Search found 13 matches

by mattruby
Wed Apr 29, 2009 5:08 pm
Forum: PS3 Linux Development
Topic: PS3RSX Binary driver support
Replies: 117
Views: 202450

unsolo wrote:Well yes i am also looking at more spu stuff .
However this was simply so we can make things like ps3vram driver some day.
perhaps a GPU vga framebuffer or something that doesnt use 9MB of XDR ram
Where do you publish your work?
by mattruby
Tue Apr 21, 2009 9:51 pm
Forum: PS3 Linux Development
Topic: PS3RSX Binary driver support
Replies: 117
Views: 202450

Re: Dump Request for initial objects prior to 2.10

Hi guys After 2.10 the RSX 3d part doesnt really work bu i spendt some time looking into using the pre defined 2d objects to make a faster more convinient driver. In order to do so I need a dump of the objects from ramin (last 4 mb of the vram) anyone capable of providing me with that dump file fro...
by mattruby
Fri Oct 24, 2008 12:55 am
Forum: spu-medialib
Topic: spu-medialib lives on and here is the planned upgrades...
Replies: 6
Views: 7926

Re: spu-medialib lives on and here is the planned upgrades..

Thanks for coming back, anyhow :). Hey Trying my best to feed the masses .. just fixed the exit bug in mplayer -vo ps3.. Welcome back again :). Is there a posted doc somewhere with links to code or binaries for how to install the current revision? I note that the project is under development at Sou...
by mattruby
Thu Oct 16, 2008 9:05 am
Forum: spu-medialib
Topic: spu-medialib lives on and here is the planned upgrades...
Replies: 6
Views: 7926

Re: spu-medialib lives on and here is the planned upgrades..

unsolo wrote:
mattruby wrote: Thanks for coming back, anyhow :).
Hey Trying my best to feed the masses .. just fixed the exit bug in mplayer -vo ps3..
Welcome back again :).

Is there a posted doc somewhere with links to code or binaries for how to install the current revision?
by mattruby
Sun Aug 31, 2008 2:24 pm
Forum: spu-medialib
Topic: spu-medialib lives on and here is the planned upgrades...
Replies: 6
Views: 7926

Re: spu-medialib lives on and here is the planned upgrades..

ok guys i finally started looking into future upgrades of spu-medialib which will include the following new features i hope.. (...) for EXA.. -Multicore fire and forget EXA with "region locking" This will make (...) But ill be 90% to buisy to answer forum post so please "commit"...
by mattruby
Tue Jul 29, 2008 1:37 pm
Forum: PS3 Linux Development
Topic: The video decoding project subproject of spu-medialib
Replies: 14
Views: 12682

it is not dead.. working on new more "mature" approach to scaling and csc atm.. What's the best way to keep up with your development progress, other than monitoring IRC 24x7? I can't help program it, but I'd like to keep up with it, testing with bug reports if welcome. I'm running Ubuntu ...
by mattruby
Thu Jul 03, 2008 5:42 am
Forum: spu-medialib
Topic: Is This Project Alive?
Replies: 5
Views: 7758

I am going to assume that mattruby is correct and that this project is dead? It's a shame if it is seeing as how xbmc is running on linux and if it could be ported to use all spu's then the ps3 could be a real viable media hub. Actually, I heard from one of the developers in email that they hang ou...
by mattruby
Mon May 12, 2008 3:37 am
Forum: spu-medialib
Topic: Is This Project Alive?
Replies: 5
Views: 7758

Is This Project Alive?

I've been tracking this spu-medialib project , especially forum posts by unsolo. But most of the links to the project's pages are now dead, and though this forum is still up, the last post was 4/14/08, including one that day by unsolo, and the PS3 dev forum 's spu-medialib (and othe SPE) topics are ...
by mattruby
Mon Jan 28, 2008 3:56 pm
Forum: PS3 Linux Development
Topic: How to get more RAM for the PS3 under Linux. My hypothesis.
Replies: 33
Views: 21226

You can't piggyback BGA chips, so unfortunately that trick won't work very easily.. Plus, DRAM (and particularly XDR) is more complicated than SRAM, it's not just a simple "write an address and read the data". Is the PS3 XDR controller chip able to address more than the 4 chips soldered t...
by mattruby
Mon Jan 28, 2008 3:06 am
Forum: PS3 Linux Development
Topic: How to get more RAM for the PS3 under Linux. My hypothesis.
Replies: 33
Views: 21226

Is there anything in the hardware stopping someone from say, desoldering the RAM (hot air?) and then using the toaster oven reflow method to put larger capacity chips on there? In the 1980s, we used to expand Apple ][+ RAM (and some other 6502 PCs) by just piggybacking extra RAM chips right onto th...
by mattruby
Mon Jan 28, 2008 2:47 am
Forum: PS3 Linux Development
Topic: How to get more RAM for the PS3 under Linux. My hypothesis.
Replies: 33
Views: 21226

Hi newbie here. Perhaps something like this (http://www.bigbruin.com/reviews05/thumbraid_1) would be in order... What about making the PS3 Linux boot from a network drive over the 1Gbps ethernet (which wouldn't be a lot slower than the SATA), and then replacing the SATA drive with an i-RAM with 4GB...
by mattruby
Fri Jan 25, 2008 3:36 am
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 715285

Any note on the status of the SPU drivers (X, MPlayer), and maybe a projected delivery date? And any discussion of what exactly people could help you with? Have you considered opening your project, maybe on SourceForge or just someone's SVN, even if you remain the sole committer? How about checking...
by mattruby
Wed Jan 23, 2008 4:57 am
Forum: PS3 Development
Topic: The hunt for HV's FIFO/Push buffer...
Replies: 463
Views: 715285

we are working on a 2d driver in spu-medialib that supports EXA not to much work left to make it work the right way.. there is also a "unstable" but working(64 bit ppc userland) spu acellerated Xv driver in that lib. currently im a bit side tracked as im looking into a general purpose &qu...