Search found 25 matches

by hermes
Wed Dec 26, 2007 11:10 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 716169

hermes: do you mean it does not return -17? If correct, this is great news as we basically have a fix for the 2.1 FW issue until it gets patched again. Can you paste the dmesg log? Also can you check Xorg runs fine in this case? It return status=0 but the driver fail because it allocate 0 bytes... ...
by hermes
Wed Dec 26, 2007 7:55 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 716169

Glaurung it allocate 0 bytes of DDR memory :O
by hermes
Fri Dec 21, 2007 8:06 pm
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 716169

hermes, Ctrl1 e2014ac e201448 just means that DMA engine of RSX read FIFO buffer. Any advance in ctrl regs does not mean success of execution. The function prepare_ramin_read_line256 copies memory line from upper vidmem into CPU accessible are. I am pretty sure that RSX hangs up doing that copy. Yo...
by hermes
Fri Dec 21, 2007 7:36 am
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 716169

d-range, any nontrivial push buffers. So you must memset( 0 ) fifo buffer, make lv1_gpu_context_attribute call, dump fifo bufer ( if there are any non zero values ). Any nonzero values are interesting for me. Push buffer after FB_SETUP in ps3fb.c is the first candidate to investigate. PS. FW 2.01 i...
by hermes
Sun Dec 16, 2007 7:56 am
Forum: PS3 Development
Topic: FP/VP assembler project
Replies: 22
Views: 12621

If you extend compiler with .h and .cpp output - please, keep it as alernative cmd line option. I can commit your work in repo in that case. .h output is alternative cmd option line: Only if you use .h it use this output. If you use for example, ./vp myshader.bin < shader it use your output method ...
by hermes
Sun Dec 16, 2007 5:06 am
Forum: PS3 Linux Development
Topic: Yellow Dog Linux 5.01 Kernel patch to add 3D support
Replies: 6
Views: 7054

It is easy: you are using a Xorg-server with version different to the ps3 driver and it fail. you need to compile and older xf86 code merged with the ps3 code to work or you need to compile a new xorg-server code with the correct version for the xf86 code (but i don´t have any idea about the steps t...
by hermes
Sun Dec 16, 2007 3:32 am
Forum: PS3 Development
Topic: FP/VP assembler project
Replies: 22
Views: 12621

Hi. I have done some modification to the IronPeter shader compilers. If you use an output file .h it work in different form and the output is a .h C header with an array of datas and some defines based in the same name of the file. for example: shader.vp !!VP1.0 MOV o&#91;HPOS&#93;, v&#9...
by hermes
Thu Dec 13, 2007 10:49 am
Forum: PS3 Linux Development
Topic: Yellow Dog Linux 5.01 Kernel patch to add 3D support
Replies: 6
Views: 7054

Hi.

You can download the old ISO and extract it... but I include the ps3fb.c file (instead of a patch) to do easy the portability to others kernels (2.6.16 kernel is very different and because it , i have done this patch).

I think if you compile the old kernel it don't work well
by hermes
Tue Dec 11, 2007 5:48 am
Forum: PS3 Linux Development
Topic: Yellow Dog Linux 5.01 Kernel patch to add 3D support
Replies: 6
Views: 7054

Yellow Dog Linux 5.01 Kernel patch to add 3D support

Hi I have done a script to install, patch and compile a custom kernel for the YDL 5.01 to add the devices to use libps3rsx , UDF 2.50, to resolve a problem with the Bluray unit when Linux start without one disc, etc. It is very easy to use: - Enter in Linux as root user - Extract all files in a dire...
by hermes
Wed Jun 29, 2005 4:31 am
Forum: PSP Development
Topic: Load ELF files with sceKernelLoadExec
Replies: 71
Views: 33831

Next time state your sources and we can avoid this sort of treatment in the future. Also understand that we had nothing but silence to go on ( why didn't djhuevo speak up for you then? ) and had to act just in case. coz this is not a court, steddy is not a defendant, and Im not a lawyer. There are ...
by hermes
Wed Mar 16, 2005 3:42 am
Forum: General Discussion
Topic: Soap Opera Thread
Replies: 14
Views: 7594

Hey, wasn't hermes the guy who did that cogloader thing? Cogswaploader? If you want, i can send the source code to you. In my country, it is a legal code and it do not crack any protection ( in Spain to load a backup is legal). if you want to think of another form, you are in your right In other ha...
by hermes
Tue Mar 15, 2005 8:45 am
Forum: General Discussion
Topic: Soap Opera Thread
Replies: 14
Views: 7594

Dear Darren: if the man descends from the monkey, you descend from the tree ;) for me thread closed. So gorim can dream with one geisha. PD: que mentalidad tan enfermiza tienen algunos que parece que sólo viven para atacarme a mí (encima se creen que me afecta en mi vida privada, jajajaja) (pixel is...
by hermes
Sun Mar 13, 2005 10:45 pm
Forum: General Discussion
Topic: Soap Opera Thread
Replies: 14
Views: 7594

This is a difficult to believe if I can recall that long ago. Your colleague Hermes wrote an mp3 player for paradox that used madlib. His illegal port wasn't only built with the official sony sdk but he never release the source code. This type of commentaries and attacks have obtained that at this ...
by hermes
Wed Jul 14, 2004 5:06 am
Forum: PS2 Development
Topic: performance counter
Replies: 21
Views: 8655

Hi I add this code if you want to use a timer by interruptions. In this case it is adjust to steps of 2ms and it use the frequency of the bus how clock. If you need examples that activate threads by interruptions, i have some examples in ps2reality.net ( but they are in Spanish language) ///////////...
by hermes
Mon Jul 12, 2004 4:46 am
Forum: PS2 Development
Topic: USB-flash-disk lib?
Replies: 16
Views: 10474

Hermes: Please, no evil usage of this driver. Experiment as you wish, but don't undermine our effort by releasing some stuff that can harm the copyrights of the other products. I'm not moderator, but I think the same way. I know you have the knowledges ant talent to do more interesting and more exc...
by hermes
Mon Jul 12, 2004 1:56 am
Forum: PS2 Development
Topic: USB-flash-disk lib?
Replies: 16
Views: 10474

I am retired... No more shit, please
by hermes
Fri May 21, 2004 4:30 am
Forum: PS2 Development
Topic: To Hermes: Hard Dive PS2Reality mediaplayer
Replies: 9
Views: 5128

I have HDD support, for 6 months ago. I used for it, the modules what put mrbrown in the CVS. Off course, I had to correct some things and to add others because that source, was not complete. how file system, I use one own that it allows me to use little memory in the IOP. I can create a partition f...
by hermes
Wed Apr 21, 2004 4:13 am
Forum: PS2 Development
Topic: has anyone gotten UMCDR oR CDX to work?
Replies: 6
Views: 4423

well, I have discovered a peculiar detail: I use Nero 6.0 and my Pionner DVD-RW 106D does not work with CDRWIN. The format UMCDR or CDX is created copying data ISO in a sector of 2352 bytes from offset 120. Well, if I use Nero 6,0 to burn, the data are read in the PS2 in offset 96. in that position ...
by hermes
Fri Apr 09, 2004 5:53 pm
Forum: General Discussion
Topic: UMCDR protection already circumvented
Replies: 8
Views: 6985

I hate Cdloader. Cdloader is a stolen code used for illegal purposes, but that code cannot load commercial applications using UMCDR. When the IOP is reboot all the modules are replaced by incompatible modern versions. I believe that mrbrown and me are against warez use of UMCDR what are you talking...
by hermes
Fri Apr 09, 2004 3:03 am
Forum: General Discussion
Topic: UMCDR protection already circumvented
Replies: 8
Views: 6985

I hate Cdloader. Cdloader is a stolen code used for illegal purposes, but that code cannot load commercial applications using UMCDR.

When the IOP is reboot all the modules are replaced by incompatible modern versions.

I believe that mrbrown and me are against warez use of UMCDR
by hermes
Tue Apr 06, 2004 3:51 am
Forum: General Discussion
Topic: Happy Third Birthday ps2dev.org!
Replies: 13
Views: 11438

happy birthday! ;)
by hermes
Sun Apr 04, 2004 10:16 pm
Forum: PS2 Development
Topic: New Mcloader Version Available
Replies: 1
Views: 2393

well, The new version of MCLOADER is now available for download at www.ps2reality.net. I have taken care to hide the CDX.IRX to avoid any malicious use. CDGENPS2 3.0 now creates CDX and UMCDR images perfectly, and the ISO problem has been solved. Also, an option to convert any ISO image to CDX or UM...
by hermes
Fri Apr 02, 2004 4:34 am
Forum: General Discussion
Topic: For Mrbrown
Replies: 7
Views: 5776

For Mrbrown

Mrbrown says: Hermes, It's disconcerting to see you try and turn a useful development tool into something used for warez. I'm locking this thread, and if I see you in any more threads talking about CDVD emulation or circumvention, I'm banning you from these forums. Well, I can see that in this forum...
by hermes
Thu Apr 01, 2004 7:59 am
Forum: PS2 Development
Topic: About UMCDR
Replies: 6
Views: 4944

Drakonite, the module cdvd.irx that we used, is based on the first version released by Hiryu & Sjeep but it is not compatible with the new versions. well, this does not represent any problem, because my system supports as much CDROM in format UMCDR, how format CDX ;) About the ECC, I am not no e...
by hermes
Tue Mar 30, 2004 6:44 am
Forum: PS2 Development
Topic: About UMCDR
Replies: 6
Views: 4944

About UMCDR

Hi. I do not know if this forum is where I can speak about this question, but I was working yesterday on this type of CDROM format. First I want to congratulate to Drakonite by this discovery ;). Yesterday, I modified CDGENPS2 , so that it could create compatible images with UMCDR directly, and I di...