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Cue sheet supported player for PSP (ver 0.20)

 
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liberty



Joined: 16 Sep 2009
Posts: 35

PostPosted: Sat Sep 19, 2009 12:48 am    Post subject: Cue sheet supported player for PSP (ver 0.20) Reply with quote

Hi. Thanks sakya for the excellent audio player for PSP. It supports many fornats. But most music I have is extracted by EAC. The music is one cue sheet and one flac like this:
CDImage.flac
CDImage.cue

I hope you can support cuesheet in the further release.
I have coded a cue player for myself. I am a novice programmer and the code is of low quality and I have just get it working today. I hope it will help you.

Note, the player is already been compiled. So if anyone want to test, just copy the cueplayer directory to your PSP.

Also, to compile the code, libflac and vorbis are needed.

To use it, you have to place flac and cue file in the same directory with the same name like CDImage.flac and CDImage.cue.
Buttons, please press and HOLD for 0.5s just in case of accident press:
CIRCLE: pause, unpause
LTRIGGER: Prev track
RTRIGGER: next track
TRIANGLE: Return to the file selection screen.

Download here:

EDIT:
Removed some uncessary files:
VER: 0.02: http://www.mediafire.com/?guiwfumnynm
VER: 0.03: http://www.mediafire.com/?rwmmt22mswj
CHANGELOG 0.20:
1. Check DIR availability now
2. Now sort the DIR and files.

Question?
I want to make the NOTE key disable/enable the screen. But when using sceDisplayDisable() or sceDisplayDisable371() will cause the corrupt game problem. The program cannot be started on my PSP3000 with 5.03 CFW.
How to solve this problem ? Thanks!


Last edited by liberty on Wed Nov 04, 2009 1:26 am; edited 3 times in total
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liberty



Joined: 16 Sep 2009
Posts: 35

PostPosted: Sun Sep 20, 2009 12:29 pm    Post subject: Reply with quote

New version 0.05:
1. Major Skipping track bug Fixed with improved algorithm
2. Display improved, can display the disk information.
3. More tolerant to ill flac file.
4. Bookmark function.

Here is the button summary:
TRIANGLE: Goto file selection screen and stop player. It will automatically BOOKMARK now.
CIRCLE: Pause/ unpause player. DO NOT SEEK WHEN PAUSED. It is buggy.
CROSS: Goto the first track.
SQUARE: Load bookmark.

L_TRIGGER: Previous track
R_TRIGGER: Next track.
To exit player, press home button. It will not bookmark though.

FULLY USABLE NOW.

DOWNLOAD HERE (Binary + Source, you can use source without any restriction, no need to mention me):
http://www.mediafire.com/?fnkyozmdaye
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sakya



Joined: 28 Apr 2006
Posts: 190

PostPosted: Sun Sep 20, 2009 5:45 pm    Post subject: Re: Cue sheet supported player for PSP (0.05, Major bug fixe Reply with quote

Hi! :)

liberty wrote:
I hope you can support cuesheet in the further release.

Many thanks for the idea and for your help.
I'll see if I can find the time to include the support to cuesheet in some next release. ;)

Ciaooo
Sakya
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liberty



Joined: 16 Sep 2009
Posts: 35

PostPosted: Wed Sep 23, 2009 11:51 am    Post subject: Cueplayer for PSP 0.06 is out! Reply with quote

Changelog 0.05 -> 0.06:
1. Press and hold START button to disable/enable backlight.
2. Directory bookmark. It will automatically remember the directory you last selected. Paired with bookmark function. You can return to your last piece of music quickly.

Download here:
https://sourceforge.net/projects/cueplayerpsp/
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liberty



Joined: 16 Sep 2009
Posts: 35

PostPosted: Wed Sep 23, 2009 12:18 pm    Post subject: Reply with quote

Cueplayer 0.07

Changelog 0.07
1. Show total track number
2. Show total track time
3. BUGFIX: Cannot seed previous track in track 1. Now it will start the music over.
4. BUGFIX: Seeking exceeding last track will crash.
5. New: README file available.

Download here:
https://sourceforge.net/projects/cueplayerpsp/
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liberty



Joined: 16 Sep 2009
Posts: 35

PostPosted: Sun Sep 27, 2009 2:12 am    Post subject: 0.10 Reply with quote

Support OGG vorbis format.
Fix a lot of stability bugs.
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liberty



Joined: 16 Sep 2009
Posts: 35

PostPosted: Wed Nov 04, 2009 1:28 am    Post subject: Reply with quote

Now 0.20

Fix the bug if the initpath directory is not exist, the system will halt.
Now sort all the file and dir and DIRs are on the top files below.
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