Search found 22 matches

by reakt
Fri Apr 27, 2007 1:16 am
Forum: PS3 Linux Development
Topic: Phil Harrison comments on allowing access to the RSX
Replies: 1
Views: 3840

Interestingly there is an online petition to Sony regarding opening up the RSX for "other OS".

http://www.petitiononline.com/RSX/petition.html

The arguments in the petition are s not particularly well worded. Nevertheless it's still gathering support.
by reakt
Tue Jul 11, 2006 7:55 am
Forum: PSP Development
Topic: Which libs to link for unistd.h?
Replies: 2
Views: 1401

OK, not to worry - thanks for the quick response jim!
by reakt
Tue Jul 11, 2006 6:21 am
Forum: PSP Development
Topic: Which libs to link for unistd.h?
Replies: 2
Views: 1401

Which libs to link for unistd.h?

Hi, I want to use some of the functions in unistd.h. When I compile my program I get the error messages: undefined reference to `getegid' undefined reference to `getgid' undefined reference to `pipe' undefined reference to `dup2' undefined reference to `setegid' undefined reference to `execv' These ...
by reakt
Fri Apr 28, 2006 7:39 pm
Forum: PSP Development
Topic: New Firmware (2.70) boots from MEM Stick??
Replies: 8
Views: 3807

But if you upgrade to 2.70 there's no way to downgrade again. You lose the ability to run homebrew after that.
by reakt
Thu Apr 06, 2006 6:36 pm
Forum: General Discussion
Topic: Happy 5th Birthday ps2dev.
Replies: 2
Views: 3291

Happy Birthday Ps2dev! I've followed the forum since the PSP came out. There's really no other place like this in terms of the technical ability; motivation and helpfullness of the members. I'm amazed by the quality of the PSPSDK and how quickly it's evolving. I'm sure a lot of us will be tinkering ...
by reakt
Sat Mar 11, 2006 7:35 pm
Forum: PSP Development
Topic: support for sys/poll
Replies: 2
Views: 1674

OK thanks. I will use select and socket events instead of POLLIN / POLLOUT, etc.
by reakt
Fri Mar 10, 2006 11:32 pm
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 250991

Great tool, thankyou! I also need some help. I'm trying to load an elf which uses the network modules. I've setup the psplink.ini file so that it loads the inet modules: modload=flash0:/kd/ifhandle.prx modload=flash0:/kd/pspnet.prx modload=flash0:/kd/pspnet_inet.prx modload=flash0:/kd/pspnet_apctl.p...
by reakt
Fri Mar 10, 2006 8:36 pm
Forum: PSP Development
Topic: support for sys/poll
Replies: 2
Views: 1674

support for sys/poll

Hi, I have two questions - firstly, is support for sys/poll something that is planned for PSPSDK? Secondly, can somebody help me come up with a workaround for the timebeing?... I'm working on a porting project and I need sys/poll.h. I notice this is not in the PSPSDK yet (unless I'm mistaken). Since...
by reakt
Fri Feb 17, 2006 12:31 am
Forum: PSP Development
Topic: Some ideas for homebrew network gaming..
Replies: 7
Views: 2478

b) Using UDP/TCP to peers behind firewalls. I've found this very good article on UDP Hole Punching ( http://www.brynosaurus.com/pub/net/p2pnat/ ). However it also shows that this technique will not always work. The network requires a backup method to ensure data can be delivered to clients. This wo...
by reakt
Fri Dec 23, 2005 10:23 pm
Forum: General Discussion
Topic: Callisto 0.2
Replies: 31
Views: 20586

This is dope! Awesome music and graphics. A well-polished homebrew game! Suggestions for improvement: have a difficulty setting. I found it very difficult - especially with that little turret at the bottom - he pops up and actually aims at me, or seems to! Perhaps the game should start off easy and ...
by reakt
Thu Dec 15, 2005 10:46 pm
Forum: PSP Development
Topic: psp-config error
Replies: 6
Views: 3322

No doubt you found that psp-config was not in your path.
Incase anyone else has the same problem, add this directory to your path

/usr/local/pspdev/bin
by reakt
Tue Nov 22, 2005 3:21 am
Forum: PSP Development
Topic: Real or Helix player?
Replies: 1
Views: 1120

Helix DNA client would run on PSP but a fair amount of porting work would be required. More info at https://porting.helixcommunity.org/ Helix is only partly open source however. Some of the code is provided as object files, not source (codecs, RDT protocol, authentication algorithms). Therefore we'r...
by reakt
Fri Oct 28, 2005 5:43 pm
Forum: PSP Development
Topic: Updated Wifi sample .03 - DHCP, socket timeout + simple
Replies: 12
Views: 9104

Great job psppet! This will make it much easier for others like myself to make use of the socket library. I'm also looking forward to seeing this integrated into the SDK (Sounds good Warren!)
by reakt
Wed Oct 05, 2005 6:04 pm
Forum: PSP Development
Topic: Wifi fun and games
Replies: 4
Views: 2355

but it can log on to any access point on any channel. If you own a US PSP 1001 it will only scan up to channel 11 to look for an access point. I noticed this when I had my wifi access point configured to listen on channel 13. The reason for this is explained here. http://en.wikipedia.org/wiki/802.1...
by reakt
Wed Oct 05, 2005 4:00 am
Forum: PSP Development
Topic: PSP Flower 1.0
Replies: 37
Views: 19190

Re: PSP Flower 1.0

Copy flower~1% first: flower~1 is the short name for flower~1% flower~2 is the short name for flower_________________________1 Copy flower_________________________1 first: flower~1 is the short name for flower_________________________1 flower~2 is the short name for flower~1% The se...
by reakt
Tue Oct 04, 2005 5:57 am
Forum: PSP Development
Topic: PSP Flower 1.0
Replies: 37
Views: 19190

Re: PSP Flower 1.0

Unfortunately it doesn't work on my PSP (PSP1001 version 1.50). Strange - first piece of homebrew I've tried that hasn't worked - "The game could not be started. (80020130)" Too bad as the demo sounds really nice - I could do with something to brighten up my PSP - October is an ugly month ...
by reakt
Mon Sep 19, 2005 7:01 pm
Forum: PSP Development
Topic: Problem to make a stable Wifi client on the PSP
Replies: 9
Views: 4827

Regarding setting the blocking / non-blocking, and connection timeouts. This was asked (and answered) last week. See this thread: http://forums.ps2dev.org/viewtopic.php?t=3360
by reakt
Tue Sep 13, 2005 6:34 pm
Forum: PSP Development
Topic: sceNetInetSetsockopt
Replies: 3
Views: 2285

Take a look in PspPet's wifi sample 002, nlh.c there's a function called: nlhSimpleConnectWithTimeout Here he sets the socket options, to make a non-blocking socket sceNetInetSetsockopt(s, SOL_SOCKET, 0x1009, (const char*)&val, sizeof(u32)); If you look at the rest of the function you'll see tha...
by reakt
Wed Sep 07, 2005 12:33 am
Forum: PSP Development
Topic: Streaming music over SAMBA?
Replies: 6
Views: 3056

I'm also very interested in being able to stream media to the PSP, from any server. We would need to implement the following protocols: RTSP (Real-Time Streaming Protocol, RFC 2326) SDP (Session Description Protocol, RFC 2327) RTP (RTSP Transport Protocol, RFC 1889) (Take a look at rtsp.org for more...
by reakt
Sat Aug 13, 2005 10:26 am
Forum: PSP Development
Topic: p-sprint (psp keyboard emu)
Replies: 77
Views: 59176

Re: p-sprint (psp keyboard emu)

I've now made the transition of a PC Prototype to a real PSP application, of which you can find the latest version here: http://www.niwra.nl/psp/p-sprint-c/p-sprint41a.rar (371kb) (See version.txt in the rar file for details) I'm very interested in this project. The prototype's coming on. However, ...
by reakt
Sat May 07, 2005 5:55 am
Forum: PSP Development
Topic: UMD file system access
Replies: 30
Views: 34955

neckarb wrote:hi i really need help with this how do you get it to work???? PLEASE TELL MEEEEE!!!!!
Don't panic! Search the forum first! Start here: http://forums.ps2dev.org/viewtopic.php?t=1223
It was actually on the same forum index page as this very thread!
by reakt
Fri May 06, 2005 8:43 pm
Forum: PSP Development
Topic: UMD file system access
Replies: 30
Views: 34955

Great job Vampire! Very interesting. Unfortunately I'm not able to check, but is it possible to browse the contents of the inserted UMD... <html> <head> <title>Browse UMD</title> </head> <body> <a href="file&#58;//disc0&#58;/">Browse UMD!</a> </body> </html> Perhaps disc0 can be re...