Search found 15 matches

by dmonchild
Wed Apr 15, 2009 12:31 pm
Forum: PSP Development
Topic: debug strings with fade
Replies: 0
Views: 703

debug strings with fade

I got bored n tired of seeing shitty debug text all flat and 70's looking. Combo this with the nofx's sdk debug font mod and stuff looks nice. void pspDebugScreenPutsFade(char buffer[], unsigned int colorfrom, unsigned int colorto){ int counter=0; char output...
by dmonchild
Sat Dec 27, 2008 3:01 am
Forum: PSP Development
Topic: Makeshift thread manager
Replies: 2
Views: 1335

yes but psp link requires a computer and a usb cable and some configuration thats a big old pain in the balls, its nice to kill or pause a thread right from the psp thats just my opinion psp link is sweet but if you just wanna kill a renegade thread this is nice like task manager for windows
by dmonchild
Sat Dec 27, 2008 2:56 am
Forum: Patch Submissions
Topic: _pspDebugScreenClearLine patch
Replies: 3
Views: 4937

sweet, im gonna try this out when i have some time.
by dmonchild
Tue Oct 28, 2008 3:23 pm
Forum: PSP Development
Topic: Downloading files through eboot or prx [help me!!] [o_o]
Replies: 5
Views: 1995

J.F. wrote:Use the curl library. It's in the PSP svn repo, and works fine. Do a search in this forum on "curl" for threads on it.
jackpot. i thank you kind sir.

Image
luigi is a so veddy happy, luigi coulda kissa you.
by dmonchild
Mon Oct 27, 2008 2:49 pm
Forum: PSP Development
Topic: Downloading files through eboot or prx [help me!!] [o_o]
Replies: 5
Views: 1995

Downloading files through eboot or prx [help me!!] [o_o]

le-sigh can some one point me in the right direction here im goin in circles, i'm trying to figure out how to make my eboot's or prx's download a file to a said dir. any of you got any links or info on how to create some sort of download-er eboot or source code to a completed download-er type progra...
by dmonchild
Thu Jul 31, 2008 5:35 am
Forum: PSP Development
Topic: problem running eboot template on 3.90
Replies: 14
Views: 3744

Because your original post (before you edited it) was as far wrong as you could get :) yes i realized that after i read it back sometimes i type with out thinking hence why i came back n fixed it. its the worst with programming cuz its intangible so i get a little confused or mixed up and then i co...
by dmonchild
Wed Jul 30, 2008 4:52 pm
Forum: PS3 Linux Development
Topic: just some ? about ps3 toolchain / sdk & cross compilatio
Replies: 2
Views: 3032

a chank you kind sir for teh links to wikipedia i was googlin earlier while making this post but i didnt find this page gracious
by dmonchild
Wed Jul 30, 2008 4:47 pm
Forum: PSP Development
Topic: problem running eboot template on 3.90
Replies: 14
Views: 3744

Insert_witty_name wrote:If only you knew as much as you thought you do.
hmm sup with that homie? i was just askin a question you dont have to get personal on me.
by dmonchild
Wed Jul 30, 2008 10:37 am
Forum: PSP Development
Topic: problem running eboot template on 3.90
Replies: 14
Views: 3744

BUILD_PRX=1 is not prx shit, if you want to code for slim and fat with firmware > 3.xx without 1.5 support (I mean for all PSP that haven't 1.5K support) it is mandatory, and it produces still an Eboot. If you don't do that you will have an error code like 800200d2 (I think) when launching it on th...
by dmonchild
Wed Jul 30, 2008 6:53 am
Forum: PSP Development
Topic: problem running eboot template on 3.90
Replies: 14
Views: 3744

thanks for the help guys i'm a boob and edited this post for the sake of saving myself further embarresment hehe!
by dmonchild
Wed Jul 30, 2008 4:20 am
Forum: PS3 Linux Development
Topic: just some ? about ps3 toolchain / sdk & cross compilatio
Replies: 2
Views: 3032

just some ? about ps3 toolchain / sdk & cross compilatio

ok i've got a few questions here. 1: think it would be possible to use the ps3 toolchain to cross compile a linuxfromscratch environment for ps3? if so im down to buy a ps3. I've done retarded amounts of LFS installs it'd be hella kick ass to make a custom linux for ps3. 2: Does ps3 use a loopback a...
by dmonchild
Wed Jul 30, 2008 4:01 am
Forum: PSP Development
Topic: PSP Final Fantasy VII 7 problems
Replies: 4
Views: 2429

lol, i can help with this one only because i've experienced this issue even though this is COMPLETELY UNRELATED TO PROGRAMMING The problem is the image he dumped had errors, bad blocks boo hoo rip a new .bin and bust out popsconv and see if that does ya justice. anyways LOL @ the two guys above me l...
by dmonchild
Wed Jul 30, 2008 3:55 am
Forum: PSP Development
Topic: problem running eboot template on 3.90
Replies: 14
Views: 3744

problem running eboot template on 3.90

hey i don't know what the hell is going on i ripped through this forum in search of info, and have yet to find anything this shits been killing me for days, i compile this piece of code the most basic form of EBOOT and when i fire it up my PSP shuts off, this didn't USED to happen it used to work pe...
by dmonchild
Mon Feb 18, 2008 12:17 am
Forum: PSP Development
Topic: Confusing problem with usb. Probably common...
Replies: 2
Views: 1400

Check out this thread: http://forums.ps2dev.org/viewtopic.php?t=9181 Wow! witty you're in a lot of places @ the same time, irc, the other site where you'd also replied to a similar thread of mine and here. Welp this was what i was looking for but didnt solve any problems.. very strange.. i've tried...
by dmonchild
Sun Feb 17, 2008 10:22 am
Forum: PSP Development
Topic: Confusing problem with usb. Probably common...
Replies: 2
Views: 1400

Confusing problem with usb. Probably common...

Alright i'm having some major problems getting the usb modules to load on any firmware other then 3.71, at 1st i thought oh it probably wants some spiffy call backs so i wrote the modules into call back threads and put them in, it doesn't make a difference. The source from the sdk seems to work just...