Search found 489 matches
- Sat Aug 02, 2008 6:41 pm
- Forum: PSP Development
- Topic: Open Keyboard Project
- Replies: 299
- Views: 336697
oh...i didn't mention this: if you're using my version of pikey, you must set chatpad's baudrate to 4800 because i still have problems setting baudrate in vsh plugins and 4800 is default...maybe you have to mess up a little with eeprom values...if you can't succeed in setting cp's baudrate, ask here...
- Thu Jul 31, 2008 9:10 pm
- Forum: PSP Development
- Topic: Browsing and Moving Files on Memstick C++, Playlist Selector
- Replies: 17
- Views: 5634
- Thu Jul 31, 2008 7:30 pm
- Forum: PSP Development
- Topic: Low-level font rendering
- Replies: 4
- Views: 1785
- Thu Jul 31, 2008 7:23 pm
- Forum: PSP Development
- Topic: Is there a program that lets you play PSX games multiplayer?
- Replies: 1
- Views: 720
- Wed Jul 30, 2008 9:20 pm
- Forum: PSP Development
- Topic: Problems updating Firmware - Please help!!!
- Replies: 4
- Views: 1642
- Wed Jul 30, 2008 9:15 pm
- Forum: PSP Development
- Topic: New psp emulator in Java
- Replies: 28
- Views: 12233
Haha, moonlight, why do you think so? If you program it well, it can be same fast as c++ apps... if you program it well Forget about it. If you're saying so, i hardly doubt of your coding skills. While in making of gestionals you can just choose the language you mostly like, in realtime apps things...
- Tue Jul 29, 2008 10:49 pm
- Forum: PSP Development
- Topic: PSPY WIP
- Replies: 15
- Views: 5298
Uhm...i messed up with IDE controllers time ago...wifi controllers: never seen one. Your project, it's doable but it's not simple and surely not meant to be homebuilt by everyone. In addition to this it's EXPENSIVE. Me too, i would like to give you some advice: i think we should invest in MS PRO DUO...
- Tue Jul 29, 2008 10:42 pm
- Forum: PSP Development
- Topic: PSP Final Fantasy VII 7 problems
- Replies: 4
- Views: 2562
i'll tell you before someone else's flame... people capable of good techincal skills here don't even know what you're speaking about. They (and i) know compilers, frameworks, sw platforms and they (and i) use psp for anything but games. I mean...anything but playing games.... maybe if pops developer...
- Tue Jul 29, 2008 10:34 pm
- Forum: PSP Development
- Topic: About Windows XP on DOSBox.
- Replies: 18
- Views: 7556
- Tue Jul 29, 2008 6:34 pm
- Forum: PSP Development
- Topic: Find pixel coordinates by color
- Replies: 6
- Views: 2095
Don't try to be the sarchastic star of your movie, dude: sarchasm is for people who know what they're doing. Every crap of a programmer under the sun wouldn't expect to find an idiot-fuction like that you need (max 4 lines i guess). And if so, he would launch a search for some buzzwords in the "...
- Tue Jul 29, 2008 6:06 pm
- Forum: PSP Development
- Topic: Find pixel coordinates by color
- Replies: 6
- Views: 2095
you must do this way: 1)search with your eyes a red dot 2)take a ruler and measure its distance from left bound 3)take the ruler and measure red dot's distance from upper bound 4) TADA!!!! alternatively repeat steps 2,3 without the ruler but with a magnifying lens counting pixels from left and up bo...
- Mon Jul 28, 2008 10:20 pm
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 36141
Well, i was thinking of it this way: -i have so many cheap GSM phones in my drawers i would never buy that expensive watch-thing....hope one of them will fit in my PSP!! (the difference in size could lead to two different ways: UMD-shaped device so UMD tray could remain in its place, OR a bigger one...
- Mon Jul 28, 2008 6:45 pm
- Forum: PSP Development
- Topic: PSPZ Project WIP
- Replies: 68
- Views: 36141
2.add gsm phone+low rate (56k) gsm modem I was wondering about that, and i have very interesting ideas about gsm telephony (for voice, not modem for the moment). Everyone can get a nokia 3200 at no price (i have 4 scattered around my house). Like the greater part of mobile phones it has a nice seri...
- Mon Jul 28, 2008 6:15 pm
- Forum: PSP Development
- Topic: sceUsbCamSetupStill error and go!cam info
- Replies: 6
- Views: 2651
- Sun Jul 27, 2008 6:41 pm
- Forum: PSP Development
- Topic: PSP S360 Slim Cradle with IR
- Replies: 1
- Views: 1226
- Sun Jul 27, 2008 6:03 pm
- Forum: PSP Development
- Topic: sceUsbCamSetupStill error and go!cam info
- Replies: 6
- Views: 2651
- Sun Jul 27, 2008 3:50 am
- Forum: PSP Development
- Topic: sceUsbCamSetupStill error and go!cam info
- Replies: 6
- Views: 2651
- Sat Jul 26, 2008 8:11 pm
- Forum: PSP Development
- Topic: vsh and Flash1
- Replies: 1
- Views: 920
- Sat Jul 26, 2008 7:46 pm
- Forum: PSP Development
- Topic: How can I let a picture (.png) rotate?
- Replies: 3
- Views: 1789
Image processing for dummies
There are two ways depending on your needs: [1] First of all you need your image to be decoded: use libpng or whatever you like to decode your image into a linear buffer containing the ordered list of all pixels in your image, being each pixel (for instance) a 32bit value 0xAABBGGRR that means 8bit ...
- Fri Jul 25, 2008 7:36 pm
- Forum: PSP Development
- Topic: sceUsbCamSetupStill error and go!cam info
- Replies: 6
- Views: 2651
sceUsbCamSetupStill error and go!cam info
error 80243905. I'm trying to mess up with code from the chottoCam post here on ps2dev. Simply changing "preview" video framerate to 60 videoparam.framerate = PSP_USBCAM_FRAMERATE_60_FPS; and replacing copy to framebuffer with a nicer m = 0; n = 0; for (i = 0; i < 272; i++)...
- Thu Jul 24, 2008 10:45 pm
- Forum: PSP Development
- Topic: About Windows XP on DOSBox.
- Replies: 18
- Views: 7556
Pfft.You forgot ME.. Lets forget about Windows completely.. I use a Mac, a lot of others use linux and SOME use XP for development.. You really are wasting your time! Wally Don't mean to start a flame, but i envy you. If you don't have to work in the real world you can forget about windows and play...
- Wed Jul 23, 2008 10:33 pm
- Forum: PSP Development
- Topic: About Windows XP on DOSBox.
- Replies: 18
- Views: 7556
- Tue Jul 22, 2008 10:03 pm
- Forum: PSP Development
- Topic: danzeff OSK
- Replies: 36
- Views: 24665
Would it be possible to hook the input method provided by the psp firmware with OSK ? I was doing something similar, but then i leaved it due to lack of time. Pick up prxtool and analyze what functions do program using sony's OSK call (or alternatively, search for some osk homebrew demo). Then impl...
- Tue Jul 22, 2008 9:44 pm
- Forum: PSP Development
- Topic: Problem with writing FW to flash (kernel 3+)
- Replies: 1
- Views: 1084
Don't think this will help so much, but..who knows?! Me and a friend of mine own two phat PSP bought in the same store at some weeks of distance one from each other. Model and motherboards are identical, sw used to be the same as well (byte to byte...). Mine can do flash restores by copying files ba...
- Fri Jul 11, 2008 5:35 pm
- Forum: PSP Development
- Topic: SDL allocated memory problem!
- Replies: 23
- Views: 4432
So a 480x272 image becomes 512x512, consuming a full megabyte of space. Is this something SDL-wide or PSP-specific?? I used to think that on PSP alignment to nearest 2 power was only to be perfomed on x, not y.... so i did expect something like 480x272 =>512*272 (*4 bytes = 500Kb). If this depends ...
- Thu Jul 10, 2008 9:38 pm
- Forum: PSP Development
- Topic: dosbox, now with 100% less drama
- Replies: 484
- Views: 565973
Sorry for spamming like this, but i see many people asking for key combination macros. Well, i see crazyC is a little busy, better to leave him doing the hard part!! ;) I think there's no problem mapping a PSP key to a combination, while handling viceversa seems a little trickier (what if i have no ...
- Thu Jul 10, 2008 9:32 pm
- Forum: PSP Development
- Topic: Package Image/data files in EBOOT.PBP?
- Replies: 1
- Views: 933
if you browse the sdk's examples directory, you'll see that some of them uses gcc linker to link a file (image, sound, text,...) into executable. If you rely to that examples, you can handle things like they're already in memory (well, in fact they _are_ from the moment PBP gets loaded). For what co...
- Thu Jul 10, 2008 7:25 pm
- Forum: PSP Development
- Topic: Simple Player doesn't work
- Replies: 7
- Views: 2243
- Thu Jul 10, 2008 7:12 pm
- Forum: PSP Development
- Topic: Load EBOOT from flash ?
- Replies: 8
- Views: 2484
If I read it into a buffer and load it from memory it breaks some homebrew presumably due to the lack of bootpath. So you can load and run it but it crashes? Let me turn your question into another: we all know that prx embedded in 3.00+ EBOOTs don't have CWD working and everyone willing to load som...
- Thu Jul 10, 2008 12:04 am
- Forum: PSP Development
- Topic: How to check is XMB Music player is playing?
- Replies: 3
- Views: 1128