Search found 44 matches

by ardatan
Wed Apr 29, 2009 4:40 am
Forum: Patch Submissions
Topic: [PSP] sceJpeg Sample
Replies: 1
Views: 2989

[PSP] sceJpeg Sample

I have prepared a sample for usage of sceJpeg instead of Jpeglib. Thanks to J.K. for his help.... And thanks to DXLibraryPortable Creators for their useful library... If you add this to PSPSDK, it may help someone for his/her new app. :) main.c /* * PSP Software Development Kit - http://www....
by ardatan
Wed Apr 29, 2009 3:31 am
Forum: PSP Development
Topic: sceJpeg decoding problem...
Replies: 7
Views: 2467

Oh Sorry... I solved it... A bad image caused this error...
Now I fixed the problem... :D Thanks J.F
by ardatan
Wed Apr 29, 2009 3:02 am
Forum: PSP Development
Topic: upload a pspsdk for ppc?
Replies: 12
Views: 3237

Try using Microsoft Virtual PC and run linux or wxp... Install pspsdk on cygwin or linux...
by ardatan
Wed Apr 29, 2009 3:01 am
Forum: PSP Development
Topic: sceJpeg decoding problem...
Replies: 7
Views: 2467

#include <pspkernel.h> #include <pspdebug.h> #include <pspsdk.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <pspdisplay.h> #include <pspnet_inet.h> #include <pspnet_apctl.h> #include <pspnet_resolver.h> #include <psputility.h> #include <netinet/in.h> #include <kubridge.h> ...
by ardatan
Tue Apr 28, 2009 2:51 am
Forum: PSP Development
Topic: sceJpeg decoding problem...
Replies: 7
Views: 2467

No, it isn't very big...
It is only 480x272....
by ardatan
Mon Apr 27, 2009 2:20 am
Forum: PSP Development
Topic: Image load failed... (prx)
Replies: 6
Views: 2201

PSP_HEAP_SIZE_KB(-256);
or
PSP_HEAP_SIZE_MAX();
defines the heap memory which will be allocated...
You can look for the words which you don't know in your dictionary etc...
by ardatan
Mon Apr 27, 2009 2:17 am
Forum: PSP Development
Topic: sceJpeg decoding problem...
Replies: 7
Views: 2467

I can't copy the image into the buffer... How can I do it?
MS light blinks very long... and PSP powers off...
by ardatan
Sun Apr 26, 2009 6:12 am
Forum: PSP Development
Topic: sceJpeg decoding problem...
Replies: 7
Views: 2467

sceJpeg decoding problem...

This is the small part of my app. It doesn't decode JPEG to RGB... I think there is a problem on reading the image... It loads avcodec.prx and inits JPEG library but doesn't decode... Could you please help me? int StartJpegPsp&#40;&#41; &#123; printf&#40;"Loading 'flash0&#58...
by ardatan
Sun Dec 14, 2008 9:38 pm
Forum: PSP Development
Topic: dosbox, now with 100% less drama
Replies: 484
Views: 472612

crazyc your links have died...
please could you change them?
by ardatan
Sat Nov 29, 2008 8:57 pm
Forum: PSP Development
Topic: WMV Decoding...
Replies: 2
Views: 1831

WMV Decoding...

Hi,
I couldn't find the PSPlayer MT's source code... I need this because of wmv/mpg decoding... In PSPlayer 2.0, wmv and all of avi videos aren't supported...

What should i do?

Thanks for replies...
by ardatan
Fri Nov 28, 2008 11:31 pm
Forum: PSP Development
Topic: PlayMpeg PSP Port: It gives error....
Replies: 4
Views: 2042

With PSPLink, i ran the app for mp3 playing. it gives this error in psplink shell(pspsh.exe): host0&#58;/> assertion "audio->rawdatawriteoffset > len" failed&#58; file "audio/mpegtor aw.cpp", line 501 Exception - Breakpoint Thread ID - 0x03B27511 Th Name - user_main EPC -...
by ardatan
Fri Nov 28, 2008 7:07 pm
Forum: PSP Development
Topic: PlayMpeg PSP Port: It gives error....
Replies: 4
Views: 2042

Yes i solved this program with rename plaympeg.c to plaympeg.cpp.. And i edited Makefile. As a result, i compiled it without any errors. For argv variable, i added it to irshell as a plugin. But when i try open a mpeg-1 video(With sound), it only plays sound(for 10 sec) and crash. plaympeg.cpp /* pl...
by ardatan
Thu Nov 27, 2008 5:09 am
Forum: PSP Development
Topic: PlayMpeg PSP Port: It gives error....
Replies: 4
Views: 2042

PlayMpeg PSP Port: It gives error....

I'm trying to port PlayMpeg to PSP... Plaympeg uses smpeg-psp library... But when i try build it, Toolchain shows this error... psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -O2 -Wall -g `/usr/local/pspdev /psp/bin/sdl-config --cflags` -D_PSP_FW_VERSION=150 -c -o plaympeg.o plaympeg. c plaympeg.c&...
by ardatan
Thu Nov 27, 2008 4:28 am
Forum: PSP Development
Topic: PSPlayer 2.0 Release
Replies: 22
Views: 27434

Would you mind if I asked to release the source code of the previous version of PSPlayerMT...
by ardatan
Mon Nov 24, 2008 5:53 am
Forum: PSP Development
Topic: PMP VLC Player v1.1 By Team P86: Watching TV on PSP
Replies: 2
Views: 2070

I'm sorry... I corrected it...
by ardatan
Sat Nov 22, 2008 3:05 am
Forum: PSP Development
Topic: PMP VLC Player v1.1 By Team P86: Watching TV on PSP
Replies: 2
Views: 2070

PMP VLC Player v1.1 By Team P86: Watching TV on PSP

http://img92.imageshack.us/img92/4281/b6951cf1faa25042fd61287dc2415acctn5.jpg PMP VLC Player v1.1 By Team P86: PMP VLC Player is a homebrew which plays streaming media with VLC Player without TV Card. This may be TV or a Film etc. We will integrate it to TVSP but first of all we released alpha rele...
by ardatan
Sat Nov 01, 2008 5:57 am
Forum: PSP Development
Topic: TVSP 4.xx version...
Replies: 7
Views: 3203

thanks. two days ago, i have already solved this problem with looking another wlan sample for 3.xx kernel... now i have a problem with streaming from computer with jpeg codec. i want to use mpeg codec. how can i change this code and make a server?
by ardatan
Sun Oct 26, 2008 4:29 am
Forum: PSP Development
Topic: TVSP 4.xx version...
Replies: 7
Views: 3203

is there another person who could help me?
by ardatan
Sun Oct 19, 2008 6:46 pm
Forum: PSP Development
Topic: TVSP 4.xx version...
Replies: 7
Views: 3203

i added heap size but it didn't run again.

Code: Select all

PSP_HEAP_SIZE_MAX&#40;&#41;; 
and gave same error.
I'm thinking of wifi libraries. In this source code, 1.50 wifi libraries used. I can't change it to 3.xx ones...
I need to help for this.
Thanks..
by ardatan
Fri Oct 17, 2008 4:45 am
Forum: PSP Development
Topic: TVSP 4.xx version...
Replies: 7
Views: 3203

TVSP 4.xx version...

I've just downloaded TVSP source code. But it is for 1.50 kernel... I tried to port it for 4.xx kernel but i couldn't. It succesfully built but when i tried to run this. it gives 8002013C error! This is source code: http://rapidshare.com/files/154660296/tvpsp.rar.html What should i do? Could you hel...
by ardatan
Sun May 11, 2008 4:21 am
Forum: PSP Lua Player Development
Topic: PSP ReactOS
Replies: 3
Views: 18123

I gave this idea two months ago. But noone supported me.....
by ardatan
Wed Mar 26, 2008 4:10 am
Forum: PSP Development
Topic: dosbox, now with 100% less drama
Replies: 484
Views: 472612

crazyc, I succesfully built Dosbox-psp. But when i try it on psp, it gives error(8002013c). What should I do? edit: because of that, i rebuilt dosbox-psp but when i try to create with this link; psp-gcc -L/usr/local/pspdev/psp/sdk/lib -o dosbox dosbox.o cpu/libcpu.a debug/libdebug.a dos/libdos.a fpu...
by ardatan
Sat Feb 09, 2008 8:14 am
Forum: PSP Development
Topic: DBS 1.5 Released(Dosbox OS Loader, Windows 95, Windows 98)
Replies: 2
Views: 2969

I want to share this.
by ardatan
Thu Feb 07, 2008 7:06 pm
Forum: PSP Development
Topic: DBS 1.5 Released(Dosbox OS Loader, Windows 95, Windows 98)
Replies: 2
Views: 2969

DBS 1.5 Released(Dosbox OS Loader, Windows 95, Windows 98)

Installation: Install CrazyC's latest build on PSP>GAME>dosboxpsp folder. And copy this files on the same folder. http://www.sendspace.com/file/4nr4zq/ Finally, Copy Windows 95 image to dosboxpsp folder as w95. Or Copy Windows 98 image to dosboxpsp folder as w98. And execute DosboxPSP. Enter number...
by ardatan
Thu Feb 07, 2008 5:50 pm
Forum: PSP Development
Topic: NT-kernel on PSP
Replies: 11
Views: 4436

I know. I want to say ReactOS is NT Kernel. I don't want to build x86 emulator. We can create MIPS-NT programs. Win32 gui can use as GUI not SDL. For example Bochs......
by ardatan
Thu Feb 07, 2008 3:04 am
Forum: PSP Development
Topic: NT-kernel on PSP
Replies: 11
Views: 4436

I saw that Windows NT 4.0 ran at MIPS arch.
by ardatan
Thu Feb 07, 2008 1:42 am
Forum: PSP Development
Topic: NT-kernel on PSP
Replies: 11
Views: 4436

yes, i mean.
reactos is like wine. which toolchain should i use? Or can mipsel-linux toolchain build that? Not only XP. We know NT 5.0 as XP or 2000.
ReactOS has NT(XP,2000,Vista) subsystem.

ReactOS can run x86 exe applications. It emulates Windows binaries.
by ardatan
Wed Feb 06, 2008 11:58 pm
Forum: PSP Development
Topic: NT-kernel on PSP
Replies: 11
Views: 4436

NT-kernel on PSP

Hi everyone, ReactOS is open source based on NT Kernel operating system. Slim can run this OS. ReactOS's System Requirements are: * 32 MB RAM * IDE hard disk of at least 150 MB * FAT16/FAT32 boot partition * 2 MB VGA graphics adapter (4 MB recommended) * CD-ROM drive * Standard keyboard * PS/2 compa...
by ardatan
Wed Feb 06, 2008 11:53 pm
Forum: PSP Development
Topic: mipsel-linux toolchain for Cygwin/Win32
Replies: 0
Views: 1115

mipsel-linux toolchain for Cygwin/Win32

I couldn't find mipsel-linux toolchain for cygwin on the net. Please help me.
by ardatan
Tue Feb 05, 2008 12:42 am
Forum: PSP Development
Topic: Palm Wireless Keyboard On Dosbox
Replies: 0
Views: 1473

Palm Wireless Keyboard On Dosbox

Hello I have a fat psp. Its version is 3.52 M33-4. I use my keyboard with XMB. But I can't use it with dosbox I added this code to dosbox.conf. &#91;KEYBOARD&#93; mapfile_dir = 'ms0&#58;/seplugins/piKey/Keymap'; # change this to your needs map = 'Palm.ini'; # change this to your needs ke...