Search found 87 matches

by sq377
Thu Jun 16, 2005 12:16 pm
Forum: PSP Development
Topic: how does the new firmwire hack work?
Replies: 8
Views: 3947

Same reason anyone did. Read my pm.
by sq377
Wed Jun 15, 2005 6:01 am
Forum: PSP Development
Topic: PSPE v0.8 Released and Guide Updated
Replies: 9
Views: 4236

I have no idea, i have the sdl dll in the same directory for wine, but still doesn't work. I assumed it was direct x with the directdraw errors.
by sq377
Wed Jun 15, 2005 4:10 am
Forum: PSP Development
Topic: PSPE v0.8 Released and Guide Updated
Replies: 9
Views: 4236

fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x77c5d330)->(00000000,00000008) fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x77c63628)->(00010022,00000008) fixme:ddraw:DIB_DirectD...
by sq377
Tue Jun 14, 2005 3:31 am
Forum: PSP Development
Topic: PSPE v0.8 Released and Guide Updated
Replies: 9
Views: 4236

I think we all may be stuck using wine, anyone tested that?
by sq377
Tue Jun 14, 2005 12:12 am
Forum: PSP Development
Topic: PSP NBA uses the Medius Game Communications library
Replies: 15
Views: 6826

"i hope the bad language is in there for some sort of filter for netplay ;)"

or better yet, maybe its an autocomplete for online dialog ^_^
by sq377
Sun Jun 05, 2005 5:15 am
Forum: PSP Development
Topic: Custom background images
Replies: 5
Views: 3257

It is possible with a 1.0
by sq377
Wed May 25, 2005 10:35 am
Forum: PSP Development
Topic: Chinese TXT reader updated to V1.0
Replies: 13
Views: 5417

I WAS MADE BY A CHINESE MAN WHO WAS IN CHARGE IN WWW.PSPCHINA.COM,
aren't we all...
by sq377
Wed May 25, 2005 1:57 am
Forum: PSP Development
Topic: Chinese TXT reader updated to V1.0
Replies: 13
Views: 5417

Image

are you the author? more information, screenshots, something.
by sq377
Tue May 24, 2005 9:44 am
Forum: PSP Development
Topic: Explanation to Menu Glitches.
Replies: 11
Views: 6131

dude, send him beer, maybe he'll crack 1.5.

Edit

I tested it... he's right.

I tested it with twisted metal, and i could see umd movie options... bashed x and down on the analog stick worked for me
by sq377
Mon May 23, 2005 6:13 am
Forum: PSP Development
Topic: Tony Hawk savegame exploit
Replies: 9
Views: 4064

Tony Hawk savegame exploit

"We have put a video of the v1.5 homebrew app on our web site. Check it out. more updates to come. http://psp.dubayou.com " direct link here Dubayou seems to almost be legit this time. The video is questionable, but I yelled at him at psp linux and he claimed we made a shell code the jumps...
by sq377
Sun May 22, 2005 3:29 pm
Forum: PSP Development
Topic: wipeout crashing psp
Replies: 16
Views: 5620

I have had these crashes as well, no reason why. I've had it happen on full battery, i still have 1.5, and no wipeout updates. Haven't played the game in a while, but i've probably had it happen 5 times. It crashes, but it restarts. rather annoying.
by sq377
Sun May 22, 2005 2:14 pm
Forum: PSP Development
Topic: PSP powering other devices through remote or USB port?
Replies: 11
Views: 4680

I would think it would be possible now if someone took the time. Someone would have to write a homebrew app to access the usb/remote, they could access the drives, but i would imagine they may have to write their own players. Something could be probably written to copy from the external to the card,...
by sq377
Sat May 21, 2005 2:12 pm
Forum: PSP Development
Topic: PSP Blue Screen of Death?
Replies: 17
Views: 7404

"sceStdio"

Probably a dev psp.
by sq377
Sat May 21, 2005 2:06 pm
Forum: PSP Development
Topic: Personal Game development for PSP
Replies: 8
Views: 4278

I have a question about the interpreter; I dont have a psp 1.0 yet (free saw coming for me in august :D), and I've heard of programs not running on the interpreter, but they run on the psp.
So if i can get something running on the interpreter, will it for sure run on the psp?
by sq377
Thu May 19, 2005 12:40 pm
Forum: PSP Development
Topic: PS3 and PSP
Replies: 31
Views: 11774

the system is close to 500 itself. Prices were on digg.
by sq377
Thu May 19, 2005 12:39 pm
Forum: PSP Development
Topic: Flash after Auth
Replies: 47
Views: 24167

heh, i wasn't planning on it... Im not touching my psp until i see complete proof that 1.5 is working. I dont want a paperwieght.
by sq377
Thu May 19, 2005 2:23 am
Forum: PSP Development
Topic: Flash after Auth
Replies: 47
Views: 24167

uhh, maybe i misread... but isn't this suggesting to rip out the card when flashing?
by sq377
Tue May 17, 2005 4:43 am
Forum: PSP Development
Topic: Team xecuter
Replies: 9
Views: 4794

For those of you not wanting to sign up for their forums... Posts of Xecutor on the subject. actually the japanese psp's were released a while ago... yep. b4 xmas. and yes we have an sdk. much work is still required so no breath holding. there may or may not be a rls from some none xecuter team of t...
by sq377
Tue May 17, 2005 1:59 am
Forum: PSP Development
Topic: Sony forcing updates on new games is here
Replies: 17
Views: 9391

What we need to do now is figure out how to make a bootloader. Install multiple instances of the firmware that way. Ive been told the firmware is 8 mb? And the place to store it 32 as of what i know.
by sq377
Sat May 14, 2005 2:22 pm
Forum: PSP Development
Topic: Reverse engineering
Replies: 13
Views: 7594

I dont believe there are any hardware differences, (i may be wrong) so it should work.
by sq377
Sat May 14, 2005 1:59 am
Forum: PSP Development
Topic: Use 1.0 to encrypt an exploite for 1.5
Replies: 29
Views: 13235

Game saves are not locked per psp. Ghost saves are for wipeout however.

Someone was considering an exploit in the ghost saves, but when i gave him one to look at, he could not run it on his psp, but i could run it on mine.
by sq377
Fri May 13, 2005 1:25 pm
Forum: PSP Development
Topic: Skippy's libraries
Replies: 11
Views: 4865

Excelent! I was planning on making some sort of alarm program. My school has different hours on different days (we have homeroom on tues and thurs) so i wanted to write a program for when im out to lunch tell me how much time i have left.

(japanese psp 1.0 on the way still :D)
by sq377
Fri May 13, 2005 9:03 am
Forum: PSP Development
Topic: PSP [firmware] Dump [program]
Replies: 69
Views: 61729

So then we could pretty simply change the background on the 1.0 psp's, correct?
by sq377
Thu May 12, 2005 3:39 pm
Forum: General Discussion
Topic: PSP Shutoff/Standby (no power button)
Replies: 16
Views: 6239

Even if it is where you are suposed to plug in something, you would do it when it was off, then turn it on.
by sq377
Thu May 12, 2005 3:37 pm
Forum: General Discussion
Topic: SNES emu for psp
Replies: 8
Views: 6070

and? pics can be faked.
by sq377
Thu May 12, 2005 3:32 pm
Forum: PSP Development
Topic: Library function list
Replies: 100
Views: 74275

BTW if anybody has access to IDLE computer time can give me a hand bruteforcing names yourself.. the program for the dictionary attack is here http://www.ps2reality.net/forum/viewtopic.php?p=321061#321061 give me exact instructions, and i have a good amount of time my computer can run this stuff. I...
by sq377
Thu May 12, 2005 8:50 am
Forum: PSP Development
Topic: Reverse engineering
Replies: 13
Views: 7594

I would have to guess that is the remote for hte headphones.
by sq377
Thu May 12, 2005 8:46 am
Forum: PSP Development
Topic: Firmware 1.51 ?
Replies: 51
Views: 32404

I dunno if this is pushing what i can say or not, but in the wipeout files, one of them mentions "2.1-psp-1.5.1.internal"
by sq377
Thu May 12, 2005 4:19 am
Forum: PSP Development
Topic: malloc newbie question
Replies: 22
Views: 8669

yea but he also doesn't know english very well.
by sq377
Wed May 11, 2005 12:52 pm
Forum: PSP Development
Topic: PSP DIC Files
Replies: 10
Views: 6393

Ha, one of them mentions linux... twice in a row.