Search found 34 matches

by Stewie87
Tue Aug 04, 2009 6:13 am
Forum: PSP Development
Topic: Showing an image in XMB...
Replies: 2
Views: 1288

Gefa wrote:Uhm have you tried to use the libvhs to blit an image on the XBM? (see here: http://forums.qj.net/psp-development-fo ... 0-1-a.html
vsh_blit(int x, int y, char path[256]); //blits an images to the screen // doesn't work properly
by Stewie87
Tue Aug 04, 2009 3:01 am
Forum: PSP Development
Topic: Showing an image in XMB...
Replies: 2
Views: 1288

Showing an image in XMB...

I have to make a VSH plugin that, when a combination of buttons is pressed, it shows some text with a logo under it.
I know how to write text on the XMB, how to "stop it", but i have no idea how to show an image on xmb using a PRX (so in VSH) :|

Any help? Thx
by Stewie87
Sat Aug 23, 2008 1:06 am
Forum: PSP Development
Topic: Get current directory
Replies: 8
Views: 2308

moonlight wrote:you were probably using the pspsdk libc instead of newlib. pspsdk libc doesn't set the cwd.
Yes, infact i'm using the pspsdk libc :S
So i will search for these newlib :)

Thank you very much moonlight ;)
by Stewie87
Fri Aug 22, 2008 8:38 pm
Forum: PSP Development
Topic: Get current directory
Replies: 8
Views: 2308

jean wrote:Never tried with newer FW, but i know it _was_ working... should investigate
Maybe...
However i resolved! :D I get the current directory from argv[0] :)
Thank you for your help the same ;)
by Stewie87
Fri Aug 22, 2008 8:20 pm
Forum: PSP Development
Topic: Get current directory
Replies: 8
Views: 2308

Now works (my build.mak was wrong! :P) but there is another issue: getcwd return NO string... only a empty path :(
Seems it does not work! Program run without problem but when i ask the current directory (using that function) fullName is empty... :'(
Are there other solutions?
by Stewie87
Fri Aug 22, 2008 7:44 pm
Forum: PSP Development
Topic: Get current directory
Replies: 8
Views: 2308

Yes, i tried it but it gave me always an undefinited reference error on "getcwd"... :(
Is there some lib that i have to include in my makefile to avoid it?
by Stewie87
Fri Aug 22, 2008 7:21 pm
Forum: PSP Development
Topic: Get current directory
Replies: 8
Views: 2308

Get current directory

Is there any no-kernel function to get the current directory where the eboot.pbp (my homebrew) has started? I want to launch another PBP from my homebrew but I have to pass it the full path of the second homebrew otherwise i get the 8002013C error... So I wish to get current directory where both PBP...
by Stewie87
Wed Aug 20, 2008 6:42 am
Forum: PSP Development
Topic: dc v6 graphics
Replies: 241
Views: 282568

phobox wrote:ofcourse poeple is interested... thanks
Yes, I am too :D
by Stewie87
Mon Jun 30, 2008 2:18 pm
Forum: PSP Development
Topic: No Intro SCEE when return from a Eboot...
Replies: 3
Views: 1317

No Intro SCEE when return from a Eboot...

I made a simple VSH plugin that launchs a eboot.pbp. But now I have to solve a big issue: every time I exit from that homebrew, PSP does not return to dashboard "normally" (like when you exit from an eboot or from an UMD) but on the contrary PSP seems to be "resetted", because it...
by Stewie87
Mon Jun 16, 2008 12:14 am
Forum: PSP Development
Topic: Request for a technical opinion about a plugin project...
Replies: 9
Views: 2604

Oki, I post here to avoid another topic :) I have an idea but I'm not very "technical" about CPU frequency and use... so I would appreciate your opinion ^^ My idea is to make a plugin that "take" the CPU usage and set CPU frequency depending it! A CPU setting "on demand&quo...
by Stewie87
Sun Jun 15, 2008 10:56 am
Forum: PSP Development
Topic: Calculate CPU Charge ?
Replies: 23
Views: 5759

Okay then :P This would have to be done from kernel mode, you could do it in user mode but you would have to enable the global profiler before it would work. But even with the thread approach you would have to do it kernel mode anyway. #define PROFILER_REG_BASE 0xBC400000 void print_cpuusage&#4...
by Stewie87
Sun Jun 15, 2008 10:08 am
Forum: PSP Development
Topic: Request for a technical opinion about a plugin project...
Replies: 9
Views: 2604

Oki, I post here to avoid another topic :) I have an idea but I'm not very "technical" about CPU frequency and use... so I would appreciate your opinion ^^ My idea is to make a plugin that "take" the CPU usage and set CPU frequency depending it! A CPU setting "on demand"...
by Stewie87
Sun Jun 15, 2008 9:56 am
Forum: PSP Development
Topic: Request for a technical opinion about a plugin project...
Replies: 9
Views: 2604

Insert_witty_name wrote:Search.

http://forums.ps2dev.org/viewtopic.php?t=9912
Lol, I searched for "CPU usage" and so that topic did not appear :P
Thank you very very much ^__^
by Stewie87
Sun Jun 15, 2008 9:41 am
Forum: PSP Development
Topic: Request for a technical opinion about a plugin project...
Replies: 9
Views: 2604

I know those functions, but I ask for a function that gives me the CPU usage and not the frequency...
by Stewie87
Sun Jun 15, 2008 8:52 am
Forum: PSP Development
Topic: Request for a technical opinion about a plugin project...
Replies: 9
Views: 2604

Request for a technical opinion about a plugin project...

Hi to all, I have a question: is there any function that allows me to get the CPU usage percentage (or however CPU usage value)? Because I gave a quick research to pspsdk but I didn't find it :( Or, in alternative, exists a simple way to "calculate" it? Thanks to all for attention and sorr...
by Stewie87
Sat Jun 14, 2008 12:35 am
Forum: PSP Development
Topic: How to formatting Flash1...
Replies: 1
Views: 1043

Sorry for double post, I searched for it on web and I find a Flash Formatter that, in its readme.txt, speaks about a "lflash_fatfmt.prx" that have to be loaded...
So there is a way to format Flash1 using that prx?
Nobody know more?

Please help me ;)
by Stewie87
Sat Jun 14, 2008 12:12 am
Forum: PSP Development
Topic: How to formatting Flash1...
Replies: 1
Views: 1043

How to formatting Flash1...

Hi guys, I have a question: in new CFs D.A. insert a function (in Recovery) to format flash1. It consists only in deleting files and re-creating folders?
Or exist a function, a way, to format all flash1 using file system?

Thanks to who answer me ;)
by Stewie87
Wed Jun 11, 2008 4:08 am
Forum: PSP Development
Topic: Dump RAM in use... is it possible?
Replies: 6
Views: 3246

I installed psplink... but now?! What comand i have to use to dump kernel memory?! :S
by Stewie87
Wed Jun 11, 2008 3:22 am
Forum: PSP Development
Topic: Dump RAM in use... is it possible?
Replies: 6
Views: 3246

I used cwcheat but i don't find firmware version in dump :(
So it should be in kernel dump? I will try psplink thanks ;)
by Stewie87
Tue Jun 10, 2008 7:40 pm
Forum: PSP Development
Topic: Dump RAM in use... is it possible?
Replies: 6
Views: 3246

weltall wrote:enable the dump function in the main menu and press [] as default settings in game
Thank you, but I search for a function in VSH and not in GAME... or I can use CWCheat also in VSH? :O
I try, i try :D
by Stewie87
Tue Jun 10, 2008 9:26 am
Forum: PSP Development
Topic: Dump RAM in use... is it possible?
Replies: 6
Views: 3246

Dump RAM in use... is it possible?

Like title... is it possible to dump (in a txt file for example) the RAM in use? I would use it to search same value to patch, for example firmware version or MAC address! :D CWCheat allows to show RAM during games but there is any function that allows me to dump it during vsh (using a plugin for ex...
by Stewie87
Thu Jun 05, 2008 10:30 pm
Forum: PSP Development
Topic: sceKernelDevkitVersion: all possible returns...
Replies: 15
Views: 5108

Added the new 3.96 firmware ;)
by Stewie87
Thu Jun 05, 2008 6:28 pm
Forum: PSP Development
Topic: sceKernelDevkitVersion: all possible returns...
Replies: 15
Views: 5108

Thanks to all, so the last firmwares that i take from my intuition are correct? :D
So now we have the complete list ;)
Thank you
by Stewie87
Thu Jun 05, 2008 10:18 am
Forum: PSP Development
Topic: sceKernelDevkitVersion: all possible returns...
Replies: 15
Views: 5108

I think ive seen this on google. Hold on an ill try an get it. Thank you, but i searched for it on google many times and no good result found (all are up to 2.71) :( EDIT: found another :) 3.71 fw returns: 0x03070110 RI-EDIT: found 3.90fw too: 0x03090010 ;) RI-RI-EDIT: found 3.51 too: 0x03050110 P....
by Stewie87
Thu Jun 05, 2008 10:08 am
Forum: PSP Development
Topic: sceKernelDevkitVersion: all possible returns...
Replies: 15
Views: 5108

sceKernelDevkitVersion: all possible returns...

hi to all, i want to ask you if exists a list with ALL firmware since 1.00 to 3.95 that returns from sceKernelDevkitVersion function. I ask it because in pspsysmem.h (and on google and also on this forum...) the only existing list is up to 2.71 (so veeeeery old!). Thanks to all :) P.s.: The official...
by Stewie87
Wed Jun 04, 2008 6:59 am
Forum: PSP Development
Topic: Loading only on console BOOT... is it possible?
Replies: 4
Views: 1672

Possible that does not exist a way? O.o
by Stewie87
Tue Jun 03, 2008 9:45 pm
Forum: PSP Development
Topic: Loading only on console BOOT... is it possible?
Replies: 4
Views: 1672

Loading only on console BOOT... is it possible?

Hi, i need your help again ^^''
I made a plugin for my PSP (CF 3.90M33-3) but now I would that plugin will be loaded only on console boot and not for example when I exit from a game/UMD/Pops...
Is it possible? What kind of function i have to use?

Please help me, thanks ^^


EDIT: no idea boys? :'(
by Stewie87
Thu May 29, 2008 11:18 am
Forum: PSP Development
Topic: Launch ISO/CSO using C code...
Replies: 9
Views: 2995

kid101skater wrote:Hey man... did my advice helpz?
I tried your suggestion but it does not work yet...
But how the creators of all alternative shells do?! uff :(
by Stewie87
Wed May 28, 2008 9:08 pm
Forum: PSP Development
Topic: Launch ISO/CSO using C code...
Replies: 9
Views: 2995

adrahil wrote:Read this first:
http://forums.ps2dev.org/viewtopic.php?t=17
I use my ISOs, taken from my UMDs, so I don't think that there is a copyright violation, no? :S
If also in this case there is a copyright violation I'm sorry :(
by Stewie87
Wed May 28, 2008 8:37 am
Forum: PSP Development
Topic: Launch ISO/CSO using C code...
Replies: 9
Views: 2995

I solve the freeze and crash with this new code: void load_UMD() { sceKernelDelayThread(500000); struct SceKernelLoadExecVSHParam param; const char target[33] = "disc0:/PSP_GAME/SYSDIR/EBOOT.BIN"; if(sceUmdCheckMedium...