Search found 331 matches

by Thanhda
Tue May 09, 2006 5:30 am
Forum: General Discussion
Topic: I'm Back!
Replies: 1
Views: 1999

I'm Back!

Hey guys, for those who know me, i have finally return to the psp dev comunity. I'm finally back from SilverBich doing a game for Warner bros, after a months of non stop coding for them, we have finally finishes the game project. but unfortuantly for me, so did my job there :(. so i'm now back in th...
by Thanhda
Sat Jan 21, 2006 4:52 am
Forum: PSP Development
Topic: Please i need help with the toolchain
Replies: 2
Views: 1201

dude, why you wasting your time taking a screen cap. you know you can just copy and paste the console lines into the message box. how? right click on the top bar in the cygwin shell go down to edit->mark. Hit "ENTER" to copy.
by Thanhda
Fri Jan 20, 2006 11:12 am
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

Yeah, that mount stuff is really for my convenience. It should work well on any Unix-like system, but I'd be surprised if it worked under Windows. I'm not really sure how to deal with it. What's the manual proceedure for installing things on the PSP under Windows? yes it does work under windows. ju...
by Thanhda
Sat Jan 14, 2006 5:25 pm
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

look for any elf file. example

Code: Select all

ls *.elf
cp eglcube.elf ../tools
cd ../tools
PSP_MOUNTDIR=/media/usb/ PSP_REVISION=1.50 ./psp-install eglcube.elf --eboot-title=GL_TEST
by Thanhda
Sat Jan 14, 2006 2:04 pm
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

no there not. just the elf files. copy them and put them into the tools directory. run the psp-install tool and it will give instructions on how to install it to your psp.
by Thanhda
Fri Jan 13, 2006 3:28 pm
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

yes it should work fine. have you tried compiling it? if you got errors please post them.
by Thanhda
Thu Jan 12, 2006 10:09 pm
Forum: PSP Development
Topic: SDL problem after install
Replies: 5
Views: 1869

hmm we'll ill check it out later today see if i can compile it.
by Thanhda
Thu Jan 12, 2006 10:00 pm
Forum: PSP Development
Topic: SDL problem after install
Replies: 5
Views: 1869

first why dont you see if you have installed SDL properly. there should be a sample app in trunk/tests/SDL type "make" and if its installed write it should build.
by Thanhda
Thu Jan 12, 2006 9:58 pm
Forum: PSP Development
Topic: anyone know the whole error code list?
Replies: 3
Views: 4589

try using the search tool in the forum. anyway from what i can see this is all theres out there. but i'm sure if you google it you'll find more 80020130 - file read error 80020001 - generic kernel error (default) 80020148 - PRX type unsupported 800200D9 - failed to allocate the memory block http://f...
by Thanhda
Thu Jan 12, 2006 7:27 pm
Forum: PSP Development
Topic: homebrew won't work T_T (error 80020148)
Replies: 7
Views: 2366

lol yeah i've had that error before. its a strange error. i get it with most apps that is trying to access the psp kernal. But i get this with certain memory sticks only. With the default 32mb memory stick i seem to have no problem, but with my 128mb stick i do. i've notice on any stick that will no...
by Thanhda
Thu Jan 12, 2006 2:16 pm
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

install zlib, then install libpng. then make sure you got ImageMagick. if your using cygwin, just run the setup and make sure its installed.
by Thanhda
Wed Jan 11, 2006 3:44 pm
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

why not trying to compile one of the test examples or port a simple triangle into the screen first rather then porting a game into pspgl, to first see if you installed pspgl correctly.
by Thanhda
Wed Jan 11, 2006 11:18 am
Forum: PSP Development
Topic: Problem building app using SDL_mixer
Replies: 2
Views: 1952

did you compile libogg and libvorbis?
by Thanhda
Tue Jan 10, 2006 3:13 pm
Forum: PSP Development
Topic: PSPgl
Replies: 20
Views: 6730

no it works perfectly fine. =)

people usually post there errors when thy want help. unless your just making a statement.
by Thanhda
Tue Jan 10, 2006 10:31 am
Forum: PSP Development
Topic: I need help compiling SDL_mixer!
Replies: 7
Views: 4213

hmm very odd error. i just installed the mixer with no problems. First off make sure SDL is installed. you can test it out by going to trunk/tests/SDL/ type make and see if it compiles. One thing i believe is going wrong is that your not following the instruction proprely. in the readme file when yo...
by Thanhda
Thu Jan 05, 2006 8:27 am
Forum: PSP Development
Topic: problem making my own raw files
Replies: 12
Views: 3509

why, not just use a bmp image rather then a raw file. i wrote it under pspgl, but the parsing code should work in anything.

http://forums.ps2dev.org/viewtopic.php?t=4487
by Thanhda
Tue Jan 03, 2006 10:25 pm
Forum: PSP Development
Topic: Sdl wrapper for pspgl?
Replies: 2
Views: 1568

ah okay. thanks.
by Thanhda
Tue Jan 03, 2006 4:01 pm
Forum: PSP Development
Topic: Sdl wrapper for pspgl?
Replies: 2
Views: 1568

Sdl wrapper for pspgl?

just wondering whats the status on the sdl wrapper for pspgl? is anyone working on one? or has it already been done.
by Thanhda
Mon Jan 02, 2006 6:12 pm
Forum: PSP Development
Topic: PSP Java
Replies: 7
Views: 5243

i think only java script. no applet or VM support. i'ved tried applet, doesnt work. script should since theres a web browsers there.
by Thanhda
Sun Jan 01, 2006 11:53 am
Forum: PSP Development
Topic: C Question
Replies: 2
Views: 2507

you can write a image parser. or you can use an GFX API such as SDL. and just blit it to the screen.
by Thanhda
Sun Jan 01, 2006 8:20 am
Forum: PSP Development
Topic: PSPGL CPP in jsgf version
Replies: 11
Views: 6239

Okay, Now it compiles just fine, but when i run it. it just goes to a black screen, waits 20 secs, then turns off. does anyone know why it would do this? Edit Fixed. changed from this from Makefile %.elf: %.o psp-setup-%.o ../libGL.a ../libGLU.a ../libglut.a $(CPP) -o $@ $&am...
by Thanhda
Sun Jan 01, 2006 7:58 am
Forum: PSP Development
Topic: PSPGL CPP in jsgf version
Replies: 11
Views: 6239

problem solved. i just placed the -lstdc++ before the -lc and it works. thanks for all the help.

Code: Select all

PSPGL_LFLAGS = -lglut -lGLU -lGL -lstdc++ -lm -lc -lpsputility -lpspdebug -lpspge -lpspdisplay -lpspctrl -lpspsdk -lpsplibc -lpspuser -lpspkernel -lpsprtc
by Thanhda
Sun Jan 01, 2006 6:53 am
Forum: PSP Development
Topic: PSPGL CPP in jsgf version
Replies: 11
Views: 6239

still get an error. i tried that already. psp-g++ -g -Wall -O2 -MD -MF .deps/glut.d -I.. -I/usr/local/pspdev/psp/sdk/inclu de -c glut.cpp glut.cpp:214:3: warning: no newline at end of file psp-gcc -g -Wall -O2 -MD -MF .deps/psp-setup-glut.d -I.. -I/usr/local/pspdev/ps...
by Thanhda
Sun Jan 01, 2006 6:02 am
Forum: PSP Development
Topic: PSPGL CPP in jsgf version
Replies: 11
Views: 6239

Okay, been working on a pspgl cpp for jsf version. Heres what i got so far psp-g++ -g -Wall -O2 -MD -MF .deps/glut.d -I.. -I/usr/local/pspdev/psp/sdk/inclu de -c glut.cpp glut.cpp:214:3: warning: no newline at end of file psp-gcc -g -Wall -O2 -MD -MF .deps/psp-setup-g...
by Thanhda
Sat Dec 31, 2005 10:18 am
Forum: PSP Development
Topic: pspgl BMP Loader
Replies: 0
Views: 1404

pspgl BMP Loader

Hey guys, just wanted to let you guys know, i wrote a basic BMP Loader using pspgl. So now you can load bmp images rather then o files. Here the link for the source code. http://www.geocities.com/tsune_l/Bmp_Loader.zip To compile it, just drop it in the trunk/pspgl/tests/ directory. and modify the m...
by Thanhda
Sat Dec 31, 2005 7:54 am
Forum: PSP Development
Topic: pspgl Revision 1639
Replies: 2
Views: 2448

yeah that worked thanks.
by Thanhda
Fri Dec 30, 2005 5:39 pm
Forum: PSP Development
Topic: pspgl Revision 1639
Replies: 2
Views: 2448

pspgl Revision 1639

Hi, just updated the lastested version of pspgl Revision 1639 and now i get this error when trying to compile the tests directory. This is the error convert firefox.png rgba:firefox.raw Invalid Parameter - rgba:firefox.raw make: *** [firefox.raw] Error 4 dont ...
by Thanhda
Wed Dec 28, 2005 9:57 am
Forum: PSP Development
Topic: can we get the precompiled SDL Lib file ?
Replies: 6
Views: 2888

i got the most up todate revision, so its probably an older build error.
by Thanhda
Tue Dec 27, 2005 8:48 pm
Forum: PSP Development
Topic: can we get the precompiled SDL Lib file ?
Replies: 6
Views: 2888

1) Go download Cygwin 2) install Toolchain 3) install trunk. go to /usr/local/pspdev/psp/sdk/ and type svn co svn://svn.ps2dev.org/psp/trunk 3) go to trunk/SDL 4) Read README.TXT 5) Type ./autogen.sh LDFLAGS="-L`psp-config --pspsdk-path`/lib -lc -lpspuser" ./configure --host psp --prefix=`...
by Thanhda
Sun Dec 25, 2005 10:34 am
Forum: PSP Development
Topic: PSP SDL Transparency
Replies: 1
Views: 1511

PSP SDL Transparency

Just wondering, how to set transparency in psp sdl. is it different then how to do it in windows.

Usually this line of code works. but doesnt seem to in psp

Code: Select all

SDL_SetColorKey( g_image2, SDL_SRCCOLORKEY, SDL_MapRGB( g_image2->format, 255, 0, 255 ) );