| View previous topic :: View next topic |
| Author |
Message |
PacManFan
Joined: 25 Jun 2005 Posts: 66
|
Posted: Thu Jul 21, 2005 12:24 pm Post subject: More Progress |
|
|
Here's some in game shots of "Driver". It looks like real games use a 640x480 framebuffer while most demos use a 320x240.
The recompiler is coming along nicely, I solved my big problems, now I just need to work out the kinks.
Comments?
-PMF _________________ "I'm a little source code, short and stout
Here is my input, here is my out."
Author of PSPQuake and PSPSOne. |
|
| Back to top |
|
 |
beatwho
Joined: 15 Dec 2004 Posts: 28
|
Posted: Thu Jul 21, 2005 12:38 pm Post subject: |
|
|
| That is awesome, sounds like you've already figured out everything you need, keep up the hard work! |
|
| Back to top |
|
 |
rest05
Joined: 09 Jul 2005 Posts: 12
|
Posted: Thu Jul 21, 2005 12:58 pm Post subject: y |
|
|
| will it be possible to emulate this ps1 to its full capacity??? |
|
| Back to top |
|
 |
PacManFan
Joined: 25 Jun 2005 Posts: 66
|
Posted: Thu Jul 21, 2005 1:23 pm Post subject: |
|
|
That's my goal, I'm pretty sure it's possible. Driver is actually running at 2-3 fps already. I think it'll be playable at 10-15fps. Once I finish my recompiler, this shouldn't be a problem.
-PMF _________________ "I'm a little source code, short and stout
Here is my input, here is my out."
Author of PSPQuake and PSPSOne. |
|
| Back to top |
|
 |
mrbrown
Joined: 17 Jan 2004 Posts: 1536
|
Posted: Thu Jul 21, 2005 3:31 pm Post subject: |
|
|
| You already have an active thread for this. Let's keep it to one thread per software project to make it easier to keep track of what's going on. |
|
| Back to top |
|
 |
|