Search found 5 matches

by daniel.franzini
Fri Feb 12, 2010 8:16 am
Forum: PSP Development
Topic: PRX sample in PSPSDK
Replies: 7
Views: 4685

prx - try #1

Hi Thank you for the explanations. I found this link with a detailed tutorial on PRX. I read it and tried to apply the info in it. Unfortunately, it did not work. Here is the example I'm trying to run. myprx.c #include <pspkernel.h> PSP_MODULE_INFO&#40; "MyPRX", PSP_MODULE_USER, 0 , 0 ...
by daniel.franzini
Fri Feb 12, 2010 5:10 am
Forum: PSP Development
Topic: PRX sample in PSPSDK
Replies: 7
Views: 4685

pRX

Thanks for the answers

unsigned int: thank you but some of these information seems to be outdated as well as those samples

TyRaNiD: thanks, but i have studied those examples and i don't seem to understand how a prx gets loaded and unloaded and how does one export any routines from a prx?
by daniel.franzini
Thu Feb 11, 2010 10:47 pm
Forum: PSP Development
Topic: PRX sample in PSPSDK
Replies: 7
Views: 4685

PRX sample in PSPSDK

Hi all I'm trying the PRX example in pspsdk but I can't get it to work. I can build both the prx-loader and the example prx and i copy the .prx file to the root of MS. I'm using Windows Vista. But when I launch the Sample PRX Loader the app starts and exits out without printing anything to the scree...
by daniel.franzini
Tue Sep 08, 2009 12:20 am
Forum: PSP Development
Topic: dynamic libraries
Replies: 11
Views: 3353

thank you for the answers. i will work on this.
by daniel.franzini
Tue Sep 01, 2009 8:36 pm
Forum: PSP Development
Topic: dynamic libraries
Replies: 11
Views: 3353

dynamic libraries

Hi all I'm porting the BennuGD for the PSP. BennuGD is a programming language for writing 2D games. In doing this, there is the need of some sort of dynamic loading (on Windows it is implemented using DLLs and in Linux, using Shared Libraries). Question: is a PRX module good for this? If a PRX is ju...