Search found 2 matches

by shamus88
Fri Dec 05, 2008 10:11 am
Forum: PS2 Development
Topic: Terrain generation using heightmaps
Replies: 1
Views: 1796

Re: Terrain generation using heightmaps

Hmmm, noone at all? :( I can draw a flat terrain consisting of triangle strips zig zagging from left to right , producing a flat patch. But any attempts at modifying the code to accept data from RAW files made the PS2 crash so far. Here is the relevant part of the code I hope someone could help me w...
by shamus88
Thu Nov 27, 2008 7:23 am
Forum: PS2 Development
Topic: Terrain generation using heightmaps
Replies: 1
Views: 1796

Terrain generation using heightmaps

Hi all! I am new here so please forgive me if this is in the wrong forum. I have recently begun to learn game programming on the ps2 linux devkit. I am working based on a framework written by Henry Fortuna. However, I am wondering if anyone had any experience of expanding the framework to read heigh...