Search found 8 matches

by ttguy
Fri Apr 25, 2008 12:37 am
Forum: PS2 Development
Topic: building the genromfs tool - 2 header files missing
Replies: 2
Views: 1997

Lukasz wrote:The genromsfs.c is a host (PC) side tool, so the problem is that your Mingw32 install is missing the headers, not your PS2 enviroment.
Yep. I had suspisons along these lines too. Where would one get these missing header files? Would Cygwin have these do you think?
by ttguy
Thu Apr 24, 2008 12:49 am
Forum: PS2 Development
Topic: building the genromfs tool - 2 header files missing
Replies: 2
Views: 1997

building the genromfs tool - 2 header files missing

svn://svn.ps2dev.org/ps2/trunk/ps2sdk-ports/romfs/ has a tool called genromfs for generating Rom File systems. The source lives in tools/genromfs with the source genromfs.c trying to include two header files I do not have in my install. #include <netinet/in.h> and include <sys/sysmacros.h> I am runi...
by ttguy
Mon Apr 21, 2008 10:36 pm
Forum: PS2 Development
Topic: error compilation
Replies: 12
Views: 4983

But it not work ! I have always the same error... My suggestion is to try the "You Compile the toolchain" option from http://lukasz.dk/playstation-2-programming/mingw-tutorial/ - Option 1: I have just recently succeeded in doing this and have got the Hello World code to compile and run. E...
by ttguy
Tue Apr 15, 2008 7:18 pm
Forum: PS2 Development
Topic: is subversion up?
Replies: 7
Views: 3684

Have you tried the mirror? http://psp.jim.sh/svn/ For your example it would be: svn export svn://psp.jim.sh/svn/ps2/trunk/ps2toolchain So I rejigged my internet filter to allow svn.exe TCP on port 3690 (I forgot I have both a firewall and now an internet filter) and I have converted my error from s...
by ttguy
Tue Apr 15, 2008 12:17 am
Forum: PS2 Development
Topic: is subversion up?
Replies: 7
Views: 3684

Relax, sometimes it's offline, as I heard. I tried now and it's working. Hmmm. When it is offline what sort of error do you get? Because I am still getting the same error I reported before. Maybe it is an issue with my setup. I can ping svn.ps2dev.org - sometimes. I had a 580ms ping time and one ou...
by ttguy
Sun Apr 13, 2008 7:26 pm
Forum: PS2 Development
Topic: is subversion up?
Replies: 7
Views: 3684

is subversion up?

I was going to have go at doing some PS2 programing - just for the sheer fun of it. I was trying to follow your tutorial on building the toolchain for PS2 dev using MinGW http://lukasz.dk/playstation-2-programming/mingw-tutorial/ . I get up to the step where I am to extract stuff from Subversion Cod...
by ttguy
Sun Mar 30, 2008 11:42 pm
Forum: PS2 Development
Topic: Doom - PS2 Port
Replies: 102
Views: 58469

And I got all excited when I saw Lukasz' "lsdldoom-ps2-bin.zip" and figured all I have to do is to browse to the DOOM.ELF on my USB drive using LaunchELF and select it. However, LaunchELF reports "this is not an ELF file". Yes it should work. Could the zip file be corrupted? Tha...
by ttguy
Sun Mar 30, 2008 8:25 pm
Forum: PS2 Development
Topic: Doom - PS2 Port
Replies: 102
Views: 58469

I compiled your port with romfs support and included the DOOM shareware data, which should run from both host, cdrom, etc. Download here: http://lukasz.dk/files/lsdldoom-ps2-bin.zip Included is DOOM.ELF and DOOMP.ELF (DOOM.ELF packed with ps2-packer). So ... I am almost a complete NOOB to homebrew ...