Search found 16 matches

by baldric
Sun May 24, 2009 3:12 pm
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

In case people are looking for ideas, here's my modified PSP-2000 Remote with output cable for detachable chatpad (ie, the chatpad can detach from the cable, not the chatpad lead from the remote). This allows me to carry around only one lead, that still works perfectly with the remote and mic. The h...
by baldric
Sun May 24, 2009 2:41 pm
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Howdy,
Does anyone know if custom keyboard.ini files work with the chatpad? I did a test by swapping two keys and it seemed to ignore the change.
Anyone had any success in doing this?

Thanks
baldric
by baldric
Fri May 08, 2009 8:39 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Hi DudeeBalls,
I know this might be obvious, but have you made sure that the VSH.txt has pikey.prx enabled? Sounds like your game.txt has it, but maybe not your vsh.txt.

baldric
by baldric
Tue May 05, 2009 3:00 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Hi DudeeBalls, When you are in the pspAdvancedSio, and you've set the baud rate to 4800, what happens when you type? Are you seeing numbers or letters? If you hit the X button on the PSP, it should change to character mode. When in this mode, can you type a normal sentence (ie, is what you type what...
by baldric
Mon May 04, 2009 3:34 pm
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Hi all, Just in case this could help someone trying to find a chatpad that has the PIC in it instead of the microsoft chip, the 2 pads that worked fine with the PIC chip had a serial code of: 005685472907 056447273207 The microsoft one was: 033473191007 I dont know what you can determine from a samp...
by baldric
Mon May 04, 2009 3:31 pm
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Howdy l0rdnic0,
I surely can, just thought it was easier for the board to have the change that was required that can be done in any hex editor than uploading a larger file.

Now I just have to work out how to upload it (or have some place to link to :) ).

baldric
by baldric
Mon May 04, 2009 3:18 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Whoops, thats correct. Make sure its the piKeyOSKout.prx from that archive. Its needed because of the new way the sony OSK keyboard works. I also copied across the DANZEFF one, because some apps weren't quite working with numbers properly, and I thought that might help (it didn't, just does the same...
by baldric
Sun May 03, 2009 6:40 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Hi DudeeBalls, I've now made two of the chatpads (I accidently blew one up when I dropped my programming connector onto the chatboard's circuit board), and the instructions found here on the list and in the archive should cover you fine. I've also made a detachable keyboard cable, using the cream 7p...
by baldric
Thu Apr 30, 2009 2:01 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Re: Can't detect or program PIC

G'day all, I made a mistake in my posting above. The chatpad to programmer connections should be whats shown below. I got the ICSPCLK and ICSPDAT around the wrong way previously. ChatPad Programmer Socket (With top left being Pin 0 and top right being Pin 9) Point 1 (V+) -> Pin 13 &a...
by baldric
Mon Apr 13, 2009 7:52 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Brilliant!! Thanks for the heads-up Angelo.

Also, for those interested, pspwrite-v1.2.1-fw5x works with the keyboard!

baldric
by baldric
Mon Apr 13, 2009 1:52 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

I've noticed that at least on my system (but maybe it has something to do with FW 5.00 as they change the Sony OSK with that new full screen OSK), but the Sony OSK doesn't seem to work properly. Its accepting keystrokes, but its coming up as garbage. It works in the XMB (to navigate), and AFKIM work...
by baldric
Sun Apr 12, 2009 2:14 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Hi Jean,
I just want to thankyou again for a brilliant little hack.
Back in feb you posted this:
jean wrote: Speaking of releases, in a few week i should come out with a new one...
...any more news??

Thanks
baldric
by baldric
Sun Apr 12, 2009 1:38 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Hi Glax, From the chatpad to the programmer, I soldered 5 (PGM isn't needed with the JDM that jean posted (ie, the normal one minus the stuff you don't need). However, I didn't have the GND connected (to Vss) as mentioned also by Jean, so really it was only 4. Have a look at my posting above for the...
by baldric
Sun Apr 12, 2009 12:09 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Glax, After being inspired by Jean who said it sounded like I was almost there, I tried re-testing and checking all connections, and then flashing again. Using winpicpgm, it automatically detected my JDM programmer, but would never detect the PIC. So I manually set the PIC to PIC16F883 (which it sti...
by baldric
Fri Apr 10, 2009 12:13 pm
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Thanks Jean, I'll try that.
What is a temporization problem??

baldric
by baldric
Thu Apr 09, 2009 4:55 am
Forum: PSP Development
Topic: Open Keyboard Project
Replies: 299
Views: 272170

Can't detect or program PIC

G'day all, I'm a total noob when it comes to hardware hacking, so please forgive any ignorance :) I've tried to build the JDM programmer described in an earlier post by Jean, but am using a 9 pin serial instead of 25, and it seems to be all ok. Using WinPicPgm, it detects the programmer properly. I'...