Search found 19 matches

by bkc
Sat Jan 30, 2010 8:14 am
Forum: PSP Development
Topic: Building PRX using Code::Blocks without makefile
Replies: 12
Views: 7577

I'm also very interested in having C::B doing all the work without me editing the makefile every time I add a sourcefile or use the C::B GUI to add libraries that it should link...
by bkc
Fri Aug 21, 2009 11:01 pm
Forum: PSP Development
Topic: [SOLVED] Strange VLF crash
Replies: 9
Views: 2779

this:

Code: Select all

while&#40;prxSearch&#91;++i&#93; && pathnum < MAXPATHS&#41; &#123;
should be:

Code: Select all

while&#40;prxSearch&#91;++i&#93; && &#40;pathnum < MAXPATHS&#41;&#41; &#123;
by bkc
Sat May 02, 2009 6:50 am
Forum: PSP Development
Topic: Game/application addons possible?
Replies: 4
Views: 1468

As I said in my previous post "It's been answered before..." use search :-) I'm doing it right now to find out how to use prx...
by bkc
Sat May 02, 2009 3:46 am
Forum: PSP Development
Topic: Game/application addons possible?
Replies: 4
Views: 1468

I think this has been answered before but here's my suggestion anyways...

make prx of the plugins you want and then load them at boot :-)
by bkc
Tue Apr 28, 2009 9:03 pm
Forum: PSP Development
Topic: ubuntu 9.04 + pspsdk? Anyone tried?
Replies: 22
Views: 8198

I had 8.10 with PSPSDK, now i upgraded (don't like 9.04 going to reinstall 8.10) and PSPSDK works (first thing I tried)... but I haven't tried reinstalling/upgrading the pspsdk yet thou... but going to install dualboot 8.10 and 9.04 like today after school... so when I'm done with that I'll post the...
by bkc
Mon Apr 20, 2009 9:07 pm
Forum: PSP Development
Topic: actually newbie's indepth questions
Replies: 4
Views: 1584

1. there is non because there is almost no info about the psp's hardware. However there is the PSPSDK Documentation ( http://psp.jim.sh/pspsdk-doc/ ) and all the samples in the sdk :-) 2. SDK = Software Development Kit. Stuff you need to make coding not a living hell ;-) 3. Don't know... never use.....
by bkc
Sun Feb 22, 2009 4:40 am
Forum: PSP Development
Topic: I need help for gfx management
Replies: 6
Views: 2438

Because you run out of memory :-)
you load the image over and over again without freeing it :-)
Try

Code: Select all

freeImage&#40;fond&#41;;
freeImage&#40;heli_transp&#41;;
at the end of Choix_Helico()

That should work :-)
by bkc
Tue Nov 04, 2008 11:02 pm
Forum: PSP Development
Topic: Need help with Toolchain
Replies: 21
Views: 5954

Well... as explained by J.F. you will need J2ME to run Java programs... For LUA you'll need "LUA Player", LUA should be fairly simple to learn sense it's a scripting language ( sure looks that way :-D ) and looks a lot like the old Basic-language ( but with more functunality like wlan and ...
by bkc
Tue Nov 04, 2008 8:11 pm
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

I'm devin for 3.xx+ (my psp has 5.00m33-3). And for some reason I can't get PSPLink 3.0 OE to work with USB-Shell (Controlling the PSP over usb-cable... sense I'm using the wlan for my game :-) ) I don't know what I'm doing wrong, it just won't work :-( (I have Windows XP Professional SP2 and MinPSP...
by bkc
Tue Nov 04, 2008 6:38 pm
Forum: PSP Development
Topic: Need help with Toolchain
Replies: 21
Views: 5954

Well... J2ME is Java (Java 2 Micro Edition (correct me if I'm wrong) ) and LUA should be fairly similar to Basic if I have understoud it right...

i personally think that C/C++ is fairly simple... but thats just me ;-)
by bkc
Tue Nov 04, 2008 6:30 pm
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

Ok... thanks :-) I'll look in to that... I was about to make my own SIO-debugging lib anyways :-)
by bkc
Tue Nov 04, 2008 5:08 pm
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

Oooh, I C... but does that work under usermode in 5.00m33-3 ? I thought that one would need kernelmode for that ?
by bkc
Tue Nov 04, 2008 5:59 am
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

There is nothing wrong with the USB :rolleyes: and pressing R acctually resets psplink :-)

The problem I'm having is that PSPLink wont let my homebrew initialize WLAN... :-)
by bkc
Tue Nov 04, 2008 5:14 am
Forum: PSP Development
Topic: Need help with Toolchain
Replies: 21
Views: 5954

Right... sry... forgot that one xD
by bkc
Tue Nov 04, 2008 5:13 am
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

Yeah... But then the development time increases because I have to restart and transfer the new version of the program again and then start it again... instead of writing "reset", "ld *******.elf" in putty :-D
by bkc
Tue Nov 04, 2008 5:09 am
Forum: PSP Development
Topic: Need help with Toolchain
Replies: 21
Views: 5954

The psptoolchain only handles C/C++ what I know of... With Java you need a program to run the program... just like on windows / linux :-)
by bkc
Tue Nov 04, 2008 4:57 am
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

Well... because I'm using psplink 2.0... it has to be 1.50... I'm using 5.00m33-5 with 1.50 addon... and psplink OE won't work with usb... maybe I should buy a psp-remote and make a serial-cable instead :rolleyes: ...
by bkc
Sat Nov 01, 2008 6:53 am
Forum: PSP Development
Topic: Need help with Toolchain
Replies: 21
Views: 5954

If your running under Windows XP... why not use MinPSPW? then you won't have to use cygwin :-)

Edit: And (almost) all libraries exists as "addons" (devpaks), like in Dev-C++ :-) Really easy to use
by bkc
Sat Nov 01, 2008 6:42 am
Forum: PSP Development
Topic: Wlan won't initialize under psplink ?
Replies: 12
Views: 4129

Wlan won't initialize under psplink ?

Hi. I'm having a (pretty huge) problem with my MMORPG that I'm working on... When I start it from vsh(xmb) it initializes wlan and connects without any problem. But now I use PSPLink (PSPHost v2.0, usb-shell) to make development go faster, and when I try to initialize wlan it says that it cant be in...