Search found 35 matches

by Oguz286
Mon Feb 16, 2009 3:50 am
Forum: PSP Development
Topic: Win32 native Toolchain for PSPSDK
Replies: 261
Views: 129436

I love the native toolchain, it works nice. Thanks Heimdall :) I have a question: is there no boost::weak_ptr support in the sdk at this moment? I tried porting a game to the psp and the only problem I have is that there is no implementation of the weak_ptr template. I tried to add the weak_ptr.hpp ...
by Oguz286
Wed Feb 11, 2009 11:04 am
Forum: PSP Development
Topic: [SOLVED]My SDL app doesn't work on fw 5.xx anymore
Replies: 7
Views: 2313

A heapsize of MAX will make most programs fail to run as not enough memory is left for things like creating threads. Yes! It works now. I guess you really have to think about heap memory allocation now than you had to before (or I just never noticed it until now). I guess the prx version reserves s...
by Oguz286
Wed Feb 11, 2009 10:46 am
Forum: PSP Development
Topic: [SOLVED]My SDL app doesn't work on fw 5.xx anymore
Replies: 7
Views: 2313

No because I have the Slim version, so I can't use the 1.5 kernel (although if I compile my other apps for 1.5 they work on my slim for some reason). My heapsize is set to MAX and yes I'm also building it as a prx for debugging purposes which works just fine. It's just the EBOOT on the memory card t...
by Oguz286
Wed Feb 11, 2009 10:34 am
Forum: PSP Development
Topic: [SOLVED]My SDL app doesn't work on fw 5.xx anymore
Replies: 7
Views: 2313

Re: My SDL app doesn't work on fw 5.xx anymore

Try updating to 5.00 M33-6 see if that helps! I just tried it now but unfortunately it still doesn't work. Normally I'd see the memory stick led flash since my engine is loading some sprites and sounds and I'd see a mouse pointer on the screen when loading the data but now it just doesn't do anythi...
by Oguz286
Wed Feb 11, 2009 1:31 am
Forum: PSP Development
Topic: Problems with minPsp and eclipse
Replies: 10
Views: 3783

As blackcat suggested, you should check if the binaries are in your path. To do that open up a command window (if you're using windows). Start->Run Command. Type in cmd and press enter. Type in 'psp-gcc' and check if it says no input files or something like that. If so, then everything should be set...
by Oguz286
Wed Feb 11, 2009 1:05 am
Forum: PSP Development
Topic: [SOLVED]My SDL app doesn't work on fw 5.xx anymore
Replies: 7
Views: 2313

[SOLVED]My SDL app doesn't work on fw 5.xx anymore

Hello everyone, I've been searching on the forums and on google, but I just can't seem to find the answer. I've been working on a simple 2D engine with SDL and a while back when I was on fw 3.90 it worked like a charm, but now on fw 5.0 M33-3 it doesn't do anything anymore. When I'm debugging in Ecl...
by Oguz286
Thu May 22, 2008 2:43 am
Forum: The Incredible Hall Of Shame
Topic: IMAGES ON LUA HELP MY PLAYER WALKS OVER HOUSES HOW DO I FIX?
Replies: 9
Views: 10545

OMGWTFBBQKTNXBYEBOB!!1!!1!one!1!cos(0)!1!!






git...

When are people going to learn that asking nicely at the right place gives you the best chance of getting an answer?

Hall of shame
by Oguz286
Fri Mar 07, 2008 10:09 am
Forum: PSP Development
Topic: Using usbhostfs_pc on Ubuntu in VirtualBox
Replies: 4
Views: 3186

I feel so stupid, I can't even describe. Ofcourse usbhostfs_pc won't connect to my PSP...



...if I don't run psplink :P

It works, but when I 'exit' via pspsh then VirtualBox crashes, but at least it works :)
by Oguz286
Fri Mar 07, 2008 2:32 am
Forum: PSP Development
Topic: Using usbhostfs_pc on Ubuntu in VirtualBox
Replies: 4
Views: 3186

Re: Using usbhostfs_pc on Ubuntu in VirtualBox

You need to redirect USB ports from your host machine to your virtual machine - I never used VirtualBox,but it should be somewhere in options. I did that and I can access my PSP in my virtual machine, so that's not the problem. Everything works fine but usbhostfs_pc just won't connect to my PSP for...
by Oguz286
Wed Mar 05, 2008 10:40 am
Forum: PSP Development
Topic: Using usbhostfs_pc on Ubuntu in VirtualBox
Replies: 4
Views: 3186

Using usbhostfs_pc on Ubuntu in VirtualBox

Hello everyone, Some time ago I installed VirtualBox and installed Ubuntu 7.10 on my virtual machine. Everything I want to do with Linux works perfect in my VM except for usbhostfs_pc. My PSP is seen in Ubuntu and I can do everything with it, just as I would been able to running Ubuntu natively. But...
by Oguz286
Thu Jan 03, 2008 9:27 pm
Forum: PSP Development
Topic: Help with psptoolchain on leopard....
Replies: 17
Views: 5460

That's like asking "My computer broke down. Can you fix it?" without telling WHAT the problem is, so yeah, what Wally4000 said ;)
by Oguz286
Tue Dec 18, 2007 6:01 am
Forum: PSP Development
Topic: Bus error when using dynamic_cast
Replies: 5
Views: 2142

Re: Bus error when using dynamic_cast

Hello everyone, I have some dynamic casts in my code which works perfectly on my pc, but when I run the same app on the PSP, it gives me a bus error. I use the casts to cast a base class into an inhereted class which makes my life easier to handle objects, but it seems the PSP doesn't like it. Text...
by Oguz286
Tue Dec 18, 2007 5:22 am
Forum: PSP Development
Topic: Bus error when using dynamic_cast
Replies: 5
Views: 2142

I'm using psplink so that's why I know there is a bus error, but I have no idea how to figure out where exactly it's happening, but I know it's happening on the dynamic_cast line in my first post. I looked at the psp-addr2line tool but I don't know what to input into the tool. Load/Start host0&#...
by Oguz286
Tue Dec 18, 2007 1:45 am
Forum: PSP Development
Topic: Bus error when using dynamic_cast
Replies: 5
Views: 2142

Bus error when using dynamic_cast

Hello everyone, I have some dynamic casts in my code which works perfectly on my pc, but when I run the same app on the PSP, it gives me a bus error. I use the casts to cast a base class into an inhereted class which makes my life easier to handle objects, but it seems the PSP doesn't like it. Textu...
by Oguz286
Sat Dec 15, 2007 9:16 pm
Forum: PSP Development
Topic: psplink...
Replies: 6
Views: 2842

I don't know what's inside psplink.bat, I use the linux version. But Host0 should automatically be mounted (at least when I start pspsh, it's already at Host0: ). Try mount host0:
by Oguz286
Sat Dec 15, 2007 8:42 pm
Forum: PSP Development
Topic: Profiling, optimizing and general education
Replies: 11
Views: 4258

Well you could profile your code and the look at the assembly listing of those cputime-eating functions. Compilers have become very good the last couple of years, but sometimes they generate bloated code. With some common sense and x86 assembly knowledge you could write faster code. Also you could i...
by Oguz286
Sat Dec 15, 2007 8:24 pm
Forum: PSP Development
Topic: psplink...
Replies: 6
Views: 2842

Ok try this: Connect your PSP to the pc as a mass storage device (you know, when you copy files to your PSP). Then open the psplink.ini file in your psplink folder. There should be a line in there that says # pid=0x1C9. Remove the '#' in front of it and start usbhostfs_pc on the command prompt with:...
by Oguz286
Sat Dec 15, 2007 10:16 am
Forum: PSP Development
Topic: psplink...
Replies: 6
Views: 2842

What output does usbhostfs_pc give?
by Oguz286
Sat Dec 15, 2007 10:14 am
Forum: PSP Development
Topic: Welcome to the PSP development forum!
Replies: 14
Views: 69235

My favorite link of all time Anyone new here should try the above ^ first always. That goes for everyone, but unfortunately nearly every searchkeyword shows the same results because of so many people asking the same thing :P How to setup the psptoolchain tutorial and some others (in the future) can...
by Oguz286
Sat Dec 15, 2007 12:25 am
Forum: PSP Development
Topic: Made a "How to setup the psptoolchain" tutorial...
Replies: 13
Views: 5643

So if I understand this correctly, 054c belongs to Sony, so every PSP out there has the same vendor id. 01c9 is built in usbhostfs_pc and doesn't change unless you recompile it with a different value or if you use the -p <value> option and changing the pid value in the config file. I'll change the t...
by Oguz286
Thu Dec 13, 2007 10:33 pm
Forum: PSP Development
Topic: Made a "How to setup the psptoolchain" tutorial...
Replies: 13
Views: 5643

Changed the link and added another tutorial. See first post :)
by Oguz286
Thu Dec 13, 2007 11:31 am
Forum: PSP Development
Topic: Made a "How to setup the psptoolchain" tutorial...
Replies: 13
Views: 5643

Oh btw, i forgot to add some info about how to get usbhostfs_pc working as non-root (it only worked as root, before i got it fixed). I'll add that tomorrow :)
by Oguz286
Thu Dec 13, 2007 12:39 am
Forum: PSP Development
Topic: Made a "How to setup the psptoolchain" tutorial...
Replies: 13
Views: 5643

ooPo wrote:Looks nice.

It may be a slightly out of date as you've made me remember to add smpeg-psp to psplibraries. Which I have. :)
*doh* If you'd have said that a couple of days ago, I could have spared me a throbbing headache :P No sweat, i'll change it. Thanks!
by Oguz286
Thu Dec 13, 2007 12:21 am
Forum: PSP Development
Topic: A new port of uClinux on PSP (with accessibility to ms0)
Replies: 284
Views: 200838

It says the bandwith limit has exceeded. Could you post it somewere else? I'd really like to try it :) Oh my god, I had no idea there is such a restriction even in the mighty server that google provides...Is there anyone who can recommend a free website space for me? cos it seems there is really no...
by Oguz286
Wed Dec 12, 2007 11:29 pm
Forum: PSP Development
Topic: A new port of uClinux on PSP (with accessibility to ms0)
Replies: 284
Views: 200838

It says the bandwith limit has exceeded. Could you post it somewere else? I'd really like to try it :)
by Oguz286
Wed Dec 12, 2007 11:09 pm
Forum: PSP Development
Topic: Made a "How to setup the psptoolchain" tutorial...
Replies: 13
Views: 5643

Made a "How to setup the psptoolchain" tutorial...

You probably wonder why I did this, since there are so many how-to's out there. Well it's because I followed them all and I still couldn't get my SDL app to run. Here is what worked for me: http://www.guztech.nl/index.php/tutorials Comments are welcome! [UPDATE] I made some changes with the links, i...
by Oguz286
Mon Dec 10, 2007 9:16 am
Forum: PSP Development
Topic: Problems with compiling my engine.
Replies: 14
Views: 5561

I finally solved it. I found a SMPEG library for psp with the help of google and added it to the library. Wouldn't it be wise to put it in the SVN? People wouldn't have to spend 2 days figuring out how to compile their code :)
by Oguz286
Mon Dec 10, 2007 8:20 am
Forum: PSP Development
Topic: Problems with compiling my engine.
Replies: 14
Views: 5561

Ok so CpuWhiz helped me all day long to get a clean psptoolchain and libraries and made an ubuntu package. Everything installed great and my code compiles on his computer and runs on his psp, but i still can't compile it on my laptop. These are the errors: make psp-gcc -I. -I/usr/local/pspdev/psp/sd...
by Oguz286
Mon Dec 10, 2007 2:45 am
Forum: PSP Development
Topic: Problems with compiling my engine.
Replies: 14
Views: 5561

I am currently hanging out in #pspdev on freenode if you want to venture x-chat in there. Also it would go faster if I had the source and could try it on my system and fiddle with the LIBS line. If you don't want to share your source, that's fine, I understand. I am not too keen on sharing source t...
by Oguz286
Mon Dec 10, 2007 2:03 am
Forum: PSP Development
Topic: Problems with compiling my engine.
Replies: 14
Views: 5561

No, just the main function. It's expecting the main function to be a C symbol and not a C++ symbol, but everything else wouldn't be referenced by other libraries, so they don't need it (unless you get a weird linker error for them). I am rebuilding my ubuntu gutsy package that includes psptoolchain...