Search found 37 matches

by victorprosa
Tue Feb 10, 2009 5:32 am
Forum: PSP Development
Topic: [Solved] XPD file exsitension
Replies: 7
Views: 4241

Strange...

The french tutorial says to use this:

Code: Select all

<a href="down.xpd">Télécharger !</a>
a simple file openning O_o
by victorprosa
Mon Feb 09, 2009 3:30 am
Forum: PSP Development
Topic: a new sample to decode all psp supported MP4AVC
Replies: 8
Views: 11670

Thank you VERY VERY much cooleyes EDIT: Cooleyes, i had some bad blocks when compiled the original source: main.c&#58;156&#58; warning&#58; initialization from incompatible pointer type main.c&#58;156&#58; warning&#58; initialization from incompatible pointer type main.c&...
by victorprosa
Sun Feb 08, 2009 11:58 pm
Forum: PSP Development
Topic: [Solved] XPD file exsitension
Replies: 7
Views: 4241

Shouldn't be easier just point to the file?

like, redirect to blablabla.XPD?
by victorprosa
Sun Feb 08, 2009 2:15 am
Forum: PSP Development
Topic: a sample to decode a psp mp4(avc) file
Replies: 30
Views: 65153

i found the "pspmpeg" and the "mem64" libs, but no "mp4ff" lib, do someone has this lib, or maybe, knows it as an other name?
by victorprosa
Sat Feb 07, 2009 11:39 am
Forum: PSP Development
Topic: a sample to decode a psp mp4(avc) file
Replies: 30
Views: 65153

cooleyes

Can you re-upload the full pack, with the libs, etc, because the link has expired :(
by victorprosa
Sat Feb 07, 2009 10:55 am
Forum: PSP Development
Topic: Help with SceNet commands
Replies: 2
Views: 1487

Thanks for your help, but i searched there before creating this thread, and there's no downloading example :(

I could use the resolver, just changing the void of the resolver, but how can i make a download in netlib?
by victorprosa
Mon Jan 26, 2009 2:32 am
Forum: PSP Development
Topic: Help with SceNet commands
Replies: 2
Views: 1487

Help with SceNet commands

Hello... I am trying to make a auto-update function to my HomeBrew, it should update a PNG image in the MS, its something like: connect to www.site.com/01.png download and use this image to overwrite the one in ms0:/PSP/GAME/MYHB/img/01.png But i am not able to understand the SceNet variables, i nee...