 2006 7:40 pm
- Forum: PS2 Development
- Topic: Reserved Instruction exception
- Replies: 2
- Views: 1589
- Sun Jun 11, 2006 3:24 am
- Forum: PS2 Development
- Topic: Reserved Instruction exception
- Replies: 2
- Views: 1589
Reserved Instruction exception
while trying to make lua 5.1 running on the ps2, i got this exception EE Exception handler: Reserved instruction exception Cause 70008028 BadVaddr 0000000c Status 70030c13 EPC 00100764 I dumped the elf and have at the following instructions at the specified EPC : 100750: 24c5004c addiu a1,a2,76 1007...
- Sun Jun 11, 2006 1:47 am
- Forum: PS2 Development
- Topic: PS2Link extra config
- Replies: 7
- Views: 4558
- Sat Jun 10, 2006 8:24 pm
- Forum: PS2 Development
- Topic: Tutorial for extreme beginers
- Replies: 7
- Views: 3365
- Thu Jun 08, 2006 1:05 am
- Forum: PS2 Development
- Topic: ps2 and lua
- Replies: 23
- Views: 5576
- Wed Jun 07, 2006 7:11 pm
- Forum: PS2 Development
- Topic: ps2 and lua
- Replies: 23
- Views: 5576
sweeeeeet ! Only a binary version has been released with the patch file for the 5.0.2 sources, if you have the 5.1 patched sources, it's better of course :) I tried yesterday nigth to compilate the 5.1 but just got a very bad exception and I didn't had the time to found out what was wrong before bee...
- Wed Jun 07, 2006 6:53 am
- Forum: PS2 Development
- Topic: Problems with multitap library - fixed (bug in libpad*.c)
- Replies: 15
- Views: 5524
- Wed Jun 07, 2006 5:09 am
- Forum: PS2 Development
- Topic: ps2 and lua
- Replies: 23
- Views: 5576
- Wed Jun 07, 2006 4:28 am
- Forum: PS2 Development
- Topic: ps2 and lua
- Replies: 23
- Views: 5576
- Thu May 04, 2006 7:08 am
- Forum: PS2 Development
- Topic: ROMFS - ROM File System
- Replies: 4
- Views: 3193
- Fri Apr 21, 2006 12:57 am
- Forum: PS2 Development
- Topic: ROMFS - ROM File System
- Replies: 4
- Views: 3193
not anymore, check the source, you'll see all the changes. I added streams ( FILE*), corrected lots of stuff, reorganized the whole source, and it's working like a charm :) it completely pass the libc regression campaign... :) which hack did you put for duke ? i'd like to know if I would need it wit...
- Thu Apr 20, 2006 11:59 pm
- Forum: PS2 Development
- Topic: ROMFS - ROM File System
- Replies: 4
- Views: 3193
ROMFS - ROM File System
Hi, I wanted to share our work on Romfs,. Gawd has actually initiated the stuff, but I finally releasing it, since he gave me the permission and since I took it over (if I can say) and enhanced it with (what I thought to be) complete I/O routines (providing fio and libc style functions). So what is ...
- Wed Apr 19, 2006 12:38 am
- Forum: PS2 Development
- Topic: Problem with screen when run .elf
- Replies: 19
- Views: 5038
- Mon Apr 17, 2006 8:30 pm
- Forum: PS2 Development
- Topic: Problem with screen when run .elf
- Replies: 19
- Views: 5038
damn... yes... and this gonna be a problem if people want to enter the competition using SDL on PS2 ... is the rigth (I mean the old one needed for SDL) version of gsKit tagged in SVN ?? wing64, you can try with my compiled version of SDL that should use the *old* gsKit 0.2 : http://psxdev.info/evil...
- Tue Apr 11, 2006 9:33 pm
- Forum: PS2 Development
- Topic: Tutorial problam
- Replies: 5
- Views: 2097
You should use the "autobuild" script, also available at oopo website :
http://www.oopo.net/consoledev/files/ne ... 060222.tgz
It will download/patch all the necessary stuff, and will ease your life ;)
btw, thanks again oopo for your work on this :)
http://www.oopo.net/consoledev/files/ne ... 060222.tgz
It will download/patch all the necessary stuff, and will ease your life ;)
btw, thanks again oopo for your work on this :)
- Thu Mar 09, 2006 4:09 am
- Forum: PS2 Development
- Topic: A seemingly simple problem
- Replies: 10
- Views: 3038
- Tue Mar 07, 2006 11:14 pm
- Forum: PS2 Development
- Topic: Error building toolchain (proc magic mismatch)
- Replies: 2
- Views: 1903
this is the SAME issue we discussed here :
http://forums.ps2dev.org/viewtopic.php?t=4909
just read it, re-do the same thing, and everthying will work :)
http://forums.ps2dev.org/viewtopic.php?t=4909
just read it, re-do the same thing, and everthying will work :)
- Thu Feb 23, 2006 9:21 am
- Forum: General Discussion
- Topic: Super Mario War - PS2 port
- Replies: 2
- Views: 2992
As promised, a little update to add a great feature : Multitap support thanks to the work of Drakonite on the SDL library (as well as others little fixes to the driver, but that should be however not visible). Also, I saw a lot of complains about the outdated version on which the PS2 port is based, ...
- Fri Feb 17, 2006 12:03 am
- Forum: General Discussion
- Topic: Pang - PS2 port
- Replies: 0
- Views: 1712
Pang - PS2 port
wrap up on Pang ! it's quite old already but well.... Pang is a remake of the old arcade ball game Pang! Ball are bouncing, when you shoot a ball, it split in two more little ball, more dangerous. You must blank the screen to go to next level ! http://neocd.ps2-scene.org/download/froggies/picts/thum...
- Thu Feb 16, 2006 11:55 pm
- Forum: General Discussion
- Topic: Xump PS2 Port
- Replies: 8
- Views: 4479
- Thu Feb 16, 2006 11:47 pm
- Forum: General Discussion
- Topic: Xump PS2 Port
- Replies: 8
- Views: 4479
Re: Xump PS2 Port
weird... what are you using to playback the MODs ?Drakonite wrote: There are a couple known bugs with the PS2 port of Xump, including lack of menu music and glitchy playback of ingame music.
- Thu Feb 16, 2006 11:34 pm
- Forum: General Discussion
- Topic: Xump PS2 Port
- Replies: 8
- Views: 4479
- Thu Feb 16, 2006 11:32 pm
- Forum: General Discussion
- Topic: Super Mario War - PS2 port
- Replies: 2
- Views: 2992
Super Mario War - PS2 port
Super Mario War is a Super Mario Deathmatch game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and "Mario War by Samuele Poletto". This is a direct port of the game created by Florian Hufsky and Michael Schafferfrom available at http://...
- Thu Feb 16, 2006 11:23 pm
- Forum: General Discussion
- Topic: Xump PS2 Port
- Replies: 8
- Views: 4479
- Fri Feb 10, 2006 10:42 pm
- Forum: PS2 Development
- Topic: GCC Building Issue
- Replies: 31
- Views: 36591
- Thu Feb 09, 2006 1:36 am
- Forum: PS2 Development
- Topic: GCC Building Issue
- Replies: 31
- Views: 36591
- Wed Feb 08, 2006 7:43 am
- Forum: PS2 Development
- Topic: GCC Building Issue
- Replies: 31
- Views: 36591
yeah.. unfortunately same stuff... bravedog, are you sure you didn't changed something else ? i tried randomly some other packages but without success.... anyway tomorrow I'll bring back my laptop to compare with my working install... package by package, version by version... I keep you informed if ...
- Tue Feb 07, 2006 9:20 pm
- Forum: PS2 Development
- Topic: GCC Building Issue
- Replies: 31
- Views: 36591