Search found 191 matches

by m0skit0
Tue Mar 09, 2010 1:45 pm
Forum: PSP Development
Topic: PSP exploits: 3k 5.50 - 6.xx+...
Replies: 10
Views: 7310

No
by m0skit0
Tue Mar 09, 2010 3:16 am
Forum: PSP Development
Topic: psp controlled robot!
Replies: 3
Views: 3172

First, don't post your email to public unless you're a spam fan xD

PSP has no serial port. You would need a USB port/Wifi on the robot.
by m0skit0
Fri Mar 05, 2010 2:41 am
Forum: PSP Development
Topic: Plugins Recovery
Replies: 4
Views: 3535

This is a development forum, not a user one.
by m0skit0
Fri Mar 05, 2010 2:40 am
Forum: PSP Development
Topic: Cannot create a prx
Replies: 11
Views: 6295

Your ELF must at least export module_start in syslib.
by m0skit0
Thu Mar 04, 2010 10:06 pm
Forum: PSP Development
Topic: Cannot create a prx
Replies: 11
Views: 6295

roby65 wrote:Why odes it always create a .elf?
Because as I said, PSP uses ELF executables, dude... And PRX are just a custom ELF type.

If you're exporting functions, make sure your exports file is set correctly.
by m0skit0
Thu Mar 04, 2010 11:10 am
Forum: PSP Development
Topic: Plugins Recovery
Replies: 4
Views: 3535

Explain yourself better, please.
by m0skit0
Thu Mar 04, 2010 11:09 am
Forum: PSP Development
Topic: Cannot create a prx
Replies: 11
Views: 6295

A PRX is an ELF. And your PRX is "inside" the EBOOT.PBP. Comment out EXTRA_TARGETS = EBOOT.PBP and you'll get your PRX.
by m0skit0
Mon Mar 01, 2010 1:29 am
Forum: PSP Development
Topic: "PSP 300X pre-ipl access" is it possible?
Replies: 16
Views: 8828

As I said on the other thread, Pre-IPL has nothing to do with MoHH exploit, eloader or whatever you're discussing here. And how come you have Pre-IPL? Everyone is trying to dump it, and you come and say you're reversing it? Do not confuse IPL with Pre-IPL ;) I suggest you doing some research about w...
by m0skit0
Mon Mar 01, 2010 1:27 am
Forum: PSP Development
Topic: Does the PSP have an OS running in background?
Replies: 14
Views: 17010

I just hope it's not like Windows xDDD
by m0skit0
Sun Feb 28, 2010 1:36 am
Forum: PSP Development
Topic: About releasing MoHH eloader source code
Replies: 58
Views: 40886

Blade, you're totally off-topic here... Why don't you open your thread and discuss Pre-IPL stuff? It has nothing to do with MoHH exploit, eloader or kernel/user mode.
by m0skit0
Sun Feb 28, 2010 12:03 am
Forum: PSP Development
Topic: Does the PSP have an OS running in background?
Replies: 14
Views: 17010

This what I call SPAM, plain and simple.
by m0skit0
Sat Feb 27, 2010 7:51 am
Forum: PSP Development
Topic: About releasing MoHH eloader source code
Replies: 58
Views: 40886

About the releasing or not the syscall code, we had long discussions and finally decided to make it this way.

@sauron_le_noir: http://advancedpsp.tk/foro_es/viewtopic.php?f=22&t=36
by m0skit0
Tue Feb 23, 2010 11:33 am
Forum: PSP Development
Topic: About releasing MoHH eloader source code
Replies: 58
Views: 40886

Yeah, it's free hosting xD Just try later.

If the eloader works well enough, there will be a binary release, yes.
by m0skit0
Sun Feb 21, 2010 3:26 am
Forum: PSP Development
Topic: About releasing MoHH eloader source code
Replies: 58
Views: 40886

Yes, the source is released (not all of it, but 90% and fully buildable) here: http://advancedpsp.tk/foro_es/viewtopic.php?f=21&t=141 If you have any questions about the inner workings, I would answer them gladly, just read this before to get the basics: http://advancedpsp.tk/foro_es/viewtopic.p...
by m0skit0
Wed Feb 17, 2010 3:26 am
Forum: PSP Development
Topic: Best way to send key presses/releases through socket
Replies: 7
Views: 5234

Send game status or better, only modifications that had ocurred. Do not send keypresses, process them and send game status as Torch already explained.
by m0skit0
Sun Feb 14, 2010 2:49 am
Forum: PSP Development
Topic: paths
Replies: 35
Views: 37594

I don't know if there's a function that returns the current working directory path (like pwd on *IX systems), but your application should just keep track of the current directory, it's easier and cleaner.
by m0skit0
Tue Feb 09, 2010 2:43 am
Forum: PSP Development
Topic: sceKernelReferThreadStatus returns error
Replies: 3
Views: 2200

Errr, right, thanks and sorry :P
by m0skit0
Mon Feb 08, 2010 11:23 pm
Forum: PSP Development
Topic: sceKernelReferThreadStatus returns error
Replies: 3
Views: 2200

sceKernelReferThreadStatus returns error

Hi everybody. This line of code belongs to a kernel module: ret = sceKernelGetThreadmanIdList(SCE_KERNEL_TMID_Thread, uid_list, 20, &count); ... ret = sceKernelReferThreadStatus(uid_list[i], &thread_info); I don't understand why this last call ...
by m0skit0
Tue Feb 02, 2010 1:49 am
Forum: PSP Development
Topic: Does the PSP have an OS running in background?
Replies: 14
Views: 17010

Really? This is really great! And must pretty easy to program, no? Not too hard for simple stuff, but needs some practice. But keep in mind that PSPSDK is an independent SDK. Most likely Sony's SDK is even simpler to program with and have higher level functions. Unlike most OSs, though, the shell -...
by m0skit0
Mon Feb 01, 2010 8:17 pm
Forum: PSP Development
Topic: audio mixing??
Replies: 7
Views: 4530

No, I think Torch means play one sound in one channel, the other in other channel, simultaneously, then you get a mixed result.
by m0skit0
Sun Jan 31, 2010 10:50 pm
Forum: PSP Development
Topic: [SOLVED]PSPLINK problem
Replies: 7
Views: 3585

You want to disable all plugins? Simply put a zero instead of 1 at the end of ms0:/seplugins/game.txt
by m0skit0
Sun Jan 31, 2010 10:17 pm
Forum: PSP Development
Topic: PSPLINK and extended memory
Replies: 4
Views: 2430

Thanks for that, worked like a charm :)
by m0skit0
Sun Jan 31, 2010 4:07 am
Forum: PSP Development
Topic: Best way to send key presses/releases through socket
Replies: 7
Views: 5234

(PLZ DELETE)
by m0skit0
Sun Jan 31, 2010 3:03 am
Forum: PSP Development
Topic: Loading a usermode PRX from a kernelmode PRX
Replies: 6
Views: 3783

Thanks Torch, but what I'm asking is why it produces an error, not discussing why someone would or not use it :P
by m0skit0
Sun Jan 31, 2010 2:17 am
Forum: PSP Development
Topic: Best way to send key presses/releases through socket
Replies: 7
Views: 5234

You shouldn't use UDP if you're going to merely transmit keystrokes. Use TCP instead. Here a few hints about why to do so: http://en.wikipedia.org/wiki/Transmission_Control_Protocol#Data_transfer Application layer wifi is not suitable for sending keypresses in the first place. You will lose somethin...
by m0skit0
Thu Jan 28, 2010 10:49 pm
Forum: PSP Development
Topic: Loading a usermode PRX from a kernelmode PRX
Replies: 6
Views: 3783

Yup, was that, thanks for pointing that out :)

Any ideas why it doesn't work with newlib?
by m0skit0
Wed Jan 27, 2010 11:46 pm
Forum: PS3 Development
Topic: Geohot's exploit released
Replies: 0
Views: 3147

Geohot's exploit released

He just released the files and how to use them. Full details on his blog entry: http://geohotps3.blogspot.com/2010/01/h ... atter.html
by m0skit0
Tue Jan 26, 2010 1:32 am
Forum: PSP Development
Topic: [SOLVED]PSPLINK problem
Replies: 7
Views: 3585

I personally prefer using psplink as a plugin. What do you want it for?
by m0skit0
Mon Jan 25, 2010 10:39 pm
Forum: PSP Development
Topic: [SOLVED]PSPLINK problem
Replies: 7
Views: 3585

I sincerely suggest you to RTFM.
by m0skit0
Mon Jan 25, 2010 10:37 pm
Forum: PSP Development
Topic: Loading a usermode PRX from a kernelmode PRX
Replies: 6
Views: 3783

5.00 M33-6